本文整理汇总了C++中CGameObject::getComponent方法的典型用法代码示例。如果您正苦于以下问题:C++ CGameObject::getComponent方法的具体用法?C++ CGameObject::getComponent怎么用?C++ CGameObject::getComponent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGameObject
的用法示例。
在下文中一共展示了CGameObject::getComponent方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: reloadActiveWeapon
// reloadActiveWeapon
// reload weapon
void CWeaponComponent::reloadActiveWeapon(bool b)
{
if ( m_activeWeapon )
{
CGameObject *pObj = m_activeWeapon->m_obj;
CGunComponent* gun = (CGunComponent*)pObj->getComponent(CGameComponent::GunComponent);
if ( gun )
gun->reload(b);
}
}
示例2: needReloadActiveWeapon
// needReloadActiveWeapon
// check to reload active weapon
bool CWeaponComponent::needReloadActiveWeapon()
{
if ( m_activeWeapon )
{
CGameObject *pObj = m_activeWeapon->m_obj;
CGunComponent* gun = (CGunComponent*)pObj->getComponent(CGameComponent::GunComponent);
if ( gun )
return gun->needReload();
}
return false;
}