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C++ CActor::CameraShake方法代码示例

本文整理汇总了C++中CActor::CameraShake方法的典型用法代码示例。如果您正苦于以下问题:C++ CActor::CameraShake方法的具体用法?C++ CActor::CameraShake怎么用?C++ CActor::CameraShake使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CActor的用法示例。


在下文中一共展示了CActor::CameraShake方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ShakeClient

//------------------------------------------------------------------------
void CVehicleDamageBehaviorCameraShake::ShakeClient(float angle, float shift, float duration, float frequency)
{
	IActorSystem *pActorSystem = gEnv->pGame->GetIGameFramework()->GetIActorSystem();
	assert(pActorSystem);
	EntityId clientId = g_pGame->GetIGameFramework()->GetClientActorId();

	for (TVehicleSeatId seatId = InvalidVehicleSeatId + 1;
			seatId != m_pVehicle->GetLastSeatId(); seatId++)
	{
		if (IVehicleSeat *pSeat = m_pVehicle->GetSeatById(seatId))
		{
			EntityId passengerId = pSeat->GetPassenger();

			if (passengerId == clientId)
			{
				CActor *pActor = static_cast<CActor *>(pActorSystem->GetActor(passengerId));

				if(pActor)
				{
					pActor->CameraShake(angle, shift, duration, frequency, Vec3(0.0f, 0.0f, 0.0f), 5, "VehicleDamageBehaviorCameraShake");
				}
			}
		}
	}
}
开发者ID:Oliverreason,项目名称:bare-minimum-cryengine3,代码行数:26,代码来源:VehicleDamageBehaviorCameraShake.cpp

示例2: CameraShake

int CScriptBind_Actor::CameraShake(IFunctionHandler *pH,float amount,float duration,float frequency,Vec3 pos)
{
	CActor *pActor = GetActor(pH);
	if (!pActor)
		return pH->EndFunction();

  const char* source = "";
  if (pH->GetParamType(5) != svtNull)
    pH->GetParam(5, source);
    
	pActor->CameraShake(amount,0,duration,frequency,pos,0,source);
		
	return pH->EndFunction();
}
开发者ID:mrwonko,项目名称:CrysisVR,代码行数:14,代码来源:ScriptBind_Actor.cpp


注:本文中的CActor::CameraShake方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。