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Java Blocks.stained_glass_pane方法代碼示例

本文整理匯總了Java中net.minecraft.init.Blocks.stained_glass_pane方法的典型用法代碼示例。如果您正苦於以下問題:Java Blocks.stained_glass_pane方法的具體用法?Java Blocks.stained_glass_pane怎麽用?Java Blocks.stained_glass_pane使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.init.Blocks的用法示例。


在下文中一共展示了Blocks.stained_glass_pane方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: canPaneConnectToBlock

import net.minecraft.init.Blocks; //導入方法依賴的package包/類
public final boolean canPaneConnectToBlock(Block blockIn)
{
    return blockIn.isFullBlock() || blockIn == this || blockIn == Blocks.glass || blockIn == Blocks.stained_glass || blockIn == Blocks.stained_glass_pane || blockIn instanceof BlockPane;
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:5,代碼來源:BlockPane.java

示例2: updateSegments

import net.minecraft.init.Blocks; //導入方法依賴的package包/類
private void updateSegments() {
	int x = xCoord;
	int y = yCoord;
	int z = zCoord;
	segments.clear();
	TileEntityNewBeacon.BeamSegment beamsegment = new TileEntityNewBeacon.BeamSegment(EntitySheep.fleeceColorTable[0]);
	segments.add(beamsegment);
	boolean flag = true;

	for (int i = y + 1; i < worldObj.getActualHeight(); i++) {
		Block iblockstate = worldObj.getBlock(x, i, z);
		float[] colours;

		if (iblockstate == Blocks.stained_glass)
			colours = EntitySheep.fleeceColorTable[worldObj.getBlockMetadata(x, i, z)];
		else {
			if (iblockstate != Blocks.stained_glass_pane) {
				if (iblockstate.getLightOpacity() >= 15) {
					segments.clear();
					break;
				}

				beamsegment.func_177262_a();
				continue;
			}

			colours = EntitySheep.fleeceColorTable[worldObj.getBlockMetadata(x, i, z)];
		}

		if (!flag)
			colours = new float[] { (beamsegment.func_177263_b()[0] + colours[0]) / 2.0F, (beamsegment.func_177263_b()[1] + colours[1]) / 2.0F, (beamsegment.func_177263_b()[2] + colours[2]) / 2.0F };

		if (Arrays.equals(colours, beamsegment.func_177263_b()))
			beamsegment.func_177262_a();
		else {
			beamsegment = new TileEntityNewBeacon.BeamSegment(colours);
			segments.add(beamsegment);
		}

		flag = false;
	}
}
 
開發者ID:jm-organization,項目名稱:connor41-etfuturum2,代碼行數:43,代碼來源:TileEntityNewBeacon.java


注:本文中的net.minecraft.init.Blocks.stained_glass_pane方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。