本文整理匯總了Java中net.minecraft.init.Blocks.cobblestone_wall方法的典型用法代碼示例。如果您正苦於以下問題:Java Blocks.cobblestone_wall方法的具體用法?Java Blocks.cobblestone_wall怎麽用?Java Blocks.cobblestone_wall使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.init.Blocks
的用法示例。
在下文中一共展示了Blocks.cobblestone_wall方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getActualState
import net.minecraft.init.Blocks; //導入方法依賴的package包/類
/**
* Get the actual Block state of this Block at the given position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
EnumFacing.Axis enumfacing$axis = ((EnumFacing)state.getValue(FACING)).getAxis();
if (enumfacing$axis == EnumFacing.Axis.Z && (worldIn.getBlockState(pos.west()).getBlock() == Blocks.cobblestone_wall || worldIn.getBlockState(pos.east()).getBlock() == Blocks.cobblestone_wall) || enumfacing$axis == EnumFacing.Axis.X && (worldIn.getBlockState(pos.north()).getBlock() == Blocks.cobblestone_wall || worldIn.getBlockState(pos.south()).getBlock() == Blocks.cobblestone_wall))
{
state = state.withProperty(IN_WALL, Boolean.valueOf(true));
}
return state;
}
示例2: canPlaceOn
import net.minecraft.init.Blocks; //導入方法依賴的package包/類
private boolean canPlaceOn(World worldIn, BlockPos pos)
{
if (World.doesBlockHaveSolidTopSurface(worldIn, pos))
{
return true;
}
else
{
Block block = worldIn.getBlockState(pos).getBlock();
return block instanceof BlockFence || block == Blocks.glass || block == Blocks.cobblestone_wall || block == Blocks.stained_glass;
}
}
示例3: canPlaceOn
import net.minecraft.init.Blocks; //導入方法依賴的package包/類
private boolean canPlaceOn(World worldIn, BlockPos pos) {
if (World.doesBlockHaveSolidTopSurface(worldIn, pos)) {
return true;
} else {
Block block = worldIn.getBlockState(pos).getBlock();
return block instanceof BlockFence || block == Blocks.glass || block == Blocks.cobblestone_wall
|| block == Blocks.stained_glass;
}
}