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Java Blocks.end_portal_frame方法代碼示例

本文整理匯總了Java中net.minecraft.init.Blocks.end_portal_frame方法的典型用法代碼示例。如果您正苦於以下問題:Java Blocks.end_portal_frame方法的具體用法?Java Blocks.end_portal_frame怎麽用?Java Blocks.end_portal_frame使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.init.Blocks的用法示例。


在下文中一共展示了Blocks.end_portal_frame方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: onItemRightClick

import net.minecraft.init.Blocks; //導入方法依賴的package包/類
/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
    MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(worldIn, playerIn, false);

    if (movingobjectposition != null && movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK && worldIn.getBlockState(movingobjectposition.getBlockPos()).getBlock() == Blocks.end_portal_frame)
    {
        return itemStackIn;
    }
    else
    {
        if (!worldIn.isRemote)
        {
            BlockPos blockpos = worldIn.getStrongholdPos("Stronghold", new BlockPos(playerIn));

            if (blockpos != null)
            {
                EntityEnderEye entityendereye = new EntityEnderEye(worldIn, playerIn.posX, playerIn.posY, playerIn.posZ);
                entityendereye.moveTowards(blockpos);
                worldIn.spawnEntityInWorld(entityendereye);
                worldIn.playSoundAtEntity(playerIn, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
                worldIn.playAuxSFXAtEntity((EntityPlayer)null, 1002, new BlockPos(playerIn), 0);

                if (!playerIn.capabilities.isCreativeMode)
                {
                    --itemStackIn.stackSize;
                }

                playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
            }
        }

        return itemStackIn;
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:38,代碼來源:ItemEnderEye.java

示例2: func_181033_a

import net.minecraft.init.Blocks; //導入方法依賴的package包/類
public static boolean func_181033_a(Block p_181033_0_)
{
    return p_181033_0_ != Blocks.bedrock && p_181033_0_ != Blocks.end_portal && p_181033_0_ != Blocks.end_portal_frame && p_181033_0_ != Blocks.command_block && p_181033_0_ != Blocks.barrier;
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:5,代碼來源:EntityWither.java


注:本文中的net.minecraft.init.Blocks.end_portal_frame方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。