本文整理匯總了Java中net.minecraft.block.Block.setCreativeTab方法的典型用法代碼示例。如果您正苦於以下問題:Java Block.setCreativeTab方法的具體用法?Java Block.setCreativeTab怎麽用?Java Block.setCreativeTab使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.block.Block
的用法示例。
在下文中一共展示了Block.setCreativeTab方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: registerBlocks
import net.minecraft.block.Block; //導入方法依賴的package包/類
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
final IForgeRegistry<Block> registry = event.getRegistry();
for (final IFluidBlock fluidBlock : MOD_FLUID_BLOCKS) {
final Block block = (Block) fluidBlock;
block.setRegistryName(RL("fluid." + fluidBlock.getFluid().getName()));
block.setUnlocalizedName(fluidBlock.getFluid().getName());
block.setCreativeTab(PneumaticCraftRepressurized.tabPneumaticCraft);
registry.register(block);
fluidToBlockMap.put(fluidBlock.getFluid().getName(), block);
Log.info("registered block for fluid: " + fluidBlock.getFluid().getName());
}
}
示例2: regRender
import net.minecraft.block.Block; //導入方法依賴的package包/類
public static void regRender(Block block) {
block.setCreativeTab(HarshenCastle.harshenTab);
int timesToLoad = 1;
boolean flag = blockDataMap.keySet().contains(block);
if(flag)
timesToLoad = blockDataMap.get(block);
for(int i = 0; i < timesToLoad; i++)
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), i, new ModelResourceLocation(block.getRegistryName() +
(flag ? "." + ((IMetaItemBlock)block).getNames()[i]: ""), "inventory"));
}
示例3: registerBlock
import net.minecraft.block.Block; //導入方法依賴的package包/類
private static void registerBlock(Block block, String registryName, ItemBlock itemBlock, boolean inCreativeTab) {
// Set the registry name.
block.setRegistryName(Reference.MOD_ID, registryName);
block.setUnlocalizedName(Reference.MOD_ID + "." + registryName);
// Add to the game registry.
GameRegistry.register(block);
GameRegistry.register(itemBlock, block.getRegistryName());
if (inCreativeTab)
block.setCreativeTab(ChatBomb.creativeTab);
System.out.println("Registered block ~ "+block.getRegistryName());
}
示例4: generalRegisterBlock
import net.minecraft.block.Block; //導入方法依賴的package包/類
public static void generalRegisterBlock(String name, Block block)
{
block.setUnlocalizedName(ModConstants.MODID + ":" + name);
block.setRegistryName(name);
block.setCreativeTab(AnimaTab.Tab);
blocks.add(block);
}