本文整理匯總了Java中net.minecraft.block.Block.onBlockClicked方法的典型用法代碼示例。如果您正苦於以下問題:Java Block.onBlockClicked方法的具體用法?Java Block.onBlockClicked怎麽用?Java Block.onBlockClicked使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.block.Block
的用法示例。
在下文中一共展示了Block.onBlockClicked方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onLeftClickEvent
import net.minecraft.block.Block; //導入方法依賴的package包/類
@SubscribeEvent
public void onLeftClickEvent(PlayerInteractEvent.EntityInteract.LeftClickBlock event) {
if (event.getEntityPlayer().isCreative()) {
extinguishFire(null, event.getPos(), event.getFace(), event.getWorld());
} else {
IBlockState iblockstate = event.getWorld().getBlockState(event.getPos());
Block block = iblockstate.getBlock();
if (!iblockstate.getBlock().isAir(iblockstate, event.getWorld(), event.getPos())) {
block.onBlockClicked(event.getWorld(), event.getPos(), event.getEntityPlayer());
extinguishFire(null, event.getPos(), event.getFace(), event.getWorld());
}
}
}
示例2: onRightClickEvent
import net.minecraft.block.Block; //導入方法依賴的package包/類
@SubscribeEvent
public void onRightClickEvent(PlayerInteractEvent.EntityInteract.RightClickBlock event) {
if (event.getEntityPlayer().isCreative()) {
extinguishFire(null, event.getPos(), event.getFace(), event.getWorld());
} else {
IBlockState iblockstate = event.getWorld().getBlockState(event.getPos());
Block block = iblockstate.getBlock();
if (!iblockstate.getBlock().isAir(iblockstate, event.getWorld(), event.getPos())) {
block.onBlockClicked(event.getWorld(), event.getPos(), event.getEntityPlayer());
extinguishFire(null, event.getPos(), event.getFace(), event.getWorld());
}
}
}
示例3: onBlockClicked
import net.minecraft.block.Block; //導入方法依賴的package包/類
/**
* If not creative, it calls sendBlockBreakProgress until the block is broken first. tryHarvestBlock can also be the
* result of this call.
*/
public void onBlockClicked(BlockPos pos, EnumFacing side)
{
if (this.isCreative())
{
if (!this.theWorld.extinguishFire((EntityPlayer)null, pos, side))
{
this.tryHarvestBlock(pos);
}
}
else
{
Block block = this.theWorld.getBlockState(pos).getBlock();
if (this.gameType.isAdventure())
{
if (this.gameType == WorldSettings.GameType.SPECTATOR)
{
return;
}
if (!this.thisPlayerMP.isAllowEdit())
{
ItemStack itemstack = this.thisPlayerMP.getCurrentEquippedItem();
if (itemstack == null)
{
return;
}
if (!itemstack.canDestroy(block))
{
return;
}
}
}
this.theWorld.extinguishFire((EntityPlayer)null, pos, side);
this.initialDamage = this.curblockDamage;
float f = 1.0F;
if (block.getMaterial() != Material.air)
{
block.onBlockClicked(this.theWorld, pos, this.thisPlayerMP);
f = block.getPlayerRelativeBlockHardness(this.thisPlayerMP, this.thisPlayerMP.worldObj, pos);
}
if (block.getMaterial() != Material.air && f >= 1.0F)
{
this.tryHarvestBlock(pos);
}
else
{
this.isDestroyingBlock = true;
this.field_180240_f = pos;
int i = (int)(f * 10.0F);
this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), pos, i);
this.durabilityRemainingOnBlock = i;
}
}
}
示例4: clickBlock
import net.minecraft.block.Block; //導入方法依賴的package包/類
/**
* Called when the player is hitting a block with an item.
*/
public boolean clickBlock(BlockPos loc, EnumFacing face)
{
if (this.currentGameType.isAdventure())
{
if (this.currentGameType == WorldSettings.GameType.SPECTATOR)
{
return false;
}
if (!this.mc.thePlayer.isAllowEdit())
{
Block block = this.mc.theWorld.getBlockState(loc).getBlock();
ItemStack itemstack = this.mc.thePlayer.getCurrentEquippedItem();
if (itemstack == null)
{
return false;
}
if (!itemstack.canDestroy(block))
{
return false;
}
}
}
if (!this.mc.theWorld.getWorldBorder().contains(loc))
{
return false;
}
else
{
if (this.currentGameType.isCreative())
{
this.netClientHandler.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
clickBlockCreative(this.mc, this, loc, face);
this.blockHitDelay = 5;
}
else if (!this.isHittingBlock || !this.isHittingPosition(loc))
{
if (this.isHittingBlock)
{
this.netClientHandler.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.ABORT_DESTROY_BLOCK, this.currentBlock, face));
}
this.netClientHandler.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.START_DESTROY_BLOCK, loc, face));
Block block1 = this.mc.theWorld.getBlockState(loc).getBlock();
boolean flag = block1.getMaterial() != Material.air;
if (flag && this.curBlockDamageMP == 0.0F)
{
block1.onBlockClicked(this.mc.theWorld, loc, this.mc.thePlayer);
}
if (flag && block1.getPlayerRelativeBlockHardness(this.mc.thePlayer, this.mc.thePlayer.worldObj, loc) >= 1.0F)
{
this.onPlayerDestroyBlock(loc, face);
}
else
{
this.isHittingBlock = true;
this.currentBlock = loc;
this.currentItemHittingBlock = this.mc.thePlayer.getHeldItem();
this.curBlockDamageMP = 0.0F;
this.stepSoundTickCounter = 0.0F;
this.mc.theWorld.sendBlockBreakProgress(this.mc.thePlayer.getEntityId(), this.currentBlock, (int)(this.curBlockDamageMP * 10.0F) - 1);
}
}
return true;
}
}
示例5: onBlockClicked
import net.minecraft.block.Block; //導入方法依賴的package包/類
/**
* If not creative, it calls sendBlockBreakProgress until the block is broken first. tryHarvestBlock can also be the
* result of this call.
*/
public void onBlockClicked(BlockPos pos, EnumFacing side)
{
if (this.isCreative())
{
if (!this.theWorld.extinguishFire((EntityPlayer)null, pos, side))
{
this.tryHarvestBlock(pos);
}
}
else
{
IBlockState iblockstate = this.theWorld.getBlockState(pos);
Block block = iblockstate.getBlock();
if (this.gameType.isAdventure())
{
if (this.gameType == GameType.SPECTATOR)
{
return;
}
if (!this.thisPlayerMP.isAllowEdit())
{
ItemStack itemstack = this.thisPlayerMP.getHeldItemMainhand();
if (itemstack.func_190926_b())
{
return;
}
if (!itemstack.canDestroy(block))
{
return;
}
}
}
this.theWorld.extinguishFire((EntityPlayer)null, pos, side);
this.initialDamage = this.curblockDamage;
float f = 1.0F;
if (iblockstate.getMaterial() != Material.AIR)
{
block.onBlockClicked(this.theWorld, pos, this.thisPlayerMP);
f = iblockstate.getPlayerRelativeBlockHardness(this.thisPlayerMP, this.thisPlayerMP.world, pos);
}
if (iblockstate.getMaterial() != Material.AIR && f >= 1.0F)
{
this.tryHarvestBlock(pos);
}
else
{
this.isDestroyingBlock = true;
this.destroyPos = pos;
int i = (int)(f * 10.0F);
this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), pos, i);
this.durabilityRemainingOnBlock = i;
}
}
}