本文整理匯總了Java中net.minecraft.block.Block.getTickRandomly方法的典型用法代碼示例。如果您正苦於以下問題:Java Block.getTickRandomly方法的具體用法?Java Block.getTickRandomly怎麽用?Java Block.getTickRandomly使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.block.Block
的用法示例。
在下文中一共展示了Block.getTickRandomly方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: removeInvalidBlocks
import net.minecraft.block.Block; //導入方法依賴的package包/類
public void removeInvalidBlocks()
{
this.blockRefCount = 0;
this.tickRefCount = 0;
for (int i = 0; i < 16; ++i)
{
for (int j = 0; j < 16; ++j)
{
for (int k = 0; k < 16; ++k)
{
Block block = this.getBlockByExtId(i, j, k);
if (block != Blocks.air)
{
++this.blockRefCount;
if (block.getTickRandomly())
{
++this.tickRefCount;
}
}
}
}
}
}
示例2: removeInvalidBlocks
import net.minecraft.block.Block; //導入方法依賴的package包/類
public void removeInvalidBlocks()
{
this.blockRefCount = 0;
this.tickRefCount = 0;
for (int i = 0; i < 16; ++i)
{
for (int j = 0; j < 16; ++j)
{
for (int k = 0; k < 16; ++k)
{
Block block = this.get(i, j, k).getBlock();
if (block != Blocks.AIR)
{
++this.blockRefCount;
if (block.getTickRandomly())
{
++this.tickRefCount;
}
}
}
}
}
}
示例3: set
import net.minecraft.block.Block; //導入方法依賴的package包/類
public void set(int x, int y, int z, IBlockState state)
{
IBlockState iblockstate = this.get(x, y, z);
Block block = iblockstate.getBlock();
Block block1 = state.getBlock();
if (block != Blocks.air)
{
--this.blockRefCount;
if (block.getTickRandomly())
{
--this.tickRefCount;
}
}
if (block1 != Blocks.air)
{
++this.blockRefCount;
if (block1.getTickRandomly())
{
++this.tickRefCount;
}
}
this.data[y << 8 | z << 4 | x] = (char)Block.BLOCK_STATE_IDS.get(state);
}
示例4: removeInvalidBlocks
import net.minecraft.block.Block; //導入方法依賴的package包/類
public void removeInvalidBlocks()
{
IBlockState iblockstate = Blocks.AIR.getDefaultState();
int i = 0;
int j = 0;
for (int k = 0; k < 16; ++k)
{
for (int l = 0; l < 16; ++l)
{
for (int i1 = 0; i1 < 16; ++i1)
{
IBlockState iblockstate1 = this.data.get(i1, k, l);
if (iblockstate1 != iblockstate)
{
++i;
Block block = iblockstate1.getBlock();
if (block.getTickRandomly())
{
++j;
}
}
}
}
}
this.blockRefCount = i;
this.tickRefCount = j;
}
示例5: set
import net.minecraft.block.Block; //導入方法依賴的package包/類
public void set(int x, int y, int z, IBlockState state)
{
if (state instanceof net.minecraftforge.common.property.IExtendedBlockState)
state = ((net.minecraftforge.common.property.IExtendedBlockState) state).getClean();
IBlockState iblockstate = this.get(x, y, z);
Block block = iblockstate.getBlock();
Block block1 = state.getBlock();
if (block != Blocks.AIR)
{
--this.blockRefCount;
if (block.getTickRandomly())
{
--this.tickRefCount;
}
}
if (block1 != Blocks.AIR)
{
++this.blockRefCount;
if (block1.getTickRandomly())
{
++this.tickRefCount;
}
}
this.data.set(x, y, z, state);
}
示例6: removeInvalidBlocks
import net.minecraft.block.Block; //導入方法依賴的package包/類
public void removeInvalidBlocks()
{
List list = Block.BLOCK_STATE_IDS.getObjectList();
int i = list.size();
int j = 0;
int k = 0;
for (int l = 0; l < 16; ++l)
{
int i1 = l << 8;
for (int j1 = 0; j1 < 16; ++j1)
{
int k1 = i1 | j1 << 4;
for (int l1 = 0; l1 < 16; ++l1)
{
int i2 = this.data[k1 | l1];
if (i2 > 0)
{
++j;
if (i2 < i)
{
IBlockState iblockstate = (IBlockState)list.get(i2);
if (iblockstate != null)
{
Block block = iblockstate.getBlock();
if (block.getTickRandomly())
{
++k;
}
}
}
}
}
}
}
this.blockRefCount = j;
this.tickRefCount = k;
}