本文整理匯總了Java中net.minecraft.block.Block.requiresUpdates方法的典型用法代碼示例。如果您正苦於以下問題:Java Block.requiresUpdates方法的具體用法?Java Block.requiresUpdates怎麽用?Java Block.requiresUpdates使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.block.Block
的用法示例。
在下文中一共展示了Block.requiresUpdates方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: updateBlockTick
import net.minecraft.block.Block; //導入方法依賴的package包/類
public void updateBlockTick(BlockPos pos, Block blockIn, int delay, int priority)
{
NextTickListEntry nextticklistentry = new NextTickListEntry(pos, blockIn);
int i = 0;
if (this.scheduledUpdatesAreImmediate && blockIn.getMaterial() != Material.air)
{
if (blockIn.requiresUpdates())
{
i = 8;
if (this.isAreaLoaded(nextticklistentry.position.add(-i, -i, -i), nextticklistentry.position.add(i, i, i)))
{
IBlockState iblockstate = this.getBlockState(nextticklistentry.position);
if (iblockstate.getBlock().getMaterial() != Material.air && iblockstate.getBlock() == nextticklistentry.getBlock())
{
iblockstate.getBlock().updateTick(this, nextticklistentry.position, iblockstate, this.rand);
}
}
return;
}
delay = 1;
}
if (this.isAreaLoaded(pos.add(-i, -i, -i), pos.add(i, i, i)))
{
if (blockIn.getMaterial() != Material.air)
{
nextticklistentry.setScheduledTime((long)delay + this.worldInfo.getWorldTotalTime());
nextticklistentry.setPriority(priority);
}
if (!this.pendingTickListEntriesHashSet.contains(nextticklistentry))
{
this.pendingTickListEntriesHashSet.add(nextticklistentry);
this.pendingTickListEntriesTreeSet.add(nextticklistentry);
}
}
}