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Java GL10.glViewport方法代碼示例

本文整理匯總了Java中javax.microedition.khronos.opengles.GL10.glViewport方法的典型用法代碼示例。如果您正苦於以下問題:Java GL10.glViewport方法的具體用法?Java GL10.glViewport怎麽用?Java GL10.glViewport使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在javax.microedition.khronos.opengles.GL10的用法示例。


在下文中一共展示了GL10.glViewport方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
    mRenderListener.onSurfaceChanged(gl, width, height);

    mEngine.setUpScene();
    if (mEngine.isCameraActive() && mEngine.getCamera() != null)
        mEngine.getCamera().update(width, height);


    // Sets the current view port to the new size.
    gl.glViewport(0, 0, width, height);
    // Select the projection matrix
    gl.glMatrixMode(GL10.GL_PROJECTION);
    // Reset the projection matrix
    gl.glLoadIdentity();
    // Select the modelview matrix
    gl.glMatrixMode(GL10.GL_MODELVIEW);
    // Reset the modelview matrix

    gl.glOrthof(0, width, height, 0, 0, 1f);
}
 
開發者ID:ondramisar,項目名稱:AdronEngine,代碼行數:22,代碼來源:AdrGlRenderer.java

示例2: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
public void onSurfaceChanged(GL10 gl, int w, int h) {
    try {
        VideoViewH264m3u8.this.mSurfaceHeight = h;
        VideoViewH264m3u8.this.mSurfaceWidth = w;
        LogTag.i("MyRenderer:onSurfaceChanged(), w=" + w + ", h=" + h + ", lastW=" + this.lastW + ", lastH=" + this.lastH);
        if (VideoViewH264m3u8.this.mMediaPlayer != null && VideoViewH264m3u8.this.mCurrentState >= 2) {
            if (this.lastW != w || this.lastH != h) {
                gl.glViewport(0, 0, w, h);
                VideoViewH264m3u8.this.mMediaPlayer.native_gl_resize(w, h);
                this.lastW = w;
                this.lastH = h;
            }
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
 
開發者ID:JackChan1999,項目名稱:letv,代碼行數:18,代碼來源:VideoViewH264m3u8.java

示例3: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
public void onSurfaceChanged(GL10 gl, int w, int h) {
    try {
        VideoViewH264m3u8_4D.this.mSurfaceHeight = h;
        VideoViewH264m3u8_4D.this.mSurfaceWidth = w;
        LogTag.i("MyRenderer:onSurfaceChanged(), w=" + w + ", h=" + h + ", lastW=" + this.lastW + ", lastH=" + this.lastH);
        if (VideoViewH264m3u8_4D.this.mMediaPlayer == null) {
            return;
        }
        if (this.lastW != w || this.lastH != h) {
            gl.glViewport(0, 0, w, h);
            VideoViewH264m3u8_4D.this.mMediaPlayer.native_gl_resize(w, h);
            this.lastW = w;
            this.lastH = h;
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
 
開發者ID:JackChan1999,項目名稱:letv,代碼行數:19,代碼來源:VideoViewH264m3u8_4D.java

示例4: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
	gl.glViewport(0, 0, width, height);
	mViewportWidth = width;
	mViewportHeight = height;

	float ratio = (float) width / height;
	mViewRect.top = 1.0f;
	mViewRect.bottom = -1.0f;
	mViewRect.left = -ratio;
	mViewRect.right = ratio;
	updatePageRects();

	gl.glMatrixMode(GL10.GL_PROJECTION);
	gl.glLoadIdentity();
	if (USE_PERSPECTIVE_PROJECTION) {
		GLU.gluPerspective(gl, 20f, (float) width / height, .1f, 100f);
	} else {
		GLU.gluOrtho2D(gl, mViewRect.left, mViewRect.right,
				mViewRect.bottom, mViewRect.top);
	}

	gl.glMatrixMode(GL10.GL_MODELVIEW);
	gl.glLoadIdentity();
}
 
開發者ID:ichason,項目名稱:PageCurl,代碼行數:26,代碼來源:CurlRenderer.java

示例5: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
    if (height == 0) height = 1;
    float aspect = (float) width / height;

    gl.glViewport(0, 0, width, height);
    gl.glMatrixMode(GL10.GL_PROJECTION);
    gl.glLoadIdentity();
    gl.glOrthof(-10.f, 10.f, 10.f / aspect, -10.f / aspect, 0.1f, 100.f);

    gl.glMatrixMode(GL10.GL_MODELVIEW);
    gl.glLoadIdentity();

}
 
開發者ID:PacktPublishing,項目名稱:Building-Android-UIs-with-Custom-Views,代碼行數:15,代碼來源:GLDrawerES1.java

示例6: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
public void onSurfaceChanged(GL10 gl, int width, int height) {
    gl.glViewport(0, 0, width, height);

    /*
     * Set our projection matrix. This doesn't have to be done
     * each time we draw, but usually a new projection needs to
     * be set when the viewport is resized.
     */

    float ratio = (float) width / height;
    gl.glMatrixMode(GL10.GL_PROJECTION);
    gl.glLoadIdentity();
    gl.glFrustumf(-ratio, ratio, -1, 1, 1, 10);
}
 
開發者ID:sdrausty,項目名稱:buildAPKsSamples,代碼行數:15,代碼來源:CompassActivity.java

示例7: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
    // Adjust the viewport based on geometry changes
    // such as screen rotations
    gl.glViewport(0, 0, width, height);

    // make adjustments for screen ratio
    float ratio = (float) width / height;
    gl.glMatrixMode(GL10.GL_PROJECTION);        // set matrix to projection mode
    gl.glLoadIdentity();                        // reset the matrix to its default state
    gl.glFrustumf(-ratio, ratio, -1, 1, 3, 7);  // apply the projection matrix
}
 
開發者ID:sdrausty,項目名稱:buildAPKsSamples,代碼行數:13,代碼來源:MyGLRenderer.java

示例8: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override public void onSurfaceChanged(GL10 gl, int width, int height) {
    mSurfaceWidth = width;
    mSurfaceHeight = height;
    if (gl != null) {
        gl.glViewport(0, 0, width, height);
    }
    mCameraHandler.sendMessage(
            mCameraHandler.obtainMessage(CameraSurfaceView.CameraHandler.SETUP_CAMERA, width,
                    height, mSurfaceTexture));
}
 
開發者ID:hoanganhtuan95ptit,項目名稱:EditPhoto,代碼行數:11,代碼來源:CameraSurfaceRenderer.java

示例9: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override public void onSurfaceChanged(GL10 gl, int width, int height) {
    mSurfaceWidth = width;
    mSurfaceHeight = height;

    if (gl != null) {
        gl.glViewport(0, 0, width, height);
    }

    mCameraHandler.sendMessage(
            mCameraHandler.obtainMessage(CameraSurfaceView.CameraHandler.SETUP_CAMERA, width,
                    height, mSurfaceTexture));
}
 
開發者ID:hoanganhtuan95ptit,項目名稱:EditPhoto,代碼行數:13,代碼來源:CameraRecordRenderer.java

示例10: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
    mSurfaceWidth = width;
    mSurfaceHeight = height;
    if (gl != null) {
        gl.glViewport(0, 0, width, height);
    }
}
 
開發者ID:hoanganhtuan95ptit,項目名稱:EditPhoto,代碼行數:9,代碼來源:ImageRenderer.java

示例11: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
/**
 * Update view-port with the new surface
 * 
 * @param gl the surface
 * @param width new width
 * @param height new height
 */
public void onSurfaceChanged(GL10 gl, int width, int height) {
    // set view-port
    gl.glViewport(0, 0, width, height);
    // set projection matrix
    float ratio = (float) width / height;
    gl.glMatrixMode(GL10.GL_PROJECTION);
    gl.glLoadIdentity();
    gl.glFrustumf(-ratio, ratio, -1, 1, 1, 10);
}
 
開發者ID:peter10110,項目名稱:Android-SteamVR-controller,代碼行數:17,代碼來源:CubeRenderer.java

示例12: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
	gl.glViewport(0, 0, height, height);
	mViewportWidth = height;
	mViewportHeight = height;
	Log.d("MviewPorTWidth", "" + mViewportWidth);
	/**
	 * @ TODO inja mViewRect Mige man che baazeE az OpenGL ro mitoonam
	 * bebinam, alan ino gozashtam 1.1 hamasho, chon mikham kami bozorgtar
	 * az kaaghaz bashe view ye page, yekam fazaaye khaali dashte bashe
	 */
	if (first) {
		mViewRect.top = 1.2f;
		mViewRect.bottom = -1.2f;
		// -ratio
		mViewRect.left = -1.2f;
		mViewRect.right = 1.2f;
		updatePageRects();

		gl.glMatrixMode(GL10.GL_PROJECTION);
		gl.glLoadIdentity();
		if (USE_PERSPECTIVE_PROJECTION) {
			GLU.gluPerspective(gl, 20f, (float) width / height, .1f, 100f);
		} else {
			GLU.gluOrtho2D(gl, mViewRect.left, mViewRect.right,
					mViewRect.bottom, mViewRect.top);
		}
		first = false;
	}

	gl.glMatrixMode(GL10.GL_MODELVIEW);
	gl.glLoadIdentity();
}
 
開發者ID:AmulaySoftGroup,項目名稱:TaBeTa,代碼行數:34,代碼來源:CurlRenderer.java

示例13: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override
    public void onSurfaceChanged(GL10 gl, int width, int height) {
Log.d("OGLChart", "onSurfaceChanged : start, chart title is " + this.mstrChartTitle);
        if(height == 0) {                         //Prevent A Divide By Zero By
            height = 1;                         //Making Height Equal One
        }

        mdChartWindowHeight = height;
        mdChartWindowWidth = width;
        
        gl.glViewport(0, 0, width, height);     //Reset The Current Viewport

        gl.glMatrixMode(GL10.GL_PROJECTION);     //Select The Projection Matrix
        gl.glLoadIdentity();                     //Reset The Projection Matrix
        //Calculate The Aspect Ratio Of The Window, tan(28.0725/2) = 0.25
        //GLU.gluPerspective(gl, PROJECT_Y_OVERALL_ANGLE, (float)width / (float)height, PROJECT_Z_NEAR - 1, PROJECT_Z_FAR + 1);
        GLU.gluPerspective(gl, PROJECT_Y_OVERALL_ANGLE, (float)width / (float)height, PROJECT_Z_NEAR, PROJECT_Z_FAR);

		double dFarXLength = PROJECT_Z_FAR * Math.tan(PROJECT_Y_OVERALL_ANGLE * Math.PI / 360) * 2
				* width / height;
		double dFarYLength = PROJECT_Z_FAR * Math.tan(PROJECT_Y_OVERALL_ANGLE * Math.PI / 360) * 2;
        mp3OriginInTO = new Position3D(0, 0, (-PROJECT_Z_NEAR - PROJECT_Z_FAR)/2.0);
        double dFarMinFarXYLen = Math.min(dFarXLength, dFarYLength);
        mdXAxisLenInTO = dFarMinFarXYLen * 3/4;    //* 5 / 9;
        mdYAxisLenInTO = dFarMinFarXYLen * 3/4;    //* 5 / 9;;
        mdZAxisLenInTO = dFarMinFarXYLen * 3/4;    //* 5 / 9;;
		
        setMapperFROM2TO();
		update();
Log.d("OGLChart", "onSurfaceChanged : end");
    }
 
開發者ID:woshiwpa,項目名稱:SmartMath,代碼行數:32,代碼來源:OGLChart.java

示例14: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
@Override public void onSurfaceChanged(GL10 gl, int width, int height) {
    gl.glViewport(0, 0, width, height);
}
 
開發者ID:StringMon,項目名稱:homescreenarcade,代碼行數:4,代碼來源:GLFieldView.java

示例15: onSurfaceChanged

import javax.microedition.khronos.opengles.GL10; //導入方法依賴的package包/類
public void onSurfaceChanged(GL10 gl, int width, int height ) {
    // This is called whenever the dimensions of the surface have changed.
    // We need to adapt this change for the GL viewport.
    gl.glViewport( 0, 0, width, height );
}
 
開發者ID:GregoireSailland,項目名稱:AR,代碼行數:6,代碼來源:GLClearRenderer.java


注:本文中的javax.microedition.khronos.opengles.GL10.glViewport方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。