本文整理汇总了Python中gamestate.GameState.reset方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.reset方法的具体用法?Python GameState.reset怎么用?Python GameState.reset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类gamestate.GameState
的用法示例。
在下文中一共展示了GameState.reset方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: World
# 需要导入模块: from gamestate import GameState [as 别名]
# 或者: from gamestate.GameState import reset [as 别名]
class World(ShowBase):
"""Class that holds the Panda3D Scene Graph."""
def __init__(self):
ShowBase.__init__(self)
self.configWorld()
# Set up state engine
self.gameState = GameState()
# Go to main menu
self.reset()
def configWorld(self):
"""Set general settings.
Probably run only once."""
# Set window title
props = WindowProperties()
props.setTitle("Equilibra7d")
self.win.requestProperties(props)
# Enable per-pixel lighting
self.render.setShaderAuto()
# Enable FPS meter
self.setFrameRateMeter(True)
# Fix frame rate
FPS = 60
globalClock = ClockObject.getGlobalClock()
globalClock.setMode(ClockObject.MLimited)
globalClock.setFrameRate(FPS)
def reset(self):
self.gameState.reset()
def start(self):
self.gameState.start()