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Python Arena.fight方法代码示例

本文整理汇总了Python中arena.Arena.fight方法的典型用法代码示例。如果您正苦于以下问题:Python Arena.fight方法的具体用法?Python Arena.fight怎么用?Python Arena.fight使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在arena.Arena的用法示例。


在下文中一共展示了Arena.fight方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: main

# 需要导入模块: from arena import Arena [as 别名]
# 或者: from arena.Arena import fight [as 别名]
def main(botname, player):
    competition_io = CompetitionIo()
    quiet_interactive_io = QuietInteractiveIo()
    
    prop_bot = getattr(B, botname)(bot_io = competition_io)
    opp_bot = B.InteractiveBot(bot_io = quiet_interactive_io)

    if player == 0:
        bot1, bot2 = prop_bot, opp_bot
    else:
        bot2, bot1 = prop_bot, opp_bot

    try:
        arena_competition = Arena(arena_io = quiet_interactive_io, bot1 = bot1, bot2 = bot2)
        arena_competition.fight()
    except EOFError:
        pass
开发者ID:Vlad-Shcherbina,项目名称:icfpc2011-tbd,代码行数:19,代码来源:run.py

示例2: IdleBot

# 需要导入模块: from arena import Arena [as 别名]
# 或者: from arena.Arena import fight [as 别名]
                       bot2 = IdleBot(bot_io = thunk_io))
        #arena_interactive.fight()
    
        # Two randoms duking it out
        arena_random = Arena(arena_io = game_io,
                       bot1 = RandomBot(bot_io = CompositeIo(game_io, WriteReplayIo(fd = rpl_fd))),
                       bot2 = RandomBot(bot_io = thunk_io))
        #arena_random.fight()
    
        # Non-interactive faux strat against idle with replay
        strategy_bot_test = StrategyBot(bot_io = CompositeIo(game_io, WriteReplayIo(fd = rpl_fd)))
        strategy_bot_test.add_strategy(
                SequenceStrategy(
                                 #GenerateValueStrategy(slot = 0, target = 15),
                                 #GenerateValueStrategy(slot = 1, target = 3),
                                 #GenerateValueStrategy(slot = 3, target = 15),
                                 #AppNTo0Strategy(slot = 2, n_slot = 4),
                                 #GetIStrategy(slot = 100, i_slot = 1),
                                 #AppFIJNStrategy(slot = 2, f_card = cards.help, i_num = 3, j_num = 3, n_num = 8192),
                                 #AppFIJNStrategy(slot = 2, f_card = cards.attack, i_num = 3, j_num = 3, n_num = 1024),
                                 DumbSlotKiller(battery_slot = 3, target_slot = 252),
                                 #IdleStrategy(),
                                ))
        arena_strategy = Arena(arena_io = game_io,
                       bot1 = IdleBot(bot_io = thunk_io),
                       bot2 = strategy_bot_test)
        arena_strategy.fight()

    game_io.notify_total_time(clock() - start)

开发者ID:Vlad-Shcherbina,项目名称:icfpc2011-tbd,代码行数:31,代码来源:main.py


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