本文整理汇总了Python中GameState.GameState.waitGO方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.waitGO方法的具体用法?Python GameState.waitGO怎么用?Python GameState.waitGO使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameState.GameState
的用法示例。
在下文中一共展示了GameState.waitGO方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: selectBuildChoice
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import waitGO [as 别名]
selectBuildChoice(buildRank, buildChoicesDict)
buildBuildChoices(player1, buildChoicesDict)
if handNumber == 5:
buildLast()
if gameState.last:
if p1Last > p2Last: #I tried to do this by saying lastPlayer = player1 or 2, but the score didn't get added
selectLastCardsUI(player1)
TakeLastCards(table, None, player1, player2).execute()
else:
selectLastCardsUI(player2)
TakeLastCards(table, None, player2, player1).execute()
gameState.clear()
gameState.waitGO = True
if gameState.newGame:
pygame.time.wait(4000) #gives them time to see the score of the last round
#reset all of the variables and stuff
gameNumber += 1
handNumber = 0
turnNumber = 0
firstTime = True
deck = Deck()
deck.shuffle()
table = Table()