本文整理汇总了Python中GameState.GameState.updateAll方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.updateAll方法的具体用法?Python GameState.updateAll怎么用?Python GameState.updateAll使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameState.GameState
的用法示例。
在下文中一共展示了GameState.updateAll方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import updateAll [as 别名]
class GeneticBot:
def __init__(self):
sys.stderr = open('errors.txt', 'w')
# This method is called in ants.py (can be removed)
def do_setup(self, ants_instance):
self.gs = GameState(ants_instance) # Keep track of important game state stuff
# GENOME IS DEFINED HERE
self.genome = [Genes.ExploreGene(), Genes.FoodGene()]
# Called once a turn in ants.py, orders called from here
def do_turn(self, ants_instance):
sys.stderr.write('rem: ' + str(ants_instance.time_remaining()) + '\n')
self.gs.updateAll(ants_instance)
sys.stderr.write('rem (building af): ' + str(ants_instance.time_remaining()) + '\n')
# Get the hill protectors to do their business
# This is a necessary evil as it would be far messier to screw around with the Genes
sys.stderr.write('rem (hill protection...): ' + str(ants_instance.time_remaining()) + '\n')
self.gs.hp.protect(ants_instance, self.gs, self.genome) # does dispersion while staying near the hill
afs = [] # see Utils.py -> AntForce
# Build default ant force holders based on current ants
for ant_loc in ants_instance.my_ants():
# Do not do dispersions for the normal ants
if ant_loc in self.gs.hp.getProtectors():
continue
row, col = ant_loc
afs.append(utils.AntForce(row, col))
sys.stderr.write('rem (expressing genome...): ' + str(ants_instance.time_remaining()) + '\n')
# Express the genes (not related to hill protectors)
for gene in self.genome:
sys.stderr.write('rem (expressing gene {0}): '.format(gene.id) + str(ants_instance.time_remaining()) + '\n')
df = gene.express(ants_instance, self.gs, afs)
utils.logdf(gene.id, df, self.gs.turn)
sys.stderr.write('rem (applying forces): ' + str(ants_instance.time_remaining()) + '\n')
# Resolve the forces to produce actions
for af in afs:
af.applyForces(ants_instance, self.gs)
sys.stderr.write('rem: ' + str(ants_instance.time_remaining()) + '\n')
sys.stderr.flush()
self.gs.tickTurn()