本文整理汇总了Python中GameState.GameState.evidence_cards方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.evidence_cards方法的具体用法?Python GameState.evidence_cards怎么用?Python GameState.evidence_cards使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameState.GameState
的用法示例。
在下文中一共展示了GameState.evidence_cards方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_accuse_bad_guess_of_cards
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import evidence_cards [as 别名]
def test_accuse_bad_guess_of_cards(self):
try:
old_raw_input = raw_input
Interactive.raw_input = mock_raw_input('1', '1L', '2L') # opponent id, first card, second card
joe = HumanPlayer('joe')
joe._hand = [(4, 'L'), (8, 'L'), (5, 'H'), (8, 'H')]
ai = AIPlayer('ai')
ai._hand = [(1, 'L'), (3, 'L'), (1, 'H'), (9, '$')]
state = GameState()
state.turn = 23
state.current_player = joe
state.players = [joe, ai]
state.evidence_cards = [(5, '$'), (5, 'L')]
with captured_output() as (out, err):
self.assertTrue(accuse_command(state))
self.assertEqual('Accuse\n\n'
'Your guess is: Incorrect', output(out))
accusation = state.accusations.pop()
self.assertEqual('joe', accusation['player'].name)
self.assertEqual('ai', accusation['accused'].name)
self.assertEqual([(1, 'L'), (2, 'L')], accusation['cards'])
self.assertEqual('incorrect', accusation['outcome'])
self.assertEqual('ended', state.status)
finally:
Interactive.raw_input = old_raw_input
示例2: test_accuse_bad_guess_of_murderer
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import evidence_cards [as 别名]
def test_accuse_bad_guess_of_murderer(self):
try:
old_raw_input = raw_input
Interactive.raw_input = mock_raw_input('1', '3L', '5L') # opponent id, first card, second card
joe = HumanPlayer('joe')
joe._hand = [(4, 'L'), (7, 'L'), (5, 'H'), (8, 'H')]
ai1 = AIPlayer('ai1')
ai1._hand = [(1, 'L'), (3, 'L'), (1, 'H'), (9, '$')]
ai2 = AIPlayer('ai2')
ai2._hand = [(8, 'L'), (3, 'H'), (2, '$'), (3, '$')]
state = GameState()
state.turn = 23
state.current_player = joe
state.players = [joe, ai1, ai2]
state.evidence_cards = [(3, 'L'), (5, 'L')]
with captured_output() as (out, err):
self.assertTrue(accuse_command(state))
self.assertEqual('Accuse\n\n'
'Your guess is: Incorrect', output(out))
self.assertEqual('ended', state.status)
finally:
Interactive.raw_input = old_raw_input
示例3: main
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import evidence_cards [as 别名]
def main():
print 'Welcome to Deduce or Die! IA'
print
nb_players = ask_for('Number of players : ', int, ['3', '4', '5', '6'])
human_player_name = ask_for('Type your name : ')
state = GameState()
players, state.human_player = prepare_players(nb_players, human_player_name)
state.players = players
motive_deck = prepare_game_deck(nb_decks=1)
state.interrogation_deck = prepare_game_deck(nb_decks=2)
state.discard_deck = []
state.evidence_cards = [motive_deck.pop(), motive_deck.pop()]
deal_deck(motive_deck, players)
assert len(motive_deck) <= 1
if len(motive_deck) == 1:
state.extra_card = motive_deck[0]
else:
state.extra_card = None
for player in state.players:
if not player.is_human():
player.setup_ai(state)
print_summary(state)
determine_low_suit(state)
print
print_low_suit(players)
state.turn = 1
while state.status != 'ended':
play_turn(state)
end_game_summary(state)
print