本文整理汇总了Python中GameState.GameState.question_cards方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.question_cards方法的具体用法?Python GameState.question_cards怎么用?Python GameState.question_cards使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameState.GameState
的用法示例。
在下文中一共展示了GameState.question_cards方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_secret_asks_for_two_cards_puts_the_range_in_history_and_display_the_result
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import question_cards [as 别名]
def test_secret_asks_for_two_cards_puts_the_range_in_history_and_display_the_result(self):
try:
old_raw_input = raw_input
Interactive.raw_input = mock_raw_input('1', '9$', '1H') # opponent id, low card, high card
player = HumanPlayer('joe')
donna = AIPlayer('donna')
donna._hand = [(1, 'L'), (3, 'L'), (6, 'L'), (2, 'H'), (8, '$'), (9, '$')]
state = GameState()
state.turn = 1
state.current_player = player
state.players = [player, donna]
state.question_cards = [(1, 'L'), (3, 'L'), (7, 'L')]
with captured_output() as (out, err):
turn_ended = secret_command(state)
self.assertEqual('Secret\n'
'Cards in this range: 2', output(out))
turn = state.history.pop()
self.assertEqual(1, turn['turn'])
self.assertEqual('joe', turn['player'].name)
self.assertEqual('donna', turn['opponent'].name)
self.assertEqual('secret', turn['action'])
self.assertEqual(['L', 'H', '$'], turn['range'].suits)
self.assertEqual([9, 1], turn['range'].ranks)
self.assertEqual(2, turn['result'])
self.assertTrue(turn_ended)
self.assertEqual(0, state.current_player.secret)
finally:
Interactive.raw_input = old_raw_input
示例2: test_interrogate_for_the_same_two_cards_asks_for_rank_or_suit
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import question_cards [as 别名]
def test_interrogate_for_the_same_two_cards_asks_for_rank_or_suit(self):
try:
old_raw_input = raw_input
Interactive.raw_input = mock_raw_input('1', '3L', '3L', 'suit') # opponent id, low card, high card
player = HumanPlayer('joe')
tom = AIPlayer('Tom')
tom._hand = [(1, 'L'), (3, 'L'), (6, 'L'), (2, 'H'), (8, '$'), (9, '$')]
state = GameState()
state.turn = 10
state.current_player = player
state.players = [player, tom]
state.question_cards = [(1, '$'), (3, 'L'), (3, 'L')]
with captured_output() as (out, err):
turn_ended = interrogate_command(state)
self.assertEqual('Interrogate\n'
'Question cards: 1$ 3L 3L\n'
'Cards in this range: 3', output(out))
turn = state.history.pop()
self.assertEqual(10, turn['turn'])
self.assertEqual('joe', turn['player'].name)
self.assertEqual('Tom', turn['opponent'].name)
self.assertEqual('interrogate', turn['action'])
self.assertEqual('3L->3L [suit]', str(turn['range']))
self.assertEqual(3, turn['result'])
self.assertTrue(turn_ended)
finally:
Interactive.raw_input = old_raw_input
示例3: test_interrogate_asks_for_two_cards_puts_the_range_in_history_and_display_the_result
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import question_cards [as 别名]
def test_interrogate_asks_for_two_cards_puts_the_range_in_history_and_display_the_result(self):
try:
old_raw_input = raw_input
Interactive.raw_input = mock_raw_input('1', '3L', '7L') # opponent id, low card, high card
player = HumanPlayer('joe')
tom = AIPlayer('tom')
tom._hand = [(1, 'L'), (3, 'L'), (6, 'L'), (2, 'H'), (8, '$'), (9, '$')]
state = GameState()
state.turn = 10
state.current_player = player
state.players = [player, tom]
state.question_cards = [(1, 'L'), (3, 'L'), (7, 'L')]
with captured_output() as (out, err):
turn_ended = interrogate_command(state)
self.assertEqual('Interrogate\n'
'Question cards: 1L 3L 7L\n'
'Cards in this range: 2', output(out))
turn = state.history.pop()
self.assertEqual(10, turn['turn'])
self.assertEqual('joe', turn['player'].name)
self.assertEqual('tom', turn['opponent'].name)
self.assertEqual('interrogate', turn['action'])
self.assertEqual(['L'], turn['range'].suits)
self.assertEqual([3, 4, 5, 6, 7], turn['range'].ranks)
self.assertEqual(2, turn['result'])
self.assertTrue(turn_ended)
finally:
Interactive.raw_input = old_raw_input
示例4: test_discard_question_cards
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import question_cards [as 别名]
def test_discard_question_cards(self):
state = GameState()
state.question_cards = [(2, 'H'), (7, 'H'), (5, '$')]
state.discard_deck = []
discard_question_cards(state.question_cards, state.discard_deck)
self.assertEqual([(2, 'H'), (7, 'H'), (5, '$')], state.discard_deck)
self.assertEqual([], state.question_cards)
示例5: test_interrogate_lets_you_cancel_and_do_nothing
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import question_cards [as 别名]
def test_interrogate_lets_you_cancel_and_do_nothing(self):
try:
old_raw_input = raw_input
Interactive.raw_input = mock_raw_input('1', '3L', 'cancel')
player = HumanPlayer('joe')
tom = AIPlayer('tom')
state = GameState()
state.current_player = player
state.players = [player, tom]
state.history = []
state.question_cards = [(1, 'L'), (3, 'L'), (7, 'L')]
with captured_output() as (out, err):
turn_ended = interrogate_command(state)
self.assertEqual('Interrogate\n'
'Question cards: 1L 3L 7L', output(out))
self.assertEqual(0, len(state.history))
self.assertFalse(turn_ended)
finally:
Interactive.raw_input = old_raw_input