本文整理汇总了Python中GameState.GameState.clear方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.clear方法的具体用法?Python GameState.clear怎么用?Python GameState.clear使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameState.GameState
的用法示例。
在下文中一共展示了GameState.clear方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: states
# 需要导入模块: from GameState import GameState [as 别名]
# 或者: from GameState.GameState import clear [as 别名]
buildRank = 0 #what build we're currently talking about.... its a horrible variable.
illegalMove = False #once the player presses enter, was that an illegal move or not?
#keeps track of whether the last move they made was taking or not, to see who picks up all of the last cards
p1Last = 0
p2Last = 0
##--##--##--##
while True: # main game loop
#-- Managing all of the waiting states (give the while loop an opportunity to go all the way through and refresh the cards) --#
if gameState.waitGM:
gameState.clear()
gameState.gettingMove = True
elif gameState.waitP:
gameState.clear()
gameState.prep = True
elif gameState.waitGO:
pygame.time.wait(4000) #give the player time to see the results of "last"
gameState.clear()
gameState.gameOver = True
elif gameState.waitCM:
if turnNumber == 0:
pygame.time.wait(3000)
#if handNumber == 0: it would be nice to put something here saying "its a new game! you're the dealer!"