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Python Character.setLuck方法代码示例

本文整理汇总了Python中Character.Character.setLuck方法的典型用法代码示例。如果您正苦于以下问题:Python Character.setLuck方法的具体用法?Python Character.setLuck怎么用?Python Character.setLuck使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Character.Character的用法示例。


在下文中一共展示了Character.setLuck方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Riddle

# 需要导入模块: from Character import Character [as 别名]
# 或者: from Character.Character import setLuck [as 别名]
	elif home.getTrial() == 2:
		string = ""
		riddle = Riddle()
		if riddle.getHammer() == 0:
			string = "Oh no! You did not attain War Hammer.\nYou can continue to your next trial, but you might want to try again.\nYou may need it later!"
		elif riddle.getHammer() == 1:
			player.setHammer()
			string = "Congratulations! You have attained War Hammer!\nYou may choose your next trial.\nIf you have completed all the trials, you are ready to face the dragon!"
		home = Home(string)
	elif home.getTrial() == 3:
		string = ""
		card = CardChallenge()
		if card.getLuckStatus() == 0:
			string = "Oh no! You did not attain Gambler's Luck.\nYou can continue to your next trial, but you might want to try again.\nYou may need it later!"
		elif card.getLuckStatus() == 1:
			player.setLuck()
			string = "Congratulations! You have attained Gambler's Luck!\nYou may choose your next trial.\nIf you have completed all the trials, you are ready to face the dragon!"
		home = Home(string)
	elif home.getTrial() == 4:
		string = ""
		arena = Arena(player, dragon)
		if arena.getWinner() == 0:
			string = "Only a coward flees from battle!"
			break
		elif arena.getWinner() == 1:
			string = "You have slain the dragon! We are forever in your debt."
			break
		elif arena.getWinner() == 2:
			string = "Uh oh. Looks like you died. Well, better luck in the afterlife"
			break
			
开发者ID:AprilC1983,项目名称:RPGPROJECT,代码行数:32,代码来源:DragonSlayerGame.py


注:本文中的Character.Character.setLuck方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。