本文整理汇总了Python中Menu.drawCustomSetup方法的典型用法代码示例。如果您正苦于以下问题:Python Menu.drawCustomSetup方法的具体用法?Python Menu.drawCustomSetup怎么用?Python Menu.drawCustomSetup使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Menu
的用法示例。
在下文中一共展示了Menu.drawCustomSetup方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: drawPickedUpPiece
# 需要导入模块: import Menu [as 别名]
# 或者: from Menu import drawCustomSetup [as 别名]
if event.type == pygame.MOUSEBUTTONDOWN:
pos = pygame.mouse.get_pos()
InputManager.dispatch(pos)
Board.drawBoard(window)
# If gamestate is 0, we will call drawSetup
if GameState.s.getGameState() == 0:
Menu.drawSetup(window)
# if gamestate is 1, we will call drawCustomSetup
elif GameState.s.getGameState() == 1:
Menu.drawCustomSetup(window)
# if gamestate is 2, we will call drawGame
elif GameState.s.getGameState() == 2:
Menu.drawGame(window)
#If gamestate is not blank, we will draw the winner
if GameState.s.getcurrentWinner() != "":
Menu.drawWinner(window)
drawPickedUpPiece()
pygame.display.flip()
clock.tick(60) #60 fps