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Java DamageSource.getSourceOfDamage方法代码示例

本文整理汇总了Java中net.minecraft.util.DamageSource.getSourceOfDamage方法的典型用法代码示例。如果您正苦于以下问题:Java DamageSource.getSourceOfDamage方法的具体用法?Java DamageSource.getSourceOfDamage怎么用?Java DamageSource.getSourceOfDamage使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.util.DamageSource的用法示例。


在下文中一共展示了DamageSource.getSourceOfDamage方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: attackEntityFrom

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    Entity entity = source.getSourceOfDamage();

    if (entity instanceof EntityArrow)
    {
        EntityArrow entityarrow = (EntityArrow)entity;

        if (entityarrow.isBurning())
        {
            this.explodeCart(entityarrow.motionX * entityarrow.motionX + entityarrow.motionY * entityarrow.motionY + entityarrow.motionZ * entityarrow.motionZ);
        }
    }

    return super.attackEntityFrom(source, amount);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:EntityMinecartTNT.java

示例2: attackEntityFrom

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (!this.isMoving() && !source.isMagicDamage() && source.getSourceOfDamage() instanceof EntityLivingBase)
    {
        EntityLivingBase entitylivingbase = (EntityLivingBase)source.getSourceOfDamage();

        if (!source.isExplosion())
        {
            entitylivingbase.attackEntityFrom(DamageSource.causeThornsDamage(this), 2.0F);
        }
    }

    if (this.wander != null)
    {
        this.wander.makeUpdate();
    }

    return super.attackEntityFrom(source, amount);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:23,代码来源:EntityGuardian.java

示例3: attackEntityFrom

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (!this.func_175472_n() && !source.isMagicDamage() && source.getSourceOfDamage() instanceof EntityLivingBase)
    {
        EntityLivingBase entitylivingbase = (EntityLivingBase)source.getSourceOfDamage();

        if (!source.isExplosion())
        {
            entitylivingbase.attackEntityFrom(DamageSource.causeThornsDamage(this), 2.0F);
            entitylivingbase.playSound("damage.thorns", 0.5F, 1.0F);
        }
    }

    this.wander.makeUpdate();
    return super.attackEntityFrom(source, amount);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:EntityGuardian.java

示例4: onDeath

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.triggerAchievement(AchievementList.snipeSkeleton);
        }
    }
    else if (cause.getEntity() instanceof EntityCreeper && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
    {
        ((EntityCreeper)cause.getEntity()).func_175493_co();
        this.entityDropItem(new ItemStack(Items.skull, 1, this.getSkeletonType() == 1 ? 1 : 0), 0.0F);
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:25,代码来源:EntitySkeleton.java

示例5: onDeath

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.addStat(AchievementList.SNIPE_SKELETON);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:20,代码来源:AbstractSkeleton.java

示例6: onDeath

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the mob's health reaches 0.
 */
public void onDeath(DamageSource cause)
{
    super.onDeath(cause);

    if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
        double d0 = entityplayer.posX - this.posX;
        double d1 = entityplayer.posZ - this.posZ;

        if (d0 * d0 + d1 * d1 >= 2500.0D)
        {
            entityplayer.addStat(AchievementList.SNIPE_SKELETON);
        }
    }
    else if (cause.getEntity() instanceof EntityCreeper && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
    {
        ((EntityCreeper)cause.getEntity()).incrementDroppedSkulls();
        this.entityDropItem(new ItemStack(Items.SKULL, 1, this.getSkeletonType() == SkeletonType.WITHER ? 1 : 0), 0.0F);
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:25,代码来源:EntitySkeleton.java

示例7: attackEntityFrom

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isClosed())
    {
        Entity entity = source.getSourceOfDamage();

        if (entity instanceof EntityArrow)
        {
            return false;
        }
    }

    if (super.attackEntityFrom(source, amount))
    {
        if ((double)this.getHealth() < (double)this.getMaxHealth() * 0.5D && this.rand.nextInt(4) == 0)
        {
            this.tryTeleportToNewPosition();
        }

        return true;
    }
    else
    {
        return false;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:30,代码来源:EntityShulker.java

示例8: attackEntityFrom

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else if (source != DamageSource.drown && !(source.getEntity() instanceof EntityWither))
    {
        if (this.getInvulTime() > 0 && source != DamageSource.outOfWorld)
        {
            return false;
        }
        else
        {
            if (this.isArmored())
            {
                Entity entity = source.getSourceOfDamage();

                if (entity instanceof EntityArrow)
                {
                    return false;
                }
            }

            Entity entity1 = source.getEntity();

            if (entity1 != null && !(entity1 instanceof EntityPlayer) && entity1 instanceof EntityLivingBase && ((EntityLivingBase)entity1).getCreatureAttribute() == this.getCreatureAttribute())
            {
                return false;
            }
            else
            {
                if (this.blockBreakCounter <= 0)
                {
                    this.blockBreakCounter = 20;
                }

                for (int i = 0; i < this.field_82224_i.length; ++i)
                {
                    this.field_82224_i[i] += 3;
                }

                return super.attackEntityFrom(source, amount);
            }
        }
    }
    else
    {
        return false;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:55,代码来源:EntityWither.java

示例9: attackEntityFrom

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
/**
 * Called when the entity is attacked.
 */
public boolean attackEntityFrom(DamageSource source, float amount)
{
    if (this.isEntityInvulnerable(source))
    {
        return false;
    }
    else if (source != DamageSource.drown && !(source.getEntity() instanceof EntityWither))
    {
        if (this.getInvulTime() > 0 && source != DamageSource.outOfWorld)
        {
            return false;
        }
        else
        {
            if (this.isArmored())
            {
                Entity entity = source.getSourceOfDamage();

                if (entity instanceof EntityArrow)
                {
                    return false;
                }
            }

            Entity entity1 = source.getEntity();

            if (entity1 != null && !(entity1 instanceof EntityPlayer) && entity1 instanceof EntityLivingBase && ((EntityLivingBase)entity1).getCreatureAttribute() == this.getCreatureAttribute())
            {
                return false;
            }
            else
            {
                if (this.blockBreakCounter <= 0)
                {
                    this.blockBreakCounter = 20;
                }

                for (int i = 0; i < this.idleHeadUpdates.length; ++i)
                {
                    this.idleHeadUpdates[i] += 3;
                }

                return super.attackEntityFrom(source, amount);
            }
        }
    }
    else
    {
        return false;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:55,代码来源:EntityWither.java

示例10: attackEntityFrom

import net.minecraft.util.DamageSource; //导入方法依赖的package包/类
@Override
public boolean attackEntityFrom(DamageSource source, float amount) {
	if (!worldObj.isRemote && !canInteract) {
		if (DamageSource.outOfWorld.equals(source)) {
			setDead();
			return false;
		} else if (isEntityInvulnerable())
			return false;
		else if (source.isExplosion()) {
			dropequipment();
			setDead();
			return false;
		} else if (DamageSource.inFire.equals(source)) {
			if (!isBurning())
				setFire(5);
			else
				damageArmorStand(0.15F);

			return false;
		} else if (DamageSource.onFire.equals(source) && getHealth() > 0.5F) {
			damageArmorStand(4.0F);
			return false;
		} else {
			boolean flag = "arrow".equals(source.getDamageType());
			boolean flag1 = "player".equals(source.getDamageType());

			if (!flag1 && !flag)
				return false;
			else {
				if (source.getSourceOfDamage() instanceof EntityArrow)
					source.getSourceOfDamage().setDead();

				if (source.getEntity() instanceof EntityPlayer && !((EntityPlayer) source.getEntity()).capabilities.allowEdit)
					return false;
				else if (source.getEntity() instanceof EntityPlayer && ((EntityPlayer) source.getEntity()).capabilities.isCreativeMode) {
					playParticles();
					setDead();
					return false;
				} else {
					long i = worldObj.getTotalWorldTime();

					if (i - punchCooldown > 5L && !flag)
						punchCooldown = i;
					else {
						dropBlock();
						playParticles();
						setDead();
					}

					return false;
				}
			}
		}
	} else
		return false;
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:57,代码来源:EntityArmourStand.java


注:本文中的net.minecraft.util.DamageSource.getSourceOfDamage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。