本文整理汇总了Java中net.minecraft.util.DamageSource类的典型用法代码示例。如果您正苦于以下问题:Java DamageSource类的具体用法?Java DamageSource怎么用?Java DamageSource使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
DamageSource类属于net.minecraft.util包,在下文中一共展示了DamageSource类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: applyPotionDamageCalculations
import net.minecraft.util.DamageSource; //导入依赖的package包/类
/**
* Reduces damage, depending on potions
*/
protected float applyPotionDamageCalculations(DamageSource source, float damage)
{
damage = super.applyPotionDamageCalculations(source, damage);
if (source.getEntity() == this)
{
damage = 0.0F;
}
if (source.isMagicDamage())
{
damage = (float)((double)damage * 0.15D);
}
return damage;
}
示例2: attackEntityFrom
import net.minecraft.util.DamageSource; //导入依赖的package包/类
@Override
public boolean attackEntityFrom(DamageSource source, float amount)
{
Entity entity = source.getTrueSource();
boolean takenDamage = super.attackEntityFrom(source, amount);
if (takenDamage && entity != null)
{
this.playSound(ModSoundEvents.ENTITY_FAKE_FADE, 1.0F, ((rand.nextFloat() - rand.nextFloat()) * 0.1F) + 1.0F);
this.spawnExplosionParticle();
this.spawnExplosionParticle(); // TODO - examine why this is being fired twice - twice as many particles?
this.setDead();
}
return takenDamage;
}
示例3: attackEntityFrom
import net.minecraft.util.DamageSource; //导入依赖的package包/类
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (!this.func_175472_n() && !source.isMagicDamage() && source.getSourceOfDamage() instanceof EntityLivingBase)
{
EntityLivingBase entitylivingbase = (EntityLivingBase)source.getSourceOfDamage();
if (!source.isExplosion())
{
entitylivingbase.attackEntityFrom(DamageSource.causeThornsDamage(this), 2.0F);
entitylivingbase.playSound("damage.thorns", 0.5F, 1.0F);
}
}
this.wander.makeUpdate();
return super.attackEntityFrom(source, amount);
}
示例4: attackEntityFrom
import net.minecraft.util.DamageSource; //导入依赖的package包/类
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (this.isEntityInvulnerable(source))
{
return false;
}
else
{
this.setBeenAttacked();
this.xpOrbHealth = (int)((float)this.xpOrbHealth - amount);
if (this.xpOrbHealth <= 0)
{
this.setDead();
}
return false;
}
}
示例5: attackEntityFrom
import net.minecraft.util.DamageSource; //导入依赖的package包/类
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
Entity entity = source.getSourceOfDamage();
if (entity instanceof EntityArrow)
{
EntityArrow entityarrow = (EntityArrow)entity;
if (entityarrow.isBurning())
{
this.explodeCart(entityarrow.motionX * entityarrow.motionX + entityarrow.motionY * entityarrow.motionY + entityarrow.motionZ * entityarrow.motionZ);
}
}
return super.attackEntityFrom(source, amount);
}
示例6: onDeath
import net.minecraft.util.DamageSource; //导入依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource cause)
{
super.onDeath(cause);
if (cause.getEntity() instanceof EntityCreeper)
{
EntityCreeper entitycreeper = (EntityCreeper)cause.getEntity();
if (entitycreeper.getPowered() && entitycreeper.isAIEnabled())
{
entitycreeper.incrementDroppedSkulls();
this.entityDropItem(new ItemStack(Items.SKULL, 1, 1), 0.0F);
}
}
}
示例7: fall
import net.minecraft.util.DamageSource; //导入依赖的package包/类
public void fall(float distance, float damageMultiplier)
{
super.fall(distance, damageMultiplier);
PotionEffect potioneffect = this.getActivePotionEffect(Potion.jump);
float f = potioneffect != null ? (float)(potioneffect.getAmplifier() + 1) : 0.0F;
int i = MathHelper.ceiling_float_int((distance - 3.0F - f) * damageMultiplier);
if (i > 0)
{
this.playSound(this.getFallSoundString(i), 1.0F, 1.0F);
this.attackEntityFrom(DamageSource.fall, (float)i);
int j = MathHelper.floor_double(this.posX);
int k = MathHelper.floor_double(this.posY - 0.20000000298023224D);
int l = MathHelper.floor_double(this.posZ);
Block block = this.worldObj.getBlockState(new BlockPos(j, k, l)).getBlock();
if (block.getMaterial() != Material.air)
{
Block.SoundType block$soundtype = block.stepSound;
this.playSound(block$soundtype.getStepSound(), block$soundtype.getVolume() * 0.5F, block$soundtype.getFrequency() * 0.75F);
}
}
}
示例8: affectEntity
import net.minecraft.util.DamageSource; //导入依赖的package包/类
public void affectEntity(@Nullable Entity source, @Nullable Entity indirectSource, EntityLivingBase entityLivingBaseIn, int amplifier, double health)
{
if ((this != MobEffects.INSTANT_HEALTH || entityLivingBaseIn.isEntityUndead()) && (this != MobEffects.INSTANT_DAMAGE || !entityLivingBaseIn.isEntityUndead()))
{
if (this == MobEffects.INSTANT_DAMAGE && !entityLivingBaseIn.isEntityUndead() || this == MobEffects.INSTANT_HEALTH && entityLivingBaseIn.isEntityUndead())
{
int j = (int)(health * (double)(6 << amplifier) + 0.5D);
if (source == null)
{
entityLivingBaseIn.attackEntityFrom(DamageSource.magic, (float)j);
}
else
{
entityLivingBaseIn.attackEntityFrom(DamageSource.causeIndirectMagicDamage(source, indirectSource), (float)j);
}
}
}
else
{
int i = (int)(health * (double)(4 << amplifier) + 0.5D);
entityLivingBaseIn.heal((float)i);
}
}
示例9: updateAITasks
import net.minecraft.util.DamageSource; //导入依赖的package包/类
protected void updateAITasks()
{
if (this.isWet())
{
this.attackEntityFrom(DamageSource.drown, 1.0F);
}
if (this.world.isDaytime() && this.ticksExisted >= this.targetChangeTime + 600)
{
float f = this.getBrightness(1.0F);
if (f > 0.5F && this.world.canSeeSky(new BlockPos(this)) && this.rand.nextFloat() * 30.0F < (f - 0.4F) * 2.0F)
{
this.setAttackTarget((EntityLivingBase)null);
this.teleportRandomly();
}
}
super.updateAITasks();
}
示例10: updateAITasks
import net.minecraft.util.DamageSource; //导入依赖的package包/类
protected void updateAITasks()
{
if (this.isWet())
{
this.attackEntityFrom(DamageSource.drown, 1.0F);
}
--this.heightOffsetUpdateTime;
if (this.heightOffsetUpdateTime <= 0)
{
this.heightOffsetUpdateTime = 100;
this.heightOffset = 0.5F + (float)this.rand.nextGaussian() * 3.0F;
}
EntityLivingBase entitylivingbase = this.getAttackTarget();
if (entitylivingbase != null && entitylivingbase.posY + (double)entitylivingbase.getEyeHeight() > this.posY + (double)this.getEyeHeight() + (double)this.heightOffset)
{
this.motionY += (0.30000001192092896D - this.motionY) * 0.30000001192092896D;
this.isAirBorne = true;
}
super.updateAITasks();
}
示例11: attackEntityFrom
import net.minecraft.util.DamageSource; //导入依赖的package包/类
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (this.isEntityInvulnerable(source))
{
return false;
}
else
{
if (source instanceof EntityDamageSource || source == DamageSource.magic)
{
this.summonSilverfish.func_179462_f();
}
return super.attackEntityFrom(source, amount);
}
}
示例12: killMinecart
import net.minecraft.util.DamageSource; //导入依赖的package包/类
public void killMinecart(DamageSource source)
{
this.setDead();
if (this.world.getGameRules().getBoolean("doEntityDrops"))
{
ItemStack itemstack = new ItemStack(Items.MINECART, 1);
if (this.hasCustomName())
{
itemstack.setStackDisplayName(this.getCustomNameTag());
}
this.entityDropItem(itemstack, 0.0F);
}
}
示例13: attackEntityFromPart
import net.minecraft.util.DamageSource; //导入依赖的package包/类
public boolean attackEntityFromPart(EntityDragonPart dragonPart, DamageSource source, float p_70965_3_)
{
if (dragonPart != this.dragonPartHead)
{
p_70965_3_ = p_70965_3_ / 4.0F + 1.0F;
}
float f = this.rotationYaw * (float)Math.PI / 180.0F;
float f1 = MathHelper.sin(f);
float f2 = MathHelper.cos(f);
this.targetX = this.posX + (double)(f1 * 5.0F) + (double)((this.rand.nextFloat() - 0.5F) * 2.0F);
this.targetY = this.posY + (double)(this.rand.nextFloat() * 3.0F) + 1.0D;
this.targetZ = this.posZ - (double)(f2 * 5.0F) + (double)((this.rand.nextFloat() - 0.5F) * 2.0F);
this.target = null;
if (source.getEntity() instanceof EntityPlayer || source.isExplosion())
{
this.attackDragonFrom(source, p_70965_3_);
}
return true;
}
示例14: onDeath
import net.minecraft.util.DamageSource; //导入依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource cause)
{
super.onDeath(cause);
if (cause.getEntity() instanceof EntitySkeleton)
{
int i = Item.getIdFromItem(Items.record_13);
int j = Item.getIdFromItem(Items.record_wait);
int k = i + this.rand.nextInt(j - i + 1);
this.dropItem(Item.getItemById(k), 1);
}
else if (cause.getEntity() instanceof EntityCreeper && cause.getEntity() != this && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
{
((EntityCreeper)cause.getEntity()).func_175493_co();
this.entityDropItem(new ItemStack(Items.skull, 1, 4), 0.0F);
}
}
示例15: onDeath
import net.minecraft.util.DamageSource; //导入依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource cause)
{
super.onDeath(cause);
if (cause.getSourceOfDamage() instanceof EntityArrow && cause.getEntity() instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)cause.getEntity();
double d0 = entityplayer.posX - this.posX;
double d1 = entityplayer.posZ - this.posZ;
if (d0 * d0 + d1 * d1 >= 2500.0D)
{
entityplayer.triggerAchievement(AchievementList.snipeSkeleton);
}
}
else if (cause.getEntity() instanceof EntityCreeper && ((EntityCreeper)cause.getEntity()).getPowered() && ((EntityCreeper)cause.getEntity()).isAIEnabled())
{
((EntityCreeper)cause.getEntity()).func_175493_co();
this.entityDropItem(new ItemStack(Items.skull, 1, this.getSkeletonType() == 1 ? 1 : 0), 0.0F);
}
}