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Java TileEntity.readFromNBT方法代码示例

本文整理汇总了Java中net.minecraft.tileentity.TileEntity.readFromNBT方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntity.readFromNBT方法的具体用法?Java TileEntity.readFromNBT怎么用?Java TileEntity.readFromNBT使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.tileentity.TileEntity的用法示例。


在下文中一共展示了TileEntity.readFromNBT方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: update

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
public boolean update(boolean force, boolean applyPhysics) {
    Block block = getBlock();

    if (block.getType() != getType()) {
        if (force) {
            block.setTypeId(getTypeId(), applyPhysics);
        } else {
            return false;
        }
    }

    block.setData(getRawData(), applyPhysics);
    world.getHandle().markBlockForUpdate(x, y, z);
    // Cauldron start - restore TE data from snapshot
    if (nbt != null)
    {
        TileEntity te = world.getHandle().getTileEntity(x, y, z);
        if (te != null)
        {
            te.readFromNBT(nbt);
        }
    }
    // Cauldron end

    return true;
}
 
开发者ID:UraniumMC,项目名称:Uranium,代码行数:27,代码来源:CraftBlockState.java

示例2: handleUpdateTileEntity

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
/**
 * Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks,
 * beacons, skulls, flowerpot
 */
public void handleUpdateTileEntity(S35PacketUpdateTileEntity packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (this.gameController.theWorld.isBlockLoaded(packetIn.getPos()))
    {
        TileEntity tileentity = this.gameController.theWorld.getTileEntity(packetIn.getPos());
        int i = packetIn.getTileEntityType();

        if (i == 1 && tileentity instanceof TileEntityMobSpawner || i == 2 && tileentity instanceof TileEntityCommandBlock || i == 3 && tileentity instanceof TileEntityBeacon || i == 4 && tileentity instanceof TileEntitySkull || i == 5 && tileentity instanceof TileEntityFlowerPot || i == 6 && tileentity instanceof TileEntityBanner)
        {
            tileentity.readFromNBT(packetIn.getNbtCompound());
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:NetHandlerPlayClient.java

示例3: handleUpdateTileEntity

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
/**
 * Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks,
 * beacons, skulls, flowerpot
 */
public void handleUpdateTileEntity(SPacketUpdateTileEntity packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (this.gameController.world.isBlockLoaded(packetIn.getPos()))
    {
        TileEntity tileentity = this.gameController.world.getTileEntity(packetIn.getPos());
        int i = packetIn.getTileEntityType();
        boolean flag = i == 2 && tileentity instanceof TileEntityCommandBlock;

        if (i == 1 && tileentity instanceof TileEntityMobSpawner || flag || i == 3 && tileentity instanceof TileEntityBeacon || i == 4 && tileentity instanceof TileEntitySkull || i == 5 && tileentity instanceof TileEntityFlowerPot || i == 6 && tileentity instanceof TileEntityBanner || i == 7 && tileentity instanceof TileEntityStructure || i == 8 && tileentity instanceof TileEntityEndGateway || i == 9 && tileentity instanceof TileEntitySign || i == 10 && tileentity instanceof TileEntityShulkerBox)
        {
            tileentity.readFromNBT(packetIn.getNbtCompound());
        }

        if (flag && this.gameController.currentScreen instanceof GuiCommandBlock)
        {
            ((GuiCommandBlock)this.gameController.currentScreen).updateGui();
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:26,代码来源:NetHandlerPlayClient.java

示例4: onHackFinished

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
@Override
public void onHackFinished(World world, BlockPos pos, EntityPlayer player) {
    if (!world.isRemote) {
        NBTTagCompound tag = new NBTTagCompound();
        TileEntity te = world.getTileEntity(pos);
        if (te != null) {
            te.writeToNBT(tag);
            tag.setShort("RequiredPlayerRange", (short) 0);
            te.readFromNBT(tag);
            IBlockState state = world.getBlockState(pos);
            world.notifyBlockUpdate(pos, state, state, 3);
        }
    }

}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:16,代码来源:HackableMobSpawner.java

示例5: handleClientSide

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
@Override
public void handleClientSide(PacketSendNBTPacket message, EntityPlayer player) {
    TileEntity te = message.getTileEntity(player.getEntityWorld());
    if (te != null) {
        try {
            te.readFromNBT(message.tag);
        } catch (Throwable e) {
            BlockTrackEntryInventory.addTileEntityToBlackList(te, e);
        }
    }
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:12,代码来源:PacketSendNBTPacket.java

示例6: tryRecoverTileState

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
@net.minecraftforge.fml.common.Optional.Method(modid = "ic2")
private static Tuple<IBlockState, TileEntity> tryRecoverTileState(IBlockState state, @Nonnull NBTTagCompound matchTag, BlockArray.TileInstantiateContext context) {
    if(getTeClassIc2 == null || getITeBlockIc2 == null || getTeBlockState == null
            || getITEgetSupportedFacings == null || facingPropertyField == null) {
        return null;
    }

    ResourceLocation ic2TileBlock = new ResourceLocation("ic2", "te");
    if(ic2TileBlock.equals(state.getBlock().getRegistryName())) {
        if(matchTag.hasKey("id")) {
            ResourceLocation key = new ResourceLocation(matchTag.getString("id"));
            if(key.getResourceDomain().equalsIgnoreCase("ic2")) {
                String name = key.getResourcePath();
                try {
                    Object o = getITeBlockIc2.invoke(null, name);
                    Object oClazz = getTeClassIc2.invoke(o);
                    if(oClazz instanceof Class) {
                        TileEntity te =  (TileEntity) ((Class) oClazz).newInstance();
                        if(te != null) {
                            context.apply(te);
                            te.readFromNBT(matchTag);

                            IBlockState st = (IBlockState) getTeBlockState.invoke(te);
                            EnumFacing applicable = Iterables.getFirst((Collection<EnumFacing>) getITEgetSupportedFacings.invoke(o), EnumFacing.NORTH);
                            st = st.withProperty(facingPropertyField, applicable);
                            return new Tuple<>(st, te);
                        }
                    }
                } catch (Throwable tr) {
                    tr.printStackTrace();
                }
            }
        }
    }
    return null;
}
 
开发者ID:HellFirePvP,项目名称:ModularMachinery,代码行数:37,代码来源:BlockCompatHelper.java

示例7: handleUpdateTileEntity

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
/**
 * Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks,
 * beacons, skulls, flowerpot
 */
public void handleUpdateTileEntity(SPacketUpdateTileEntity packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (this.gameController.theWorld.isBlockLoaded(packetIn.getPos()))
    {
        TileEntity tileentity = this.gameController.theWorld.getTileEntity(packetIn.getPos());
        int i = packetIn.getTileEntityType();
        boolean flag = i == 2 && tileentity instanceof TileEntityCommandBlock;

        if (i == 1 && tileentity instanceof TileEntityMobSpawner || flag || i == 3 && tileentity instanceof TileEntityBeacon || i == 4 && tileentity instanceof TileEntitySkull || i == 5 && tileentity instanceof TileEntityFlowerPot || i == 6 && tileentity instanceof TileEntityBanner || i == 7 && tileentity instanceof TileEntityStructure || i == 8 && tileentity instanceof TileEntityEndGateway || i == 9 && tileentity instanceof TileEntitySign)
        {
            tileentity.readFromNBT(packetIn.getNbtCompound());
        }
        else
        {
            if(tileentity == null)
            {
                LOGGER.error("Received invalid update packet for null tile entity at {} with data: {}", packetIn.getPos(), packetIn.getNbtCompound());
                return;
            }
            tileentity.onDataPacket(netManager, packetIn);
        }

        if (flag && this.gameController.currentScreen instanceof GuiCommandBlock)
        {
            ((GuiCommandBlock)this.gameController.currentScreen).updateGui();
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:35,代码来源:NetHandlerPlayClient.java

示例8: handleChunkData

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
/**
 * Updates the specified chunk with the supplied data, marks it for re-rendering and lighting recalculation
 */
public void handleChunkData(SPacketChunkData packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (packetIn.doChunkLoad())
    {
        this.clientWorldController.doPreChunk(packetIn.getChunkX(), packetIn.getChunkZ(), true);
    }

    this.clientWorldController.invalidateBlockReceiveRegion(packetIn.getChunkX() << 4, 0, packetIn.getChunkZ() << 4, (packetIn.getChunkX() << 4) + 15, 256, (packetIn.getChunkZ() << 4) + 15);
    Chunk chunk = this.clientWorldController.getChunkFromChunkCoords(packetIn.getChunkX(), packetIn.getChunkZ());
    chunk.fillChunk(packetIn.getReadBuffer(), packetIn.getExtractedSize(), packetIn.doChunkLoad());
    this.clientWorldController.markBlockRangeForRenderUpdate(packetIn.getChunkX() << 4, 0, packetIn.getChunkZ() << 4, (packetIn.getChunkX() << 4) + 15, 256, (packetIn.getChunkZ() << 4) + 15);

    if (!packetIn.doChunkLoad() || !(this.clientWorldController.provider instanceof WorldProviderSurface))
    {
        chunk.resetRelightChecks();
    }

    for (NBTTagCompound nbttagcompound : packetIn.getTileEntityTags())
    {
        BlockPos blockpos = new BlockPos(nbttagcompound.getInteger("x"), nbttagcompound.getInteger("y"), nbttagcompound.getInteger("z"));
        TileEntity tileentity = this.clientWorldController.getTileEntity(blockpos);

        if (tileentity != null)
        {
            tileentity.readFromNBT(nbttagcompound);
        }
    }
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:34,代码来源:NetHandlerPlayClient.java

示例9: restoreToLocation

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
public boolean restoreToLocation(World world, BlockPos pos, boolean force, boolean applyPhysics)
{
    IBlockState current = getCurrentBlock();
    IBlockState replaced = getReplacedBlock();
    if (current.getBlock() != replaced.getBlock() || current.getBlock().getMetaFromState(current) != replaced.getBlock().getMetaFromState(replaced))
    {
        if (force)
        {
            world.setBlockState(pos, replaced, applyPhysics ? 3 : 2);
        }
        else
        {
            return false;
        }
    }

    world.setBlockState(pos, replaced, applyPhysics ? 3 : 2);
    world.notifyBlockUpdate(pos, current, replaced, applyPhysics ? 3 : 2);
    TileEntity te = null;
    if (getNbt() != null)
    {
        te = world.getTileEntity(pos);
        if (te != null)
        {
            te.readFromNBT(getNbt());
            te.markDirty();
        }
    }

    if (DEBUG)
    {
        System.out.printf("Restored BlockSnapshot with data [World: %s ][Location: %d,%d,%d ][Meta: %d ][Block: %s ][TileEntity: %s ][force: %s ][applyPhysics: %s]", world.getWorldInfo().getWorldName(), pos.getX(), pos.getY(), pos.getZ(), replaced.getBlock().getMetaFromState(replaced), replaced.getBlock().delegate.name(), te, force, applyPhysics);
    }
    return true;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:36,代码来源:BlockSnapshot.java

示例10: restore

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
public boolean restore(boolean force, boolean applyPhysics)
{
    IBlockState current = getCurrentBlock();
    IBlockState replaced = getReplacedBlock();
    if (current.getBlock() != replaced.getBlock() || current.getBlock().getMetaFromState(current) != replaced.getBlock().getMetaFromState(replaced))
    {
        if (force)
        {
            getWorld().setBlockState(getPos(), replaced, applyPhysics ? 3 : 2);
        }
        else
        {
            return false;
        }
    }

    getWorld().setBlockState(getPos(), replaced, applyPhysics ? 3 : 2);
    getWorld().notifyBlockUpdate(getPos(), current, replaced, applyPhysics ? 3 : 2);
    TileEntity te = null;
    if (getNbt() != null)
    {
        te = getWorld().getTileEntity(getPos());
        if (te != null)
        {
            te.readFromNBT(getNbt());
            te.markDirty();
        }
    }

    if (DEBUG)
    {
        System.out.printf("Restored BlockSnapshot with data [World: %s ][Location: %d,%d,%d ][Meta: %d ][Block: %s ][TileEntity: %s ][force: %s ][applyPhysics: %s]", getWorld().getWorldInfo().getWorldName(), getPos().getX(), getPos().getY(), getPos().getZ(), replaced.getBlock().getMetaFromState(replaced), replaced.getBlock().delegate.name(), te, force, applyPhysics);
    }
    return true;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:36,代码来源:BlockSnapshot.java

示例11: setTileEntityNBT

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
public static boolean setTileEntityNBT(World worldIn, @Nullable EntityPlayer player, BlockPos pos, ItemStack stackIn)
{
    MinecraftServer minecraftserver = worldIn.getMinecraftServer();

    if (minecraftserver == null)
    {
        return false;
    }
    else
    {
        if (stackIn.hasTagCompound() && stackIn.getTagCompound().hasKey("BlockEntityTag", 10))
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity != null)
            {
                if (!worldIn.isRemote && tileentity.onlyOpsCanSetNbt() && (player == null || !player.canUseCommandBlock()))
                {
                    return false;
                }

                NBTTagCompound nbttagcompound = tileentity.writeToNBT(new NBTTagCompound());
                NBTTagCompound nbttagcompound1 = nbttagcompound.copy();
                NBTTagCompound nbttagcompound2 = (NBTTagCompound)stackIn.getTagCompound().getTag("BlockEntityTag");
                nbttagcompound.merge(nbttagcompound2);
                nbttagcompound.setInteger("x", pos.getX());
                nbttagcompound.setInteger("y", pos.getY());
                nbttagcompound.setInteger("z", pos.getZ());

                if (!nbttagcompound.equals(nbttagcompound1))
                {
                    tileentity.readFromNBT(nbttagcompound);
                    tileentity.markDirty();
                    return true;
                }
            }
        }

        return false;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:42,代码来源:ItemBlock.java

示例12: setTileEntityNBT

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
public static boolean setTileEntityNBT(World worldIn, EntityPlayer pos, BlockPos stack, ItemStack p_179224_3_)
{
    MinecraftServer minecraftserver = MinecraftServer.getServer();

    if (minecraftserver == null)
    {
        return false;
    }
    else
    {
        if (p_179224_3_.hasTagCompound() && p_179224_3_.getTagCompound().hasKey("BlockEntityTag", 10))
        {
            TileEntity tileentity = worldIn.getTileEntity(stack);

            if (tileentity != null)
            {
                if (!worldIn.isRemote && tileentity.func_183000_F() && !minecraftserver.getConfigurationManager().canSendCommands(pos.getGameProfile()))
                {
                    return false;
                }

                NBTTagCompound nbttagcompound = new NBTTagCompound();
                NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttagcompound.copy();
                tileentity.writeToNBT(nbttagcompound);
                NBTTagCompound nbttagcompound2 = (NBTTagCompound)p_179224_3_.getTagCompound().getTag("BlockEntityTag");
                nbttagcompound.merge(nbttagcompound2);
                nbttagcompound.setInteger("x", stack.getX());
                nbttagcompound.setInteger("y", stack.getY());
                nbttagcompound.setInteger("z", stack.getZ());

                if (!nbttagcompound.equals(nbttagcompound1))
                {
                    tileentity.readFromNBT(nbttagcompound);
                    tileentity.markDirty();
                    return true;
                }
            }
        }

        return false;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:43,代码来源:ItemBlock.java

示例13: execute

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 4)
    {
        throw new WrongUsageException("commands.blockdata.usage", new Object[0]);
    }
    else
    {
        sender.setCommandStat(CommandResultStats.Type.AFFECTED_BLOCKS, 0);
        BlockPos blockpos = parseBlockPos(sender, args, 0, false);
        World world = sender.getEntityWorld();

        if (!world.isBlockLoaded(blockpos))
        {
            throw new CommandException("commands.blockdata.outOfWorld", new Object[0]);
        }
        else
        {
            IBlockState iblockstate = world.getBlockState(blockpos);
            TileEntity tileentity = world.getTileEntity(blockpos);

            if (tileentity == null)
            {
                throw new CommandException("commands.blockdata.notValid", new Object[0]);
            }
            else
            {
                NBTTagCompound nbttagcompound = tileentity.writeToNBT(new NBTTagCompound());
                NBTTagCompound nbttagcompound1 = nbttagcompound.copy();
                NBTTagCompound nbttagcompound2;

                try
                {
                    nbttagcompound2 = JsonToNBT.getTagFromJson(getChatComponentFromNthArg(sender, args, 3).getUnformattedText());
                }
                catch (NBTException nbtexception)
                {
                    throw new CommandException("commands.blockdata.tagError", new Object[] {nbtexception.getMessage()});
                }

                nbttagcompound.merge(nbttagcompound2);
                nbttagcompound.setInteger("x", blockpos.getX());
                nbttagcompound.setInteger("y", blockpos.getY());
                nbttagcompound.setInteger("z", blockpos.getZ());

                if (nbttagcompound.equals(nbttagcompound1))
                {
                    throw new CommandException("commands.blockdata.failed", new Object[] {nbttagcompound.toString()});
                }
                else
                {
                    tileentity.readFromNBT(nbttagcompound);
                    tileentity.markDirty();
                    world.notifyBlockUpdate(blockpos, iblockstate, iblockstate, 3);
                    sender.setCommandStat(CommandResultStats.Type.AFFECTED_BLOCKS, 1);
                    notifyCommandListener(sender, this, "commands.blockdata.success", new Object[] {nbttagcompound.toString()});
                }
            }
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:65,代码来源:CommandBlockData.java

示例14: processCommand

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 4)
    {
        throw new WrongUsageException("commands.blockdata.usage", new Object[0]);
    }
    else
    {
        sender.setCommandStat(CommandResultStats.Type.AFFECTED_BLOCKS, 0);
        BlockPos blockpos = parseBlockPos(sender, args, 0, false);
        World world = sender.getEntityWorld();

        if (!world.isBlockLoaded(blockpos))
        {
            throw new CommandException("commands.blockdata.outOfWorld", new Object[0]);
        }
        else
        {
            TileEntity tileentity = world.getTileEntity(blockpos);

            if (tileentity == null)
            {
                throw new CommandException("commands.blockdata.notValid", new Object[0]);
            }
            else
            {
                NBTTagCompound nbttagcompound = new NBTTagCompound();
                tileentity.writeToNBT(nbttagcompound);
                NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttagcompound.copy();
                NBTTagCompound nbttagcompound2;

                try
                {
                    nbttagcompound2 = JsonToNBT.getTagFromJson(getChatComponentFromNthArg(sender, args, 3).getUnformattedText());
                }
                catch (NBTException nbtexception)
                {
                    throw new CommandException("commands.blockdata.tagError", new Object[] {nbtexception.getMessage()});
                }

                nbttagcompound.merge(nbttagcompound2);
                nbttagcompound.setInteger("x", blockpos.getX());
                nbttagcompound.setInteger("y", blockpos.getY());
                nbttagcompound.setInteger("z", blockpos.getZ());

                if (nbttagcompound.equals(nbttagcompound1))
                {
                    throw new CommandException("commands.blockdata.failed", new Object[] {nbttagcompound.toString()});
                }
                else
                {
                    tileentity.readFromNBT(nbttagcompound);
                    tileentity.markDirty();
                    world.markBlockForUpdate(blockpos);
                    sender.setCommandStat(CommandResultStats.Type.AFFECTED_BLOCKS, 1);
                    notifyOperators(sender, this, "commands.blockdata.success", new Object[] {nbttagcompound.toString()});
                }
            }
        }
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:65,代码来源:CommandBlockData.java

示例15: tick

import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
@SubscribeEvent
public void tick(WorldTickEvent event) {
	if (event.side != Side.SERVER || event.phase != Phase.END || isReplacing)
		return;

	if (replacements == null) {
		replacements = new HashMap<Block, Block>();
		if (EtFuturum.enableBrewingStands)
			replacements.put(Blocks.brewing_stand, ModBlocks.brewing_stand);
		if (EtFuturum.enableColourfulBeacons)
			replacements.put(Blocks.beacon, ModBlocks.beacon);
		if (EtFuturum.enableEnchants)
			replacements.put(Blocks.enchanting_table, ModBlocks.enchantment_table);
		if (EtFuturum.enableInvertedDaylightSensor)
			replacements.put(Blocks.daylight_detector, ModBlocks.daylight_sensor);
	}

	if (replacements.isEmpty())
		return;

	isReplacing = true;
	World world = event.world;

	for (int i = 0; i < world.loadedTileEntityList.size(); i++) {
		TileEntity tile = (TileEntity) world.loadedTileEntityList.get(i);
		int x = tile.xCoord;
		int y = tile.yCoord;
		int z = tile.zCoord;
		Block replacement = replacements.get(world.getBlock(x, y, z));
		if (replacement != null && ((IConfigurable) replacement).isEnabled()) {
			NBTTagCompound nbt = new NBTTagCompound();
			tile.writeToNBT(nbt);
			if (tile instanceof IInventory) {
				IInventory invt = (IInventory) tile;
				for (int j = 0; j < invt.getSizeInventory(); j++)
					invt.setInventorySlotContents(j, null);
			}
			world.setBlock(x, y, z, replacement);
			TileEntity newTile = world.getTileEntity(x, y, z);
			newTile.readFromNBT(nbt);
			break;
		}
	}
	isReplacing = false;
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:46,代码来源:WorldTickEventHandler.java


注:本文中的net.minecraft.tileentity.TileEntity.readFromNBT方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。