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Java TileEntity类代码示例

本文整理汇总了Java中net.minecraft.tileentity.TileEntity的典型用法代码示例。如果您正苦于以下问题:Java TileEntity类的具体用法?Java TileEntity怎么用?Java TileEntity使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


TileEntity类属于net.minecraft.tileentity包,在下文中一共展示了TileEntity类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onBlockPlacedBy

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase entity, ItemStack stack){

	super.onBlockPlacedBy(world, pos, state, entity, stack);

	TileEntity tile = world.getTileEntity(pos);
	if (tile instanceof TileEntityRotatable) {

		float yaw = entity.rotationYaw;
		while(yaw < 0){
			yaw += 360;
		}

		((TileEntityRotatable) tile).rotation = (byte) (Math.round(yaw%360/45) % 8);
	}
}
 
开发者ID:DonBruce64,项目名称:OpenFlexiTrack,代码行数:17,代码来源:BlockRotateable.java

示例2: getWailaBody

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
/**
 * Called by WAILA/HWYLA compatibility handler
 * @param itemStack
 * @param currenttip
 * @param accessor
 * @param config
 * @return
 */
@Override
public List<String> getWailaBody(ItemStack itemStack, List<String> currenttip, IWailaDataAccessor accessor, IWailaConfigHandler config) {
	TileEntity te = accessor.getTileEntity();
	if (te instanceof TileEntityChunkProtector) {
		TileEntityChunkProtector chunkprotector = (TileEntityChunkProtector) te;
		int secondsLeft = chunkprotector.getSecondsBeforeDestroyed();
		int ticksLeft = chunkprotector.getTicksBeforeDestroyed();
		if (ticksLeft != -1) {
			if (accessor.getPlayer().isSneaking()) {
				currenttip.add(TextFormatting.BLUE + Integer.toString(ticksLeft) + " ticks left in world");
			} else currenttip.add(TextFormatting.BLUE + Integer.toString(secondsLeft) + " seconds left in world");
		} else currenttip.add(TextFormatting.GRAY + "Won't decay");
	}
	return currenttip;
}
 
开发者ID:Maxwell-lt,项目名称:MobBlocker,代码行数:24,代码来源:BlockChunkProtector.java

示例3: addTileEntity

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
public boolean addTileEntity(TileEntity tile)
{
    if (tile.getWorld() != null) // Forge - set the world early as vanilla doesn't set it until next tick
        tile.setWorldObj(this);

    List<TileEntity> dest = processingLoadedTiles ? addedTileEntityList : loadedTileEntityList;
    boolean flag = dest.add(tile);

    if (flag && tile instanceof ITickable)
    {
        this.tickableTileEntities.add(tile);
    }

    if (this.isRemote)
    {
        BlockPos blockpos = tile.getPos();
        IBlockState iblockstate = this.getBlockState(blockpos);
        this.notifyBlockUpdate(blockpos, iblockstate, iblockstate, 2);
    }

    return flag;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:23,代码来源:World.java

示例4: Chunk

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
public Chunk(World worldIn, int x, int z)
{
    this.storageArrays = new ExtendedBlockStorage[16];
    this.blockBiomeArray = new byte[256];
    this.precipitationHeightMap = new int[256];
    this.updateSkylightColumns = new boolean[256];
    this.chunkTileEntityMap = Maps.<BlockPos, TileEntity>newHashMap();
    this.queuedLightChecks = 4096;
    this.tileEntityPosQueue = Queues.<BlockPos>newConcurrentLinkedQueue();
    this.entityLists = (ClassInheritanceMultiMap[])(new ClassInheritanceMultiMap[16]);
    this.worldObj = worldIn;
    this.xPosition = x;
    this.zPosition = z;
    this.heightMap = new int[256];

    for (int i = 0; i < this.entityLists.length; ++i)
    {
        this.entityLists[i] = new ClassInheritanceMultiMap(Entity.class);
    }

    Arrays.fill((int[])this.precipitationHeightMap, (int) - 999);
    Arrays.fill(this.blockBiomeArray, (byte) - 1);
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:24,代码来源:Chunk.java

示例5: onBlockActivated

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
    if (worldIn.isRemote)
    {
        return true;
    }
    else
    {
        TileEntity tileentity = worldIn.getTileEntity(pos);

        if (tileentity instanceof TileEntityBrewingStand)
        {
            playerIn.displayGUIChest((TileEntityBrewingStand)tileentity);
            playerIn.triggerAchievement(StatList.field_181729_M);
        }

        return true;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:BlockBrewingStand.java

示例6: onBlockActivated

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing heldItem, float side, float hitX, float hitY)
{
    if (worldIn.isRemote)
    {
        return true;
    }
    else
    {
        TileEntity tileentity = worldIn.getTileEntity(pos);

        if (tileentity instanceof TileEntityBeacon)
        {
            playerIn.displayGUIChest((TileEntityBeacon)tileentity);
            playerIn.addStat(StatList.BEACON_INTERACTION);
        }

        return true;
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:20,代码来源:BlockBeacon.java

示例7: cast

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
@Override
public void cast(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
	World world = sender.getEntityWorld();
	BlockPos source = sender.getPosition();
	for (BlockPos pos : BlockPos.getAllInBox(source.add(5, 5, 5), source.add(-5, -5, -5))) {
		TileEntity tile = world.getTileEntity(pos);
		if (tile instanceof TileCandle && ((TileCandle) tile).isLit()) {
			for (int i = 0; i < 5; i++) {
				double x = pos.getX() + world.rand.nextFloat();
				double y = pos.getY() + world.rand.nextFloat();
				double z = pos.getZ() + world.rand.nextFloat();
				world.spawnParticle(EnumParticleTypes.FLAME, x, y, z, 0, 0, 0);
			}
			((TileCandle) tile).unLitCandle();
			PacketHandler.updateToNearbyPlayers(world, pos);
		}
	}
	EnergyHandler.addEnergy((EntityPlayer) sender, 800);
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:20,代码来源:IncantationSnuff.java

示例8: func_181036_a

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
private ItemStack func_181036_a(Item p_181036_1_, int p_181036_2_, TileEntity p_181036_3_)
{
    ItemStack itemstack = new ItemStack(p_181036_1_, 1, p_181036_2_);
    NBTTagCompound nbttagcompound = new NBTTagCompound();
    p_181036_3_.writeToNBT(nbttagcompound);

    if (p_181036_1_ == Items.skull && nbttagcompound.hasKey("Owner"))
    {
        NBTTagCompound nbttagcompound2 = nbttagcompound.getCompoundTag("Owner");
        NBTTagCompound nbttagcompound3 = new NBTTagCompound();
        nbttagcompound3.setTag("SkullOwner", nbttagcompound2);
        itemstack.setTagCompound(nbttagcompound3);
        return itemstack;
    }
    else
    {
        itemstack.setTagInfo("BlockEntityTag", nbttagcompound);
        NBTTagCompound nbttagcompound1 = new NBTTagCompound();
        NBTTagList nbttaglist = new NBTTagList();
        nbttaglist.appendTag(new NBTTagString("(+NBT)"));
        nbttagcompound1.setTag("Lore", nbttaglist);
        itemstack.setTagInfo("display", nbttagcompound1);
        return itemstack;
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:26,代码来源:Minecraft.java

示例9: getConnectedPneumatics

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
/**
 * Retrieves a list of all the connecting pneumatics. It takes sides in account.
 *
 * @return a list of face->air-handler pairs
 */
@Override
public List<Pair<EnumFacing, IAirHandler>> getConnectedPneumatics() {
    List<Pair<EnumFacing, IAirHandler>> teList = new ArrayList<>();
    for (IAirHandler specialConnection : specialConnectedHandlers) {
        teList.add(new ImmutablePair<>(null, specialConnection));
    }
    for (EnumFacing direction : EnumFacing.VALUES) {
        TileEntity te = getTileCache()[direction.ordinal()].getTileEntity();
        IPneumaticMachine machine = ModInteractionUtils.getInstance().getMachine(te);
        if (machine != null && parentPneumatic.getAirHandler(direction) == this && machine.getAirHandler(direction.getOpposite()) != null) {
            teList.add(new ImmutablePair<>(direction, machine.getAirHandler(direction.getOpposite())));
        }
    }
    if (airListener != null) airListener.addConnectedPneumatics(teList);
    return teList;
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:22,代码来源:AirHandler.java

示例10: getComparatorInputOverride

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
@Override
public int getComparatorInputOverride(IBlockState blockState, World world, BlockPos pos) {
	TileEntity tileentity = world.getTileEntity(pos);
	if (tileentity!=null && tileentity.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) {
       	IItemHandler inventory = tileentity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
       	
       	int capacity = inventory.getSlots();
       	int filled = 0;
       	for(int i=0; i<capacity; i++) {
       		if (!inventory.getStackInSlot(i).isEmpty()) filled++;
       	}
       	
       	float fraction = filled / (float)capacity;
       	
       	return (int)(fraction*15);
	} else {
		return 0;
	}
}
 
开发者ID:elytra,项目名称:Thermionics,代码行数:20,代码来源:BlockMachineBase.java

示例11: getComparatorInputOverride

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
{
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (tileentity instanceof BlockJukebox.TileEntityJukebox)
    {
        ItemStack itemstack = ((BlockJukebox.TileEntityJukebox)tileentity).getRecord();

        if (!itemstack.func_190926_b())
        {
            return Item.getIdFromItem(itemstack.getItem()) + 1 - Item.getIdFromItem(Items.RECORD_13);
        }
    }

    return 0;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:17,代码来源:BlockJukebox.java

示例12: addTileEntity

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
public void addTileEntity(BlockPos pos, TileEntity tileEntityIn)
{
    tileEntityIn.setWorldObj(this.worldObj);
    tileEntityIn.setPos(pos);

    if (this.getBlockState(pos).getBlock() instanceof ITileEntityProvider)
    {
        if (this.chunkTileEntityMap.containsKey(pos))
        {
            ((TileEntity)this.chunkTileEntityMap.get(pos)).invalidate();
        }

        tileEntityIn.validate();
        this.chunkTileEntityMap.put(pos, tileEntityIn);
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:17,代码来源:Chunk.java

示例13: recursive

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
private void recursive(BlockPos from, List<BlockPos> searched, List<BlockPos> found, Map<BlockPos, EnumFacing> receivers){
    for(EnumFacing side : EnumFacing.values()){
        BlockPos newPos = from.offset(side);
        if(!searched.contains(newPos)){
            searched.add(newPos);
            TileEntity tile = this.world.getTileEntity(newPos);
            if(tile != null){
                if(tile instanceof TileCableBasic){
                    found.add(newPos);
                    ((TileCableBasic) tile).network = this;
                    recursive(newPos, searched, found, receivers);
                } else if(tile.hasCapability(CapabilityEnergy.ENERGY, side.getOpposite())){
                    IEnergyStorage storage = tile.getCapability(CapabilityEnergy.ENERGY, side.getOpposite());
                    if(storage != null && storage.canReceive()){
                        receivers.put(newPos, side.getOpposite());
                    }
                }
            }
        }
    }
}
 
开发者ID:canitzp,项目名称:Metalworks,代码行数:22,代码来源:Network.java

示例14: handleUpdateTileEntity

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
/**
 * Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks,
 * beacons, skulls, flowerpot
 */
public void handleUpdateTileEntity(SPacketUpdateTileEntity packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);

    if (this.gameController.world.isBlockLoaded(packetIn.getPos()))
    {
        TileEntity tileentity = this.gameController.world.getTileEntity(packetIn.getPos());
        int i = packetIn.getTileEntityType();
        boolean flag = i == 2 && tileentity instanceof TileEntityCommandBlock;

        if (i == 1 && tileentity instanceof TileEntityMobSpawner || flag || i == 3 && tileentity instanceof TileEntityBeacon || i == 4 && tileentity instanceof TileEntitySkull || i == 5 && tileentity instanceof TileEntityFlowerPot || i == 6 && tileentity instanceof TileEntityBanner || i == 7 && tileentity instanceof TileEntityStructure || i == 8 && tileentity instanceof TileEntityEndGateway || i == 9 && tileentity instanceof TileEntitySign || i == 10 && tileentity instanceof TileEntityShulkerBox)
        {
            tileentity.readFromNBT(packetIn.getNbtCompound());
        }

        if (flag && this.gameController.currentScreen instanceof GuiCommandBlock)
        {
            ((GuiCommandBlock)this.gameController.currentScreen).updateGui();
        }
    }
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:26,代码来源:NetHandlerPlayClient.java

示例15: getNBTData

import net.minecraft.tileentity.TileEntity; //导入依赖的package包/类
@Nonnull
@Override
public NBTTagCompound getNBTData(EntityPlayerMP player, TileEntity te, NBTTagCompound tag, World world, BlockPos pos) {
    TileEntity teInfo;
    if(te instanceof IInfoForwarder){
        teInfo = ((IInfoForwarder)te).getInfoTileEntity();
        if(teInfo != null){
            tag.setInteger("infoX", teInfo.getPos().getX());
            tag.setInteger("infoY", teInfo.getPos().getY());
            tag.setInteger("infoZ", teInfo.getPos().getZ());
        }
    }else{
        teInfo = te;
    }
    
    if (teInfo instanceof IPneumaticMachine) {
        tag.setFloat("pressure", ((IPneumaticMachine) teInfo).getAirHandler(null).getPressure());
    }
    
    return tag;
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:22,代码来源:WailaPneumaticHandler.java


注:本文中的net.minecraft.tileentity.TileEntity类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。