本文整理汇总了Java中net.minecraft.tileentity.TileEntity.addInfoToCrashReport方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntity.addInfoToCrashReport方法的具体用法?Java TileEntity.addInfoToCrashReport怎么用?Java TileEntity.addInfoToCrashReport使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.tileentity.TileEntity
的用法示例。
在下文中一共展示了TileEntity.addInfoToCrashReport方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: renderTileEntityAt
import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
public void renderTileEntityAt(TileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
{
TileEntitySpecialRenderer<TileEntity> tileentityspecialrenderer = this.<TileEntity>getSpecialRenderer(tileEntityIn);
if (tileentityspecialrenderer != null)
{
try
{
tileentityspecialrenderer.renderTileEntityAt(tileEntityIn, x, y, z, partialTicks, destroyStage);
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering Block Entity");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Block Entity Details");
tileEntityIn.addInfoToCrashReport(crashreportcategory);
throw new ReportedException(crashreport);
}
}
}
示例2: renderTileEntityAt
import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
public void renderTileEntityAt(TileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
{
TileEntitySpecialRenderer<TileEntity> tileentityspecialrenderer = this.<TileEntity>getSpecialRenderer(tileEntityIn);
if (tileentityspecialrenderer != null)
{
try
{
if(drawingBatch && tileEntityIn.hasFastRenderer())
{
tileentityspecialrenderer.renderTileEntityFast(tileEntityIn, x, y, z, partialTicks, destroyStage, batchBuffer.getBuffer());
}
else
tileentityspecialrenderer.renderTileEntityAt(tileEntityIn, x, y, z, partialTicks, destroyStage);
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering Block Entity");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Block Entity Details");
tileEntityIn.addInfoToCrashReport(crashreportcategory);
throw new ReportedException(crashreport);
}
}
}
示例3: renderTileEntityAt
import net.minecraft.tileentity.TileEntity; //导入方法依赖的package包/类
public void renderTileEntityAt(TileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
{
TileEntitySpecialRenderer<TileEntity> tileentityspecialrenderer = this.<TileEntity>getSpecialRenderer(tileEntityIn);
if (tileentityspecialrenderer != null)
{
try
{
this.tileEntityRendered = tileEntityIn;
if (this.drawingBatch && Reflector.callBoolean(tileEntityIn, Reflector.ForgeTileEntity_hasFastRenderer, new Object[0]))
{
tileentityspecialrenderer.renderTileEntityFast(tileEntityIn, x, y, z, partialTicks, destroyStage, this.batchBuffer.getBuffer());
}
else
{
tileentityspecialrenderer.renderTileEntityAt(tileEntityIn, x, y, z, partialTicks, destroyStage);
}
this.tileEntityRendered = null;
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering Block Entity");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Block Entity Details");
tileEntityIn.addInfoToCrashReport(crashreportcategory);
throw new ReportedException(crashreport);
}
}
}