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Java EntityPlayerMP.setSpawnPoint方法代码示例

本文整理汇总了Java中net.minecraft.entity.player.EntityPlayerMP.setSpawnPoint方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayerMP.setSpawnPoint方法的具体用法?Java EntityPlayerMP.setSpawnPoint怎么用?Java EntityPlayerMP.setSpawnPoint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.player.EntityPlayerMP的用法示例。


在下文中一共展示了EntityPlayerMP.setSpawnPoint方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: processCommand

import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.worldObj != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyOperators(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:22,代码来源:CommandSetSpawnpoint.java

示例2: execute

import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(server, sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.world != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyCommandListener(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:22,代码来源:CommandSetSpawnpoint.java

示例3: execute

import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(server, sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.worldObj != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyCommandListener(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:22,代码来源:CommandSetSpawnpoint.java

示例4: finishRescue

import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
public static void finishRescue(EntityPlayer player) {
	IHardcoreRevival revival = player.getCapability(CapabilityHardcoreRevival.REVIVAL_CAPABILITY, null);
	if (revival != null) {
		EntityPlayer target = revival.getRescueTarget();
		if (target != null) {
			MinecraftServer server = target.getServer();
			if (server != null) {
				BlockPos prevSpawnPos = target.getBedLocation(target.dimension);
				boolean prevSpawnForced = target.isSpawnForced(target.dimension);
				target.setSpawnPoint(target.getPosition(), true);
				if (ModConfig.glowOnDeath) {
					target.setGlowing(false);
				}
				EntityPlayerMP newPlayer = server.getPlayerList().recreatePlayerEntity((EntityPlayerMP) target, target.dimension, false);
				((EntityPlayerMP) target).connection.player = newPlayer;
				newPlayer.setHealth(1f);
				newPlayer.getFoodStats().setFoodLevel(5);
				newPlayer.addPotionEffect(new PotionEffect(MobEffects.HUNGER, 20 * 30));
				newPlayer.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, 20 * 60));
				newPlayer.inventory.copyInventory(target.inventory);
				newPlayer.experienceLevel = target.experienceLevel;
				newPlayer.experienceTotal = target.experienceTotal;
				newPlayer.experience = target.experience;

				newPlayer.extinguish();
				newPlayer.setFlag(0, false); // burning flag

				newPlayer.setScore(target.getScore());
				newPlayer.setSpawnPoint(prevSpawnPos, prevSpawnForced);
				NetworkHandler.instance.sendToAllAround(new MessageRevivalSuccess(newPlayer.getEntityId()), new NetworkRegistry.TargetPoint(newPlayer.dimension, newPlayer.posX, newPlayer.posY, newPlayer.posZ, 32));
			}
		}
	}
}
 
开发者ID:blay09,项目名称:HardcoreRevival,代码行数:35,代码来源:RescueHandler.java


注:本文中的net.minecraft.entity.player.EntityPlayerMP.setSpawnPoint方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。