本文整理汇总了Java中net.minecraft.entity.player.EntityPlayerMP.getCapability方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayerMP.getCapability方法的具体用法?Java EntityPlayerMP.getCapability怎么用?Java EntityPlayerMP.getCapability使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.player.EntityPlayerMP
的用法示例。
在下文中一共展示了EntityPlayerMP.getCapability方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: execute
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
if (args.length != 3 && args.length != 2)
{
throw new WrongUsageException(getUsage(sender));
}
String act = args[0];
String res = args[1];
String player = args.length > 2 ? args[2] : sender.getName();
if (!Arrays.asList(server.getPlayerList().getOnlinePlayerNames()).contains(player))
{
throw new CommandException("command.pm_if.playerNotFound");
}
if (!(PurMag.INSTANCE.getIfRegistry().containsEntry(res) || res.equals("all")))
{
throw new CommandException("command.pm_if.entryNotFound");
}
EntityPlayerMP p = server.getPlayerList().getPlayerByUsername(player);
IIfEntryStore store = p.getCapability(CapabilityRegistry.ENTRY_STORE_CAP, null);
if(res.equals("all"))
{
for(IfEntry entr : PurMag.INSTANCE.getIfRegistry().entries)
{
setSteps(store, sender, act, entr.getId());
}
}
else
{
setSteps(store, sender, act, res);
}
store.sync(p);
sender.sendMessage(new TextComponentTranslation("command.pm_if.success." + act, "§5" + res, "§5" + player));
}