本文整理汇总了Java中net.minecraft.entity.player.EntityPlayerMP.addChatComponentMessage方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayerMP.addChatComponentMessage方法的具体用法?Java EntityPlayerMP.addChatComponentMessage怎么用?Java EntityPlayerMP.addChatComponentMessage使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.player.EntityPlayerMP
的用法示例。
在下文中一共展示了EntityPlayerMP.addChatComponentMessage方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onMessage
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
@Override
public IMessage onMessage(MessagePictureBookInput message, MessageContext ctx) {
if (ctx.side == Side.SERVER) {
EntityPlayerMP player = ctx.getServerHandler().playerEntity;
if (player != null && player.openContainer != null
&& player.openContainer instanceof ContainerPictureBook) {
ContainerPictureBook contaner = (ContainerPictureBook) player.openContainer;
if (contaner.getSlot(0).getHasStack() && contaner.getSlot(0).getStack().hasTagCompound()
&& contaner.getSlot(0).getStack().getTagCompound().hasKey("pid")) {
ItemStack itemStack = contaner.getSlot(0).getStack();
String pid = itemStack.getTagCompound().getString("pid");
if (contaner.getTotalPictureNum() <= 100) {
contaner.getListPid().add(pid);
contaner.setTotalPictureNum(contaner.getTotalPictureNum() + 1);
if (contaner.getTotalPictureNum() == 1) {
contaner.setIndex(0);
}
} else {
player.addChatComponentMessage(new TextComponentTranslation("chat.picturebook.tomany"));
return null;
}
}
contaner.getSlot(0).decrStackSize(64);
}
}
return null;
}
示例2: sendErrorMessage
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
private void sendErrorMessage(EntityPlayerMP player) {
TextComponentString msg = new TextComponentString("this is not a command");
player.addChatComponentMessage(msg, false);
}