本文整理汇总了Java中net.minecraft.entity.player.EntityPlayerMP.getHeldItemMainhand方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayerMP.getHeldItemMainhand方法的具体用法?Java EntityPlayerMP.getHeldItemMainhand怎么用?Java EntityPlayerMP.getHeldItemMainhand使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.player.EntityPlayerMP
的用法示例。
在下文中一共展示了EntityPlayerMP.getHeldItemMainhand方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: payPrice
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
public boolean payPrice(EntityPlayerMP p) {
ItemStack i = p.getHeldItemMainhand();
if (material == CraftMat.STONE) {
if (i.getItem() == FirmaMod.pebble) {
if (i.getCount() > 1) {
i.setCount(i.getCount() - 1);
return true;
}
}
return false;
} else if (material == CraftMat.CLAY) {
if (i.getItem() == FirmaMod.clay) {
if (i.getCount() > 5) {
i.setCount(i.getCount() - 5);
return true;
}
}
return false;
}
return false;
}
示例2: handle
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
public static void handle(NBTTagCompound tag)
{
try
{
UUID requesterID = UUID.fromString(tag.getString("uuid"));
SpecialAttack attack = SpecialAttack.registry.get(tag.getString("attackID"));
boolean rightClick = tag.getBoolean("rightClick");
EntityPlayerMP player = FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerByUUID(requesterID);
ItemStack is = !player.getHeldItemMainhand().isEmpty() ? player.getHeldItemMainhand() : player.getHeldItemOffhand();
if (attack.canExecute(player, WeaponType.getType(is), EnumWeaponWeight.getWeaponWeight(is), rightClick))
{
IExPPlayer.of(player).setCurrentSpecialAttack(attack.wrap(), true);
VoidNetwork.sendDataToClient(ExPPackets.SPECIAL_ATTACK, tag, player);
}
}
catch (Exception ex)
{
ExPMisc.modLogger.log(LogLevel.Error, "Malformed client combat packet! %s", ex, tag);
}
}
示例3: handle
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
private void handle(PacketSetSelectedItem message, MessageContext ctx) {
EntityPlayerMP player = ctx.getServerHandler().player;
if (player != null && !player.getHeldItemMainhand().isEmpty() && DankNullUtils.isDankNull(player.getHeldItemMainhand())) {
InventoryDankNull inventory = new InventoryDankNull(player.getHeldItemMainhand());
DankNullUtils.setSelectedStackIndex(inventory, index, false);
}
}
示例4: execute
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
EntityPlayerMP player = getCommandSenderAsPlayer(sender);
ItemStack held = player.getHeldItemMainhand();
if(held.isEmpty()) {
held = player.getHeldItemOffhand();
}
if(held.isEmpty()) {
player.sendMessage(new TextComponentTranslation("command.modularmachinery.hand.empty"));
return;
}
Item i = held.getItem();
StringBuilder sb = new StringBuilder();
sb.append(i.getRegistryName().toString());
if(i.getHasSubtypes()) {
sb.append("@").append(held.getItemDamage());
}
NBTTagCompound cmp = held.serializeNBT();
if(cmp.hasKey("tag")) {
String json = NBTJsonSerializer.serializeNBT(cmp.getTag("tag"));
if(!json.isEmpty()) {
sb.append(" (with nbt: ").append(json).append(" )");
}
}
String str = sb.toString();
player.sendMessage(new TextComponentString(str));
ModularMachinery.NET_CHANNEL.sendTo(new PktCopyToClipboard(str), player);
int burn = TileEntityFurnace.getItemBurnTime(held);
if(burn > 0) {
player.sendMessage(new TextComponentString("Fuel BurnTime: " + burn));
}
}
示例5: auxHarvestBlock
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
/**
* Destroys and tries to harvest a block with the currently active tool, except that instead of calling
* onBlockDestroyed, it calls onBlockAuxDestroyed on the tool, preventing infinite loops.
*/
public static boolean auxHarvestBlock(World world, BlockPos pos, EntityPlayerMP player) {
if (world.isRemote) return false; //Shouldn't even be possible if we have an EntityPlayerMP!
GameType gameType = player.interactionManager.getGameType();
int exp = net.minecraftforge.common.ForgeHooks.onBlockBreakEvent(world, gameType, player, pos);
if (exp == -1) {
return false;
} else {
IBlockState iblockstate = world.getBlockState(pos);
if (iblockstate.getBlockHardness(world, pos)<0) return false;
TileEntity tileentity = world.getTileEntity(pos);
Block block = iblockstate.getBlock();
if ((block instanceof BlockCommandBlock || block instanceof BlockStructure) && !player.canUseCommandBlock()) {
world.notifyBlockUpdate(pos, iblockstate, iblockstate, 3);
return false;
} else {
ItemStack stack = player.getHeldItemMainhand();
if (!stack.isEmpty() && stack.getItem().onBlockStartBreak(stack, pos, player)) return false;
world.playEvent(player, 2001, pos, Block.getStateId(iblockstate));
boolean removed = false;
if (gameType==GameType.CREATIVE) {
removed = removeBlock(world, pos, player, false);
player.connection.sendPacket(new SPacketBlockChange(world, pos));
} else {
ItemStack itemstack1 = player.getHeldItemMainhand();
ItemStack itemstack2 = itemstack1.isEmpty() ? ItemStack.EMPTY : itemstack1.copy();
boolean canHarvest = iblockstate.getBlock().canHarvestBlock(world, pos, player);
if (!itemstack1.isEmpty()) {
// itemstack1.onBlockDestroyed(world, iblockstate, pos, player);
if (itemstack1.getItem() instanceof IAuxDestroyBlock) {
((IAuxDestroyBlock)itemstack1.getItem()).onBlockAuxDestroyed(world, iblockstate, pos, player);
}
}
removed = removeBlock(world, pos, player, canHarvest);
if (removed && canHarvest) {
iblockstate.getBlock().harvestBlock(world, player, pos, iblockstate, tileentity, itemstack2);
}
}
// Drop experience
if (gameType!=GameType.CREATIVE && removed && exp > 0) {
iblockstate.getBlock().dropXpOnBlockBreak(world, pos, exp);
}
return removed;
}
}
}
示例6: onBlockBreakEvent
import net.minecraft.entity.player.EntityPlayerMP; //导入方法依赖的package包/类
public static int onBlockBreakEvent(World world, GameType gameType, EntityPlayerMP entityPlayer, BlockPos pos)
{
// Logic from tryHarvestBlock for pre-canceling the event
boolean preCancelEvent = false;
if (gameType.isCreative() && entityPlayer.getHeldItemMainhand() != null && entityPlayer.getHeldItemMainhand().getItem() instanceof ItemSword)
preCancelEvent = true;
if (gameType.isAdventure())
{
if (gameType == GameType.SPECTATOR)
preCancelEvent = true;
if (!entityPlayer.isAllowEdit())
{
ItemStack itemstack = entityPlayer.getHeldItemMainhand();
if (itemstack == null || !itemstack.canDestroy(world.getBlockState(pos).getBlock()))
preCancelEvent = true;
}
}
// Tell client the block is gone immediately then process events
if (world.getTileEntity(pos) == null)
{
SPacketBlockChange packet = new SPacketBlockChange(world, pos);
packet.blockState = Blocks.AIR.getDefaultState();
entityPlayer.connection.sendPacket(packet);
}
// Post the block break event
IBlockState state = world.getBlockState(pos);
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, pos, state, entityPlayer);
event.setCanceled(preCancelEvent);
MinecraftForge.EVENT_BUS.post(event);
// Handle if the event is canceled
if (event.isCanceled())
{
// Let the client know the block still exists
entityPlayer.connection.sendPacket(new SPacketBlockChange(world, pos));
// Update any tile entity data for this block
TileEntity tileentity = world.getTileEntity(pos);
if (tileentity != null)
{
Packet<?> pkt = tileentity.getUpdatePacket();
if (pkt != null)
{
entityPlayer.connection.sendPacket(pkt);
}
}
}
return event.isCanceled() ? -1 : event.getExpToDrop();
}