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Java PacketBuffer.readSignedVarInt方法代码示例

本文整理汇总了Java中io.gomint.jraknet.PacketBuffer.readSignedVarInt方法的典型用法代码示例。如果您正苦于以下问题:Java PacketBuffer.readSignedVarInt方法的具体用法?Java PacketBuffer.readSignedVarInt怎么用?Java PacketBuffer.readSignedVarInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在io.gomint.jraknet.PacketBuffer的用法示例。


在下文中一共展示了PacketBuffer.readSignedVarInt方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
/**
 * Deserialize a transaction action
 *
 * @param buffer Data from the packet
 */
public void deserialize( PacketBuffer buffer ) {
    this.sourceType = buffer.readUnsignedVarInt();

    switch ( this.sourceType ) {
        case SOURCE_CONTAINER:
        case SOURCE_WTF_IS_DIS:
            this.windowId = buffer.readSignedVarInt();
            break;
        case SOURCE_WORLD:
            this.unknown = buffer.readUnsignedVarInt();
            break;
        case SOURCE_CREATIVE:
            break;
        default:
            LOGGER.warn( "Unknown source type: " + this.sourceType );
    }

    this.slot = buffer.readUnsignedVarInt();
    this.oldItem = readItemStack( buffer );
    this.newItem = readItemStack( buffer );
}
 
开发者ID:GoMint,项目名称:ProxProx,代码行数:27,代码来源:PacketInventoryTransaction.java

示例2: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    // We only need the runtime id
    buffer.readSignedVarLong();
    this.runtimeEntityId = buffer.readUnsignedVarLong();

    // ignore gamemode
    this.gamemode = buffer.readSignedVarInt();

    this.spawnX = buffer.readLFloat();
    this.spawnY = buffer.readLFloat();
    this.spawnZ = buffer.readLFloat();
    this.spawnYaw = buffer.readLFloat();
    this.spawnPitch = buffer.readLFloat();

    buffer.readSignedVarInt();
    buffer.readSignedVarInt();
    buffer.readSignedVarInt();
    buffer.readSignedVarInt();

    this.difficulty = buffer.readSignedVarInt();
}
 
开发者ID:GoMint,项目名称:ProxProx,代码行数:23,代码来源:PacketStartGame.java

示例3: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.windowId = buffer.readByte();
    this.recipeType = buffer.readSignedVarInt();
    this.recipeId = buffer.readUUID();
    this.input = readItemStacks( buffer );
    this.output = readItemStacks( buffer );
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:9,代码来源:PacketCraftingEvent.java

示例4: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.entityId = buffer.readUnsignedVarLong();
    this.action = PlayerAction.valueOf( buffer.readSignedVarInt() );
    this.position = readBlockPosition( buffer );
    this.face = buffer.readSignedVarInt();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:8,代码来源:PacketPlayerAction.java

示例5: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.type = SoundMagicNumbers.valueOf( buffer.readByte() );
    this.position = new Vector( buffer.readLFloat(), buffer.readLFloat(), buffer.readLFloat() );
    this.extraData = buffer.readSignedVarInt();
    this.pitch = buffer.readSignedVarInt();
    this.unknownBool = buffer.readBoolean();
    this.disableRelativeVolume = buffer.readBoolean();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:10,代码来源:PacketWorldSoundEvent.java

示例6: readItemStack

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
public static ItemStack readItemStack( PacketBuffer buffer ) {
	int id = buffer.readSignedVarInt();
	if ( id == 0 ) {
		return new ItemStack( Material.AIR, (short) 0, 0, null );
	}

	int temp = buffer.readSignedVarInt();
	byte amount = (byte) ( temp & 0xFF );
	short data = (short) ( temp >> 8 );

	NBTTagCompound nbt = null;
	short extraLen = buffer.readLShort();
	if ( extraLen > 0 ) {
		ByteArrayInputStream bin = new ByteArrayInputStream( buffer.getBuffer(), buffer.getPosition(), extraLen );
		try {
			nbt = NBTTagCompound.readFrom( bin, false, ByteOrder.LITTLE_ENDIAN );
		} catch ( IOException e ) {
			e.printStackTrace();
		}

		buffer.skip( extraLen );
	}

	// They implemented additional data for item stacks aside from nbt
	int countPlacedOn = buffer.readSignedVarInt();
	for ( int i = 0; i < countPlacedOn; i++ ) {
		buffer.readString();    // TODO: Implement proper support once we know the string values
	}

	int countCanBreak = buffer.readSignedVarInt();
	for ( int i = 0; i < countCanBreak; i++ ) {
		buffer.readString();    // TODO: Implement proper support once we know the string values
	}

	return new ItemStack( EnumConnectors.MATERIAL_CONNECTOR.revert( MaterialMagicNumbers.valueOfWithId( id ) ), data, amount, nbt );
}
 
开发者ID:GoMint,项目名称:Proxy,代码行数:37,代码来源:Packet.java

示例7: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
void deserialize( PacketBuffer buffer ) {
    this.x = buffer.readSignedVarInt();
    this.y = buffer.readByte() & 0xFF;
    this.z = buffer.readSignedVarInt();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:7,代码来源:MetadataPosition.java

示例8: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
void deserialize( PacketBuffer buffer ) {
    this.value = buffer.readSignedVarInt();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:5,代码来源:MetadataInt.java

示例9: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.actionId = buffer.readSignedVarInt();
    this.entityId = buffer.readUnsignedVarLong();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:6,代码来源:PacketAnimate.java

示例10: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.ticks = buffer.readSignedVarInt();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:5,代码来源:PacketWorldTime.java

示例11: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.chunkRadius = buffer.readSignedVarInt();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:5,代码来源:PacketConfirmChunkRadius.java

示例12: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.damage = buffer.readSignedVarInt();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:5,代码来源:PacketHurtArmor.java

示例13: readBlockPosition

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
public BlockPosition readBlockPosition( PacketBuffer buffer ) {
	return new BlockPosition( buffer.readSignedVarInt(), buffer.readUnsignedVarInt(), buffer.readSignedVarInt() );
}
 
开发者ID:GoMint,项目名称:ProxProx,代码行数:4,代码来源:Packet.java

示例14: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.entityId = buffer.readSignedVarLong().longValue();
    this.runtimeEntityId = buffer.readUnsignedVarLong();
    this.gamemode = buffer.readSignedVarInt();

    this.spawn = new Location( buffer.readLFloat(), buffer.readLFloat(), buffer.readLFloat(), buffer.readLFloat(), buffer.readLFloat() );
    this.seed = buffer.readSignedVarInt();
    this.dimension = buffer.readSignedVarInt();
    this.generator = buffer.readSignedVarInt();
    this.worldGamemode = buffer.readSignedVarInt();
    this.difficulty = buffer.readSignedVarInt();

    buffer.readSignedVarInt();
    buffer.readSignedVarInt();
    buffer.readSignedVarInt();

    this.hasAchievementsDisabled = buffer.readBoolean();
    this.dayCycleStopTime = buffer.readSignedVarInt();
    this.eduMode = buffer.readBoolean();
    this.rainLevel = buffer.readLFloat();
    this.lightningLevel = buffer.readLFloat();
    this.isMultiplayerGame = buffer.readBoolean();
    this.hasLANBroadcast = buffer.readBoolean();
    this.hasXboxLiveBroadcast = buffer.readBoolean();
    this.commandsEnabled = buffer.readBoolean();
    this.isTexturePacksRequired = buffer.readBoolean();
    this.gamerules = readGamerules( buffer );
    this.hasBonusChestEnabled = buffer.readBoolean();
    this.hasStartWithMapEnabled = buffer.readBoolean();
    this.hasTrustPlayersEnabled = buffer.readBoolean();

    this.defaultPlayerPermission = buffer.readSignedVarInt();
    this.xboxLiveBroadcastMode = buffer.readSignedVarInt();

    this.levelId = buffer.readString();
    this.worldName = buffer.readString();
    this.templateName = buffer.readString();
    this.unknown1 = buffer.readBoolean();
    this.currentTick = buffer.readLLong();
    this.enchantmentSeed = buffer.readSignedVarInt();

    System.out.println( this );
}
 
开发者ID:GoMint,项目名称:Proxy,代码行数:45,代码来源:PacketStartGame.java


注:本文中的io.gomint.jraknet.PacketBuffer.readSignedVarInt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。