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Java PacketBuffer.readLLong方法代码示例

本文整理汇总了Java中io.gomint.jraknet.PacketBuffer.readLLong方法的典型用法代码示例。如果您正苦于以下问题:Java PacketBuffer.readLLong方法的具体用法?Java PacketBuffer.readLLong怎么用?Java PacketBuffer.readLLong使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在io.gomint.jraknet.PacketBuffer的用法示例。


在下文中一共展示了PacketBuffer.readLLong方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.flags = buffer.readUnsignedVarInt();
    this.commandPermission = buffer.readUnsignedVarInt();
    this.flags2 = buffer.readUnsignedVarInt();
    this.playerPermission = buffer.readUnsignedVarInt();
    this.customFlags = buffer.readUnsignedVarInt();
    this.entityId = buffer.readLLong();
}
 
开发者ID:GoMint,项目名称:GoMint,代码行数:10,代码来源:PacketAdventureSettings.java

示例2: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.flags = buffer.readUnsignedVarInt();
    this.commandPermission = buffer.readUnsignedVarInt();
    this.flags2 = buffer.readUnsignedVarInt();
    this.playerPermission = buffer.readUnsignedVarInt();
    this.customFlags = buffer.readUnsignedVarInt();
    this.entityId = buffer.readLLong();

    System.out.println( this );
}
 
开发者ID:GoMint,项目名称:Proxy,代码行数:12,代码来源:PacketAdventureSettings.java

示例3: deserialize

import io.gomint.jraknet.PacketBuffer; //导入方法依赖的package包/类
@Override
public void deserialize( PacketBuffer buffer ) {
    this.entityId = buffer.readSignedVarLong().longValue();
    this.runtimeEntityId = buffer.readUnsignedVarLong();
    this.gamemode = buffer.readSignedVarInt();

    this.spawn = new Location( buffer.readLFloat(), buffer.readLFloat(), buffer.readLFloat(), buffer.readLFloat(), buffer.readLFloat() );
    this.seed = buffer.readSignedVarInt();
    this.dimension = buffer.readSignedVarInt();
    this.generator = buffer.readSignedVarInt();
    this.worldGamemode = buffer.readSignedVarInt();
    this.difficulty = buffer.readSignedVarInt();

    buffer.readSignedVarInt();
    buffer.readSignedVarInt();
    buffer.readSignedVarInt();

    this.hasAchievementsDisabled = buffer.readBoolean();
    this.dayCycleStopTime = buffer.readSignedVarInt();
    this.eduMode = buffer.readBoolean();
    this.rainLevel = buffer.readLFloat();
    this.lightningLevel = buffer.readLFloat();
    this.isMultiplayerGame = buffer.readBoolean();
    this.hasLANBroadcast = buffer.readBoolean();
    this.hasXboxLiveBroadcast = buffer.readBoolean();
    this.commandsEnabled = buffer.readBoolean();
    this.isTexturePacksRequired = buffer.readBoolean();
    this.gamerules = readGamerules( buffer );
    this.hasBonusChestEnabled = buffer.readBoolean();
    this.hasStartWithMapEnabled = buffer.readBoolean();
    this.hasTrustPlayersEnabled = buffer.readBoolean();

    this.defaultPlayerPermission = buffer.readSignedVarInt();
    this.xboxLiveBroadcastMode = buffer.readSignedVarInt();

    this.levelId = buffer.readString();
    this.worldName = buffer.readString();
    this.templateName = buffer.readString();
    this.unknown1 = buffer.readBoolean();
    this.currentTick = buffer.readLLong();
    this.enchantmentSeed = buffer.readSignedVarInt();

    System.out.println( this );
}
 
开发者ID:GoMint,项目名称:Proxy,代码行数:45,代码来源:PacketStartGame.java


注:本文中的io.gomint.jraknet.PacketBuffer.readLLong方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。