本文整理汇总了C#中Microsoft.Xna.Framework.Graphics.Texture2D.GetSpecialSource方法的典型用法代码示例。如果您正苦于以下问题:C# Texture2D.GetSpecialSource方法的具体用法?C# Texture2D.GetSpecialSource怎么用?C# Texture2D.GetSpecialSource使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.Xna.Framework.Graphics.Texture2D
的用法示例。
在下文中一共展示了Texture2D.GetSpecialSource方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ImageSprite
public ImageSprite(Texture2D texture, ImageSourceId sourceId)
{
image = new Image();
var source = texture.GetSpecialSource(sourceId.ForTextureLookup);
image.Source = source;
image.Width = source.PixelWidth;
image.Height = source.PixelHeight;
base.Create(image, sourceId.Cache, true);
if(sourceId.DynamicColor)
{
// Note: This tint effect does not apply additive blending
// (because theoretically the non-additive version should be faster).
// Additive-ness is already applied at the image source.
// (Ditto for Opaque blending)
canvas.Effect = tintEffect = TintEffect.Create(TintEffectMode.Normal);
}
if(sourceId.DynamicRectangle)
{
image.Clip = clipGeometry = new SWM.RectangleGeometry();
}
}