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C# Texture2D.GetSharedHandle方法代码示例

本文整理汇总了C#中Microsoft.Xna.Framework.Graphics.Texture2D.GetSharedHandle方法的典型用法代码示例。如果您正苦于以下问题:C# Texture2D.GetSharedHandle方法的具体用法?C# Texture2D.GetSharedHandle怎么用?C# Texture2D.GetSharedHandle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.Xna.Framework.Graphics.Texture2D的用法示例。


在下文中一共展示了Texture2D.GetSharedHandle方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetSharedTexture

        /// <summary>
        /// Creates Direct3D 9 texture from the specified Direct3D 11 texture. 
        /// (The content is shared between the devices.)
        /// </summary>
        /// <param name="renderTarget">The Direct3D 11 texture.</param>
        /// <returns>The Direct3D 9 texture.</returns>
        /// <exception cref="ArgumentException">
        /// The Direct3D 11 texture is not a shared resource, or the texture format is not 
        /// supported.
        /// </exception>
        public Texture GetSharedTexture(Texture2D renderTarget)
        {
            ThrowIfDisposed();

            if (renderTarget == null)
                return null;

            IntPtr handle = renderTarget.GetSharedHandle();
            if (handle == IntPtr.Zero)
                throw new ArgumentException("Unable to access resource. The texture needs to be created as a shared resource.", "renderTarget");

            Format format;
            switch (renderTarget.Format)
            {
                case SurfaceFormat.Bgr32:
                    format = Format.X8R8G8B8;
                    break;
                case SurfaceFormat.Bgra32:
                    format = Format.A8R8G8B8;
                    break;
                default:
                    throw new ArgumentException("Unexpected surface format. Supported formats are: SurfaceFormat.Bgr32, SurfaceFormat.Bgra32.", "renderTarget");
            }

            return new Texture(_device, renderTarget.Width, renderTarget.Height, 1, Usage.RenderTarget, format, Pool.Default, ref handle);
        }
开发者ID:Nailz,项目名称:MonoGame-Samples,代码行数:36,代码来源:D3D9.cs


注:本文中的Microsoft.Xna.Framework.Graphics.Texture2D.GetSharedHandle方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。