本文整理汇总了C#中FuryOfDracula.GameLogic.GameState.RecycleEventDiscard方法的典型用法代码示例。如果您正苦于以下问题:C# GameState.RecycleEventDiscard方法的具体用法?C# GameState.RecycleEventDiscard怎么用?C# GameState.RecycleEventDiscard使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FuryOfDracula.GameLogic.GameState
的用法示例。
在下文中一共展示了GameState.RecycleEventDiscard方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CycleDeck
/// <summary>
/// Cycles a discard pile into a new deck
/// </summary>
/// <param name="game">The GameState</param>
/// <param name="deckType">The string to be converted to the type of deck being cycled</param>
private static void CycleDeck(GameState game, string deckType)
{
while (deckType.ToLower() != "cancel")
{
switch (deckType.ToLower())
{
case "i":
case "item":
game.RecycleItemDiscard();
return;
case "e":
case "event":
game.RecycleEventDiscard();
return;
default:
Console.WriteLine("Which deck are you recycling? Item or Event? (cancel to cancel)");
deckType = Console.ReadLine();
break;
}
}
Console.WriteLine("Cancelled");
}