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C# GameState.CatacombsContainsLocation方法代码示例

本文整理汇总了C#中FuryOfDracula.GameLogic.GameState.CatacombsContainsLocation方法的典型用法代码示例。如果您正苦于以下问题:C# GameState.CatacombsContainsLocation方法的具体用法?C# GameState.CatacombsContainsLocation怎么用?C# GameState.CatacombsContainsLocation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FuryOfDracula.GameLogic.GameState的用法示例。


在下文中一共展示了GameState.CatacombsContainsLocation方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AddEvasionCardToTrail

 public void AddEvasionCardToTrail(GameState game)
 {
     List<PossibleTrailSlot[]> newPossibilityTree = new List<PossibleTrailSlot[]>();
     List<Location> allCities = new List<Location>();
     List<Location> allLocations = Enumerations.GetAllLocations();
     foreach (Location loc in allLocations)
     {
         if (game.Map.TypeOfLocation(loc) == LocationType.SmallCity || game.Map.TypeOfLocation(loc) == LocationType.LargeCity)
         {
             allCities.Add(loc);
         }
     }
     foreach (PossibleTrailSlot[] trail in PossibilityTree)
     {
         foreach (Location location in allCities)
         {
             if (!game.HuntersAt(location).Any() && !TrailContainsLocation(trail, location) && !game.CatacombsContainsLocation(location))
             {
                 PossibleTrailSlot[] newPossibleTrail = new PossibleTrailSlot[6];
                 for (int i = 5; i > 0; i--)
                 {
                     newPossibleTrail[i] = trail[i - 1];
                 }
                 newPossibleTrail[0] = new PossibleTrailSlot(location, Power.None, game.TimeOfDay, CardBack.Orange);
                 newPossibilityTree.Add(newPossibleTrail);
             }
         }
     }
     PossibilityTree = newPossibilityTree;
     if (PossibilityTree.Count() == 0)
     {
         Console.WriteLine("Dracula stopped believing he exists after running AddEvasionCardToTrail");
         PossibilityTree.Add(GetActualTrail(game));
     }
 }
开发者ID:UncleGus,项目名称:dracula,代码行数:35,代码来源:DecisionMaker.cs


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