本文整理汇总了C#中FuryOfDracula.GameLogic.GameState.CatacombsContainsLocation方法的典型用法代码示例。如果您正苦于以下问题:C# GameState.CatacombsContainsLocation方法的具体用法?C# GameState.CatacombsContainsLocation怎么用?C# GameState.CatacombsContainsLocation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FuryOfDracula.GameLogic.GameState
的用法示例。
在下文中一共展示了GameState.CatacombsContainsLocation方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AddEvasionCardToTrail
public void AddEvasionCardToTrail(GameState game)
{
List<PossibleTrailSlot[]> newPossibilityTree = new List<PossibleTrailSlot[]>();
List<Location> allCities = new List<Location>();
List<Location> allLocations = Enumerations.GetAllLocations();
foreach (Location loc in allLocations)
{
if (game.Map.TypeOfLocation(loc) == LocationType.SmallCity || game.Map.TypeOfLocation(loc) == LocationType.LargeCity)
{
allCities.Add(loc);
}
}
foreach (PossibleTrailSlot[] trail in PossibilityTree)
{
foreach (Location location in allCities)
{
if (!game.HuntersAt(location).Any() && !TrailContainsLocation(trail, location) && !game.CatacombsContainsLocation(location))
{
PossibleTrailSlot[] newPossibleTrail = new PossibleTrailSlot[6];
for (int i = 5; i > 0; i--)
{
newPossibleTrail[i] = trail[i - 1];
}
newPossibleTrail[0] = new PossibleTrailSlot(location, Power.None, game.TimeOfDay, CardBack.Orange);
newPossibilityTree.Add(newPossibleTrail);
}
}
}
PossibilityTree = newPossibilityTree;
if (PossibilityTree.Count() == 0)
{
Console.WriteLine("Dracula stopped believing he exists after running AddEvasionCardToTrail");
PossibilityTree.Add(GetActualTrail(game));
}
}