本文整理汇总了C#中PloobsEngine.GetAsset方法的典型用法代码示例。如果您正苦于以下问题:C# PloobsEngine.GetAsset方法的具体用法?C# PloobsEngine.GetAsset怎么用?C# PloobsEngine.GetAsset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PloobsEngine
的用法示例。
在下文中一共展示了PloobsEngine.GetAsset方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadContent
protected override void LoadContent(PloobsEngine.Engine.GraphicInfo GraphicInfo, PloobsEngine.Engine.GraphicFactory factory, PloobsEngine.SceneControl.IContentManager contentManager)
{
arenScript = contentManager.GetAsset<SpriteFont>("Images//font//ArenScriptFont");
backT = contentManager.GetAsset<Texture2D>("Images//menus//MainMenu");
drawBackground = true;
Init();
base.LoadContent(GraphicInfo, factory, contentManager);
}
示例2: LoadContent
protected override void LoadContent(PloobsEngine.Engine.GraphicInfo GraphicInfo, PloobsEngine.Engine.GraphicFactory factory)
{
SpriteFont = factory.GetAsset<SpriteFont>("ConsoleFont", true);
basicEffect = factory.GetBasicEffect();
basicEffect.TextureEnabled = true;
basicEffect.VertexColorEnabled = true;
spriteBatch = factory.GetSpriteBatch();
base.LoadContent(GraphicInfo, factory);
}