本文整理汇总了C#中Hero.HasItem方法的典型用法代码示例。如果您正苦于以下问题:C# Hero.HasItem方法的具体用法?C# Hero.HasItem怎么用?C# Hero.HasItem使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Hero
的用法示例。
在下文中一共展示了Hero.HasItem方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Game_OnUpdate
public static void Game_OnUpdate(EventArgs args)
{
me = ObjectManager.LocalHero;
if (me.ClassID != ClassID.CDOTA_Unit_Hero_Axe)
return;
if (me == null)
return;
if (Blink == null)
Blink = me.FindItem("item_blink");
if (Chop == null)
Chop = me.Spellbook.Spell4;
if (me.HasItem(ClassID.CDOTA_Item_UltimateScepter))
{
_chopDmg = new int[3] { 300, 425, 550 };
}
else
{
_chopDmg = new int[3] { 250, 325, 400 };
}
var ChopDmg = _chopDmg[Chop.Level - 1];
if (Menu.Item("toggle").GetValue<bool>())
{
var enemies = ObjectMgr.GetEntities<Hero>().Where(x => x.IsVisible && x.IsAlive && !x.IsIllusion && x.Team != me.Team && x.Health <= ChopDmg).ToList();
foreach (var hero in enemies)
{
var distance = me.Distance2D(hero);
if (target == null || distance < minimumDistance)
{
target = hero;
}
}
if (target != null && Utils.SleepCheck("chop") && Chop.CanBeCasted() && me.IsAlive && target.IsAlive)
{
if (Blink != null && me.Distance2D(target) > 400 && me.Distance2D(target) < Blink.CastRange && Utils.SleepCheck("blink") && Blink.CanBeCasted() && me.Health > 250)
{
Blink.UseAbility(target.Position);
Utils.Sleep(150 + Game.Ping, "blink");
}
else
{
if (target != null && Chop != null)
{
Chop.UseAbility(target);
target = null;
Utils.Sleep(150 + Game.Ping, "chop");
}
}
}
}
}
示例2: Game_OnUpdate
//.........这里部分代码省略.........
if (Menu.Item("Quill").GetValue<StringList>().SelectedIndex == 3 && Quill.CanBeCasted() && _source.CanCast() && Utils.SleepCheck("quill") && !_source.IsChanneling() && !_source.IsInvisible())
{
foreach (var x in _creep)
{
if (x.Team == _source.GetEnemyTeam() && x.Health > 0 && x.Health < (Quilldmg[Quill.Level-1] * (1-x.DamageResist)+20) && GetDistance2D(x.Position, _source.Position) < Quill.CastRange && Utils.SleepCheck("quill"))
{
Quill.UseAbility();
Utils.Sleep(150 + Game.Ping, "quill");
}
}
}
if (Menu.Item("Quill").GetValue<StringList>().SelectedIndex == 0 && Quill.CanBeCasted() && _source.CanCast() && Utils.SleepCheck("quill") && !_source.IsChanneling() && !_source.IsInvisible())
{
Quill.UseAbility();
Utils.Sleep(150 + Game.Ping, "quill");
}
if (Menu.Item("Quill").GetValue<StringList>().SelectedIndex == 1 && Quill.CanBeCasted() && _source.CanCast() && Utils.SleepCheck("quill") && !_source.IsChanneling() && !_source.IsInvisible())
{
foreach (var enemy in _enemy)
{
if (GetDistance2D(enemy.Position, _source.Position) < Quill.CastRange)
{
Quill.UseAbility();
Utils.Sleep(150 + Game.Ping, "quill");
}
}
}
if (chase && Menu.Item("enable").GetValue<bool>())
{
_target = _source.ClosestToMouseTarget(1000);
if (_source.CanAttack() && _source.CanCast())
{
var linken = _target.Modifiers.Any(x => x.Name == "modifier_item_spheretarget") || _target.Inventory.Items.Any(x => x.Name == "item_sphere");
if (abyssal != null && abyssal.CanBeCasted() && Utils.SleepCheck("item_abyssal") && !linken)
{
abyssal.UseAbility(_target);
Utils.Sleep(400 + Game.Ping, "item_abyssal");
}
if (abyssal != null)
{
Utils.ChainStun(_source, 310, null, false);
}
if (medallion != null && medallion.CanBeCasted() && Utils.SleepCheck("item_medal") && !linken)
{
medallion.UseAbility(_target);
Utils.Sleep(150 + Game.Ping, "item_medal");
}
if (atos != null && atos.CanBeCasted() && Utils.SleepCheck("item_atos") && !linken)
{
medallion.UseAbility(_target);
Utils.Sleep(150 + Game.Ping, "item_atos");
}
if (solar != null && solar.CanBeCasted() && Utils.SleepCheck("item_solar") && !linken)
{
solar.UseAbility(_target);
Utils.Sleep(200 + Game.Ping, "item_solar");
}
if (dust != null && dust.CanBeCasted() && (_target.CanGoInvis() || _target.IsInvisible()) && Utils.SleepCheck("dust"))
{
dust.UseAbility();
Utils.Sleep(200 + Game.Ping, "dust");
}
if (Goo.CanBeCasted() && _source.CanAttack() && !_target.IsInvul() && Utils.SleepCheck("Goo"))
{
if (_source.HasItem(ClassID.CDOTA_Item_UltimateScepter))
{
if (GetDistance2D(_target.Position, _source.Position) < Goo.CastRange)
{
Goo.UseAbility();
Utils.Sleep(150 + Game.Ping, "Goo");
}
}
else
{
Goo.UseAbility(_target);
Utils.Sleep(150 + Game.Ping, "Goo");
}
}
if (!Goo.CanBeCasted() && Utils.SleepCheck("animationatk"))
{
_source.Attack(_target);
Utils.Sleep(Game.Ping + 150, "animationatk");
}
if (Quill.CanBeCasted() && Utils.SleepCheck("quill"))
{
Quill.UseAbility();
Utils.Sleep(150 + Game.Ping, "quill");
}
}
else
{
if(Utils.SleepCheck("atk"))
_source.Attack(_target);
Utils.Sleep(1000, "atk");
}
}
}
示例3: Killsteal
public static void Killsteal(EventArgs args)
{
if (!menuadded) return;
me = ObjectMgr.LocalHero;
if (Utils.SleepCheck("killstealR") && Game.IsInGame && me != null &&
me.ClassID == ClassID.CDOTA_Unit_Hero_Zuus && me.IsAlive)
{
drawStealNotice = false;
if (map == "forest_solo" || map == "desert_duo" || map == "mines_trio" || map =="desert_quintet")
if (me.HasItem(ClassID.CDOTA_Item_UltimateScepter))
{
rDmg = new int[3] {350, 450, 550};
}
else
{
rDmg = new int[3] {200, 300, 400};
}
else if (me.HasItem(ClassID.CDOTA_Item_UltimateScepter))
{
rDmg = new int[3] {440, 540, 640};
}
else
{
rDmg = new int[3] {225, 350, 475};
}
if (
((!Menu.Item("active").GetValue<KeyBind>().Active && Menu.Item("useRincombo").GetValue<bool>()) ||
!Menu.Item("useRincombo").GetValue<bool>() ||
!Menu.Item("stealToggle").GetValue<KeyBind>().Active) &&
me.Spellbook.Spell4.Level > 0 && me.Spellbook.Spell4.Cooldown == 0
)
{
var enemy =
ObjectMgr.GetEntities<Hero>()
.Where(
e =>
e.Team != me.Team && e.IsAlive && e.IsVisible && !e.IsIllusion &&
!e.UnitState.HasFlag(UnitState.MagicImmune) &&
e.ClassID != ClassID.CDOTA_Unit_Hero_Beastmaster_Hawk &&
e.ClassID != ClassID.CDOTA_Unit_Hero_Beastmaster_Boar &&
e.ClassID != ClassID.CDOTA_Unit_Hero_Beastmaster_Beasts &&
e.ClassID != ClassID.CDOTA_Unit_Brewmaster_PrimalEarth &&
e.ClassID != ClassID.CDOTA_Unit_Brewmaster_PrimalFire &&
e.ClassID != ClassID.CDOTA_Unit_Brewmaster_PrimalStorm &&
e.ClassID != ClassID.CDOTA_Unit_Undying_Tombstone &&
e.ClassID != ClassID.CDOTA_Unit_Undying_Zombie &&
e.ClassID != ClassID.CDOTA_Ability_Juggernaut_HealingWard).ToList();
foreach (var v in enemy)
{
var damage = Math.Floor(rDmg[me.Spellbook.Spell4.Level - 1]*(1 - v.MagicDamageResist));
if (Menu.Item("stealEdmg").GetValue<bool>() && me.Distance2D(v) < 1150)
damage = damage + eDmg[me.Spellbook.Spell3.Level] * 0.01 * v.Health * (1 - v.MagicDamageResist);
if (v.NetworkName == "CDOTA_Unit_Hero_Spectre" && v.Spellbook.Spell3.Level > 0)
{
damage =
Math.Floor(rDmg[me.Spellbook.Spell4.Level - 1]*
(1 - (0.10 + v.Spellbook.Spell3.Level*0.04))*(1 - v.MagicDamageResist));
if (Menu.Item("stealEdmg").GetValue<bool>() && me.Distance2D(v) < 1150)
damage = damage + eDmg[me.Spellbook.Spell3.Level] * 0.01 * v.Health * (1 - v.MagicDamageResist);
}
if (v.NetworkName == "CDOTA_Unit_Hero_SkeletonKing" &&
v.Spellbook.SpellR.CanBeCasted())
damage = 0;
if (v.NetworkName == "CDOTA_Unit_Hero_Tusk" &&
v.Spellbook.SpellW.CooldownLength - 3 > v.Spellbook.SpellQ.Cooldown)
damage = 0;
if (lens) damage = damage*1.08;
var kunkkarum = v.Modifiers.Any(x => x.Name == "modifier_kunkka_ghost_ship_damage_absorb");
if (kunkkarum) damage = damage*0.5;
var momed = v.Modifiers.Any(x => x.Name == "modifier_item_mask_of_madness_berserk");
if (momed) damage = damage * 1.3;
var unkillabletarget = v.Modifiers.Any(
x => x.Name == "modifier_abaddon_borrowed_time" || x.Name == "modifier_dazzle_shallow_grave" ||
x.Name == "modifier_obsidian_destroyer_astral_imprisonment_prison" || x.Name == "modifier_puck_phase_shift" ||
x.Name == "modifier_brewmaster_storm_cyclone" || x.Name == "modifier_eul_cyclone" ||
x.Name == "modifier_item_aegis" || x.Name == "modifier_slark_shadow_dance" || x.Name == "modifier_ember_spirit_flame_guard" ||
x.Name == "modifier_abaddon_aphotic_shield" || x.Name == "modifier_phantom_lancer_doppelwalk_phase" ||
x.Name == "modifier_shadow_demon_disruption" || x.Name == "modifier_nyx_assassin_spiked_carapace" ||
x.Name == "modifier_templar_assassin_refraction_absorb" || x.Name == "modifier_necrolyte_reapers_scythe" ||
x.Name == "modifier_storm_spirit_ball_lightning" || x.Name == "modifier_ember_spirit_sleight_of_fist_caster_invulnerability" ||
x.Name == "modifier_ember_spirit_fire_remnant" || x.Name == "modifier_snowball_movement" || x.Name == "modifier_snowball_movement_friendly");
if (v.Health < damage && v != null && !v.IsIllusion && !unkillabletarget && (!v.IsInvisible() || (v.IsInvisible() && v.IsVisible)))
{
drawStealNotice = true;
steallableHero = v.NetworkName.Replace("CDOTA_Unit_Hero_", "").ToUpper();
if (
(Menu.Item("confirmSteal").GetValue<KeyBind>().Active ||
Menu.Item("stealToggle").GetValue<KeyBind>().Active) && !v.IsIllusion)
{
if (soulring != null && soulring.CanBeCasted() && Utils.SleepCheck("soulring") &&
me.Mana < me.Spellbook.Spell4.ManaCost &&
me.Mana + 150 > me.Spellbook.Spell4.ManaCost)
{
soulring.UseAbility();
Utils.Sleep(Game.Ping, "soulring");
}
//.........这里部分代码省略.........
示例4: InvokerIngameUpdate
private static void InvokerIngameUpdate(EventArgs args)
{
me = ObjectMgr.LocalHero;
if (me == null || me.ClassID != myClassID)
{
return;
}
if (!onLoad)
{
CurrentCombo = Combos.EMPTornadoMeteorBlast;
comboKeyDrawPos = new Vector2(Drawing.Width * 90 / 100, Drawing.Height * 10 / 100);
harassKeyDrawPos = new Vector2(Drawing.Width * 90 / 100, Drawing.Height * 12 / 100);
comboNextDrawPos = new Vector2(Drawing.Width * 90 / 100, Drawing.Height * 14 / 100);
comboPrevDrawPos = new Vector2(Drawing.Width * 90 / 100, Drawing.Height * 16 / 100);
orbToggleDrawPos = new Vector2(Drawing.Width * 90 / 100, Drawing.Height * 18 / 100);
fleeDrawPos = new Vector2(Drawing.Width * 90 / 100, Drawing.Height * 20 / 100);
isOrbwalkingDrawPos = new Vector2(Drawing.Width * 87 / 100, Drawing.Height * 23 / 100);
currentComboDrawPos = new Vector2(Drawing.Width * 87 / 100, Drawing.Height * 27 / 100);
customComboDrawPos = new Vector2(Drawing.Width * 85 / 100, Drawing.Height * 30 / 100);
comboKey = new HKC("combo", "Combo", 32, HKC.KeyMode.HOLD, comboKeyDrawPos, Color.LightBlue);
prepareComboKey = new HKC("harass", "Prepare Combo", 67, HKC.KeyMode.HOLD, harassKeyDrawPos, Color.LightBlue);
comboNext = new HKC("nextCombo", "Next Combo", 105, HKC.KeyMode.HOLD, comboNextDrawPos, Color.Pink);
comboPrev = new HKC("prevCombo", "Previous Combo", 103, HKC.KeyMode.HOLD, comboPrevDrawPos, Color.Pink);
toggleOrb = new HKC("orbToggle", "Toggle Orbwalking", 101, HKC.KeyMode.TOGGLE, orbToggleDrawPos, Color.Pink);
fleeKey = new HKC("fleeing", "Flee (Follows Mouse)", 71, HKC.KeyMode.HOLD, fleeDrawPos, Color.Pink);
CurrentCooldowns.Add(SpellsInvoker.Cold_Snap, 0);
CurrentCooldowns.Add(SpellsInvoker.Ghost_Walk, 0);
CurrentCooldowns.Add(SpellsInvoker.Ice_Wall, 0);
CurrentCooldowns.Add(SpellsInvoker.EMP, 0);
CurrentCooldowns.Add(SpellsInvoker.Tornado, 0);
CurrentCooldowns.Add(SpellsInvoker.Alacrity, 0);
CurrentCooldowns.Add(SpellsInvoker.Sun_Strike, 0);
CurrentCooldowns.Add(SpellsInvoker.Forge_Spirit, 0);
CurrentCooldowns.Add(SpellsInvoker.Chaos_Meteor, 0);
CurrentCooldowns.Add(SpellsInvoker.Deafening_Blast, 0);
CurrentCanUse.Add(SpellsInvoker.Cold_Snap, false);
CurrentCanUse.Add(SpellsInvoker.Ghost_Walk, false);
CurrentCanUse.Add(SpellsInvoker.Ice_Wall, false);
CurrentCanUse.Add(SpellsInvoker.EMP, false);
CurrentCanUse.Add(SpellsInvoker.Tornado, false);
CurrentCanUse.Add(SpellsInvoker.Alacrity, false);
CurrentCanUse.Add(SpellsInvoker.Sun_Strike, false);
CurrentCanUse.Add(SpellsInvoker.Forge_Spirit, false);
CurrentCanUse.Add(SpellsInvoker.Chaos_Meteor, false);
CurrentCanUse.Add(SpellsInvoker.Deafening_Blast, false);
Orbwalking.Load();
Thread formThread = new Thread(delegate ()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new UserComboForm());
});
formThread.SetApartmentState(ApartmentState.STA);
formThread.Start();
onLoad = true;
}
Quas = me.Spellbook.SpellQ;
Wex = me.Spellbook.SpellW;
Exort = me.Spellbook.SpellE;
Invoke = me.Spellbook.SpellR;
spellD = me.Spellbook.SpellD;
spellF = me.Spellbook.SpellF;
myCustomCombo = UserComboForm.CheckedList;
HasAghanim = me.HasItem(ClassID.CDOTA_Item_UltimateScepter);
RunDrawings = true;
ComboChecks();
CooldownChecks();
TornadoComboChecks();
MiscStuff();
/*
foreach (var buff in me.Modifiers)
{
Console.WriteLine(buff.Name);
}
*/
}
示例5: cancelult
public static void cancelult()
{
me = ObjectMgr.LocalHero;
if (me.HasItem(ClassID.CDOTA_Item_UltimateScepter))
{
rDmg = new int[3] {440, 540, 640};
}
else
{
rDmg = new int[3] {225, 350, 475};
}
var momd = vhero.Modifiers.Any(x => x.Name == "modifier_item_mask_of_madness_berserk");
var damage = Math.Floor(rDmg[me.Spellbook.Spell4.Level - 1]*(1 - vhero.MagicDamageResist));
if (Menu.Item("stealEdmg").GetValue<bool>() && me.Distance2D(vhero) < 1200)
damage = damage + eDmg[me.Spellbook.Spell3.Level] * 0.01 * vhero.Health * (1 - vhero.MagicDamageResist);
if (vhero.NetworkName == "CDOTA_Unit_Hero_Spectre" && vhero.Spellbook.Spell3.Level > 0)
{
damage =
Math.Floor(rDmg[me.Spellbook.Spell4.Level - 1] *
(1 - (0.10 + vhero.Spellbook.Spell3.Level * 0.04)) * (1 - vhero.MagicDamageResist));
if (Menu.Item("stealEdmg").GetValue<bool>() && me.Distance2D(vhero) < 1150)
damage = damage + eDmg[me.Spellbook.Spell3.Level] * 0.01 * vhero.Health * (1 - vhero.MagicDamageResist);
}
if (vhero.NetworkName == "CDOTA_Unit_Hero_SkeletonKing" &&
vhero.Spellbook.SpellR.CanBeCasted())
damage = 0;
if (vhero.NetworkName == "CDOTA_Unit_Hero_Tusk" &&
vhero.Spellbook.SpellW.CooldownLength - 3 > vhero.Spellbook.SpellQ.Cooldown)
damage = 0;
if (lens) damage = damage * 1.08;
var kunkkarum = vhero.Modifiers.Any(x => x.Name == "modifier_kunkka_ghost_ship_damage_absorb");
if (kunkkarum) damage = damage * 0.5;
if (momd) damage = damage*1.3;
var unkillabletarget1 = vhero.Modifiers.Any(
x => x.Name == "modifier_abaddon_borrowed_time" || x.Name == "modifier_dazzle_shallow_grave" ||
x.Name == "modifier_obsidian_destroyer_astral_imprisonment_prison" ||
x.Name == "modifier_puck_phase_shift" ||
x.Name == "modifier_brewmaster_storm_cyclone" || x.Name == "modifier_eul_cyclone" ||
x.Name == "modifier_item_aegis" || x.Name == "modifier_slark_shadow_dance" || x.Name == "modifier_ember_spirit_flame_guard" ||
x.Name == "modifier_abaddon_aphotic_shield" || x.Name == "modifier_phantom_lancer_doppelwalk_phase" ||
x.Name == "modifier_shadow_demon_disruption" || x.Name == "modifier_nyx_assassin_spiked_carapace" ||
x.Name == "modifier_templar_assassin_refraction_absorb" || x.Name == "modifier_necrolyte_reapers_scythe" ||
x.Name == "modifier_storm_spirit_ball_lightning" || x.Name == "modifier_ember_spirit_sleight_of_fist_caster_invulnerability" ||
x.Name == "modifier_ember_spirit_fire_remnant" || x.Name == "modifier_snowball_movement" || x.Name == "modifier_snowball_movement_friendly");
if (vhero.Health > damage || !vhero.IsAlive || vhero.IsIllusion || unkillabletarget1 || vhero.IsMagicImmune() || (vhero.Name == "npc_dota_hero_slark" && !vhero.IsVisible)) me.Stop();
vhero = null;
}