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C# Hero.CanGoInvis方法代码示例

本文整理汇总了C#中Hero.CanGoInvis方法的典型用法代码示例。如果您正苦于以下问题:C# Hero.CanGoInvis方法的具体用法?C# Hero.CanGoInvis怎么用?C# Hero.CanGoInvis使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Hero的用法示例。


在下文中一共展示了Hero.CanGoInvis方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Invisible

 public static bool Invisible(Hero target)
 {
     return target.CanGoInvis() || target.IsInvisible();
 }
开发者ID:Ray0fHope,项目名称:EnsageSharp,代码行数:4,代码来源:CastingChecks.cs

示例2: ItemUsage


//.........这里部分代码省略.........
            if (pike!=null && pike.IsValid)
            {
                if (target.IsMelee)
                {
                    if (target.Distance2D(me) <= pike.GetCastRange())
                    {
                        var angle = (float)Math.Max(
                            Math.Abs(target.RotationRad -
                                     Utils.DegreeToRadian(target.FindAngleBetween(me.Position))) - 0.20, 0);
                        if (!Prediction.IsTurning(target) && angle == 0)
                        {
                            pike.UseAbility(target);
                            Utils.Sleep(500, pike.Name + me.Handle);
                        }
                    }
                    else
                    {
                    }
                }
            }

            // purge enemies if menu setting enabled
            var purgeAll = Menu.Item("Diffusal.PurgEnemy").GetValue<StringList>().SelectedIndex == (int)PurgeSelection.AllEnemies;

            // if ItemUsage is called by combo1
            if (byIllusion)
            {
                var targets = ObjectManager.GetEntities<Hero>()
                    .Where(
                        x =>
                            x.IsValid && x.IsAlive && x.IsVisible && x.Team!=me.Team && x.Distance2D(me) <= 750 &&
                            (purgeAll || Equals(target, x)) &&
                            !x.IsStunned() && !x.IsHexed())
                    .ToList();
                foreach (var hero in targets)
                {
                    var mod =
                        hero.HasModifier("modifier_item_diffusal_blade_slow");
                    var repel = hero.FindModifier("modifier_omniknight_repel")!=null;
                    var guard = hero.FindModifier("modifier_omninight_guardian_angel")!=null;
                    var dust = inventory.Find(x => Utils.SleepCheck(x.Name + me.Handle) && x.Name == "item_dust");
                    if (dust != null && (!Menu.Item("Dust.Check").GetValue<bool>() || target.CanGoInvis() || target.IsInvisible()))
                    {
                        dust.UseAbility();
                        Utils.Sleep(250, dust.StoredName() + me.Handle);
                    }
                    if (mod && !repel && !guard)
                    {
                        continue;
                    }
                    var items2 =
                        inventory.Where(
                            x =>
                                Utils.SleepCheck(x.Name + me.Handle) && CloneOnlyComboItems.Contains(x.Name) &&
                                (me.Distance2D(hero) <= 650)).ToList();
                    foreach (var item in items2)
                    {
                        item.UseAbility(hero);
                        Utils.Sleep(500, item.Name + me.Handle);
                    }
                }
            }

            // code for diffusal blade dispelling
            var both = Menu.Item("Diffusal.Dispel").GetValue<StringList>().SelectedIndex == (int)DispelSelection.Both;
            var main = Menu.Item("Diffusal.Dispel").GetValue<StringList>().SelectedIndex == (int)DispelSelection.Me;
            var tempest = Menu.Item("Diffusal.Dispel").GetValue<StringList>().SelectedIndex == (int)DispelSelection.Tempest;

            if (byIllusion && (both || main || tempest))
            {
                var dif = inventory.Where(
                    x =>
                        Utils.SleepCheck(x.Name + me.Handle) && CloneOnlyComboItems.Contains(x.Name)).ToList();
                if (dif.Any())
                    TryToDispell(me, dif, both, main, tempest);
            }

            // code for using bkb
            if (useBkb && distance<900)
            {
                var bkb = inventory.FirstOrDefault(x => Utils.SleepCheck(x.Name + me.Handle) && x.Name == "item_black_king_bar");
                if (bkb != null && bkb.CanBeCasted() && Utils.SleepCheck(bkb.Name + me.Handle))
                {
                    bkb.UseAbility();
                    Utils.Sleep(500, bkb.Name + me.Handle);
                }
            }

            // Uses ultimate if all items expect of refresher was casted
            var refreshItems = inventory.Where(
                x =>
                    Items.Keys.Contains(x.StoredName()));
            if (refreshItems.Any()) return !items.Any();
            var r = me.Spellbook.SpellR;
            if (r == null || r.CanBeCasted()) return !items.Any();
            var refresher = inventory.FirstOrDefault(x => Utils.SleepCheck(x.Name + me.Handle) && x.Name == "item_refresher");
            refresher?.UseAbility();
            Utils.Sleep(500, refresher?.Name + me.Handle);
            return !items.Any();
        }
开发者ID:JumpAttacker,项目名称:EnsageSharp,代码行数:101,代码来源:Core.cs


注:本文中的Hero.CanGoInvis方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。