本文整理汇总了C#中GameState.OnEnter方法的典型用法代码示例。如果您正苦于以下问题:C# GameState.OnEnter方法的具体用法?C# GameState.OnEnter怎么用?C# GameState.OnEnter使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameState
的用法示例。
在下文中一共展示了GameState.OnEnter方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
void Start()
{
m_currentState = InGameMenu;
m_currentState.gameObject.SetActive (true);
m_currentState.OnEnter ();
m_nextState = m_currentState;
m_pendState = null;
}
示例2: Start
void Start()
{
if( PlayerStash.Instance.IsFirstTime )
{
PlayerStash.Instance.IsFirstTime = false;
m_stackStates.Push (MainMenu);
m_currentState = Help;
m_currentState.gameObject.SetActive (true);
m_currentState.OnEnter ();
}
else
{
m_currentState = MainMenu;
m_currentState.gameObject.SetActive (true);
m_currentState.OnEnter ();
}
m_nextState = m_currentState;
m_pendState = null;
}
示例3: Update
// Update is called once per frame
void Update () {
if (m_currentState != m_nextState) {
m_currentState.OnExit();
m_currentState.gameObject.SetActive(false);
if( m_pendState != null )
{
m_stackStates.Push (m_nextState);
m_nextState = m_pendState;
m_pendState = null;
}
m_currentState = m_nextState;
m_currentState.gameObject.SetActive(true);
m_currentState.OnEnter();
}
m_currentState.OnUpdate ();
if( Input.GetKeyDown(KeyCode.Escape) )
{
m_currentState.OnBackKey();
}
}
示例4: SetGameState
public void SetGameState(GameState newState)
{
if (currentState != null) {
currentState.OnExit();
Destroy(currentState.gameObject);
}
currentState = newState;
newState.OnEnter();
}