本文整理汇总了C#中Actor.Reset方法的典型用法代码示例。如果您正苦于以下问题:C# Actor.Reset方法的具体用法?C# Actor.Reset怎么用?C# Actor.Reset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Actor
的用法示例。
在下文中一共展示了Actor.Reset方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnActorStep
private bool OnActorStep (Actor<AnimatedWidget> actor)
{
switch (actor.Target.AnimationState) {
case AnimationState.Coming:
actor.Target.Percent = actor.Percent;
if (actor.Expired) {
actor.Target.AnimationState = AnimationState.Idle;
return false;
}
break;
case AnimationState.IntendingToGo:
actor.Target.AnimationState = AnimationState.Going;
actor.Target.Bias = actor.Percent;
actor.Reset ((uint)(actor.Target.Duration * actor.Percent));
break;
case AnimationState.Going:
if (actor.Expired) {
actor.Target.Unparent ();
children.Remove (actor.Target.Node);
return false;
} else {
actor.Target.Percent = 1.0 - actor.Percent;
}
break;
}
return true;
}
示例2: OnActorStep
bool OnActorStep (Actor<AnimatedWidget> actor)
{
switch (actor.Target.AnimationState) {
case AnimationState.Coming:
actor.Target.QueueDraw ();
actor.Target.Percent = actor.Percent;
if (actor.Expired) {
actor.Target.AnimationState = AnimationState.Idle;
return false;
}
break;
case AnimationState.IntendingToGo:
actor.Target.AnimationState = AnimationState.Going;
actor.Target.Bias = actor.Percent;
actor.Reset ((uint)(actor.Target.Duration * actor.Percent));
break;
case AnimationState.Going:
if (actor.Expired) {
this.Remove (actor.Target);
return false;
}
actor.Target.Percent = 1.0 - actor.Percent;
break;
}
return true;
}