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C# Actor.GetSellValue方法代码示例

本文整理汇总了C#中Actor.GetSellValue方法的典型用法代码示例。如果您正苦于以下问题:C# Actor.GetSellValue方法的具体用法?C# Actor.GetSellValue怎么用?C# Actor.GetSellValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Actor的用法示例。


在下文中一共展示了Actor.GetSellValue方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Tick

        public override Activity Tick(Actor self)
        {
            var capturing = self.TraitOrDefault<Capturable>();
            if (capturing != null && capturing.CaptureInProgress) return NextActivity;

            var h = self.TraitOrDefault<Health>();
            var si = self.Info.Traits.Get<SellableInfo>();
            var pr = self.Owner.PlayerActor.Trait<PlayerResources>();

            var cost = self.GetSellValue();

            var refund = (cost * si.RefundPercent * (h == null ? 1 : h.HP)) / (100 * (h == null ? 1 : h.MaxHP));
            pr.GiveCash(refund);

            foreach (var ns in self.TraitsImplementing<INotifySold>())
                ns.Sold(self);

            if (refund > 0 && self.World.LocalPlayer != null && self.Owner.Stances[self.World.LocalPlayer] == Stance.Ally)
                self.World.AddFrameEndTask(
                    w => w.Add(new CashTick(refund, 30, 2,
                        self.CenterLocation,
                        self.Owner.ColorRamp.GetColor(0))));

            self.Destroy();
            return this;
        }
开发者ID:sonygod,项目名称:OpenRA-Dedicated-20120504,代码行数:26,代码来源:Sell.cs

示例2: Tick

        public override Activity Tick(Actor self)
        {
            var cost = self.GetSellValue();

            var refund = (cost * sellableInfo.RefundPercent * (health == null ? 1 : health.HP)) / (100 * (health == null ? 1 : health.MaxHP));
            playerResources.GiveCash(refund);

            foreach (var ns in self.TraitsImplementing<INotifySold>())
                ns.Sold(self);

            if (refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
                self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color.RGB, FloatingText.FormatCashTick(refund), 30)));

            self.Dispose();
            return this;
        }
开发者ID:CH4Code,项目名称:OpenRA,代码行数:16,代码来源:Sell.cs

示例3: Tick

        public override Activity Tick(Actor self)
        {
            var h = self.TraitOrDefault<Health>();
            var si = self.Info.Traits.Get<SellableInfo>();
            var pr = self.Owner.PlayerActor.Trait<PlayerResources>();

            var cost = self.GetSellValue();

            var refund = (cost * si.RefundPercent * (h == null ? 1 : h.HP)) / (100 * (h == null ? 1 : h.MaxHP));
            pr.GiveCash(refund);

            foreach (var ns in self.TraitsImplementing<INotifySold>())
                ns.Sold(self);

            if (refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
                self.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, self.Owner.Color.RGB, refund)));

            self.Destroy();
            return this;
        }
开发者ID:Generalcamo,项目名称:OpenRA,代码行数:20,代码来源:Sell.cs

示例4: GetBountyValue

		int GetBountyValue(Actor self)
		{
			// Divide by 10000 because of GetMultiplier and info.Percentage.
			return self.GetSellValue() * GetMultiplier() * info.Percentage / 10000;
		}
开发者ID:GraionDilach,项目名称:OpenRA.Mods.AS,代码行数:5,代码来源:GivesProximityBounty.cs


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