本文整理汇总了C#中Actor.RegisterUpdateFunction方法的典型用法代码示例。如果您正苦于以下问题:C# Actor.RegisterUpdateFunction方法的具体用法?C# Actor.RegisterUpdateFunction怎么用?C# Actor.RegisterUpdateFunction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Actor
的用法示例。
在下文中一共展示了Actor.RegisterUpdateFunction方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RockMeter
public RockMeter(Actor actor)
: base(actor)
{
actor.RegisterUpdateFunction(Update);
Name = "RockMeter";
rockLevelLocked = true;
prevValues = new PreviousValues(1); //dummy value
}
示例2: WeakEnemyAnimationAgent
public WeakEnemyAnimationAgent(Actor actor)
: base(actor)
{
this.Name = "WeakEnemyAnimationAgent";
actor.RegisterUpdateFunction(Update);
}
示例3: PlayerAnimationAgent
public PlayerAnimationAgent(Actor actor)
: base(actor)
{
this.Name = "PlayerAnimationAgent";
actor.RegisterUpdateFunction(Update);
}
示例4: ExplosionAgent
public ExplosionAgent(Actor actor)
: base(actor)
{
this.Name = "ExplosionAgent";
actor.RegisterUpdateFunction(Update);
}
示例5: PlayerAgent
public PlayerAgent(Actor actor)
: base(actor)
{
this.Name = "PlayerAgent";
actor.RegisterUpdateFunction(Update);
actor.RegisterDeathFunction(OnPlayerDeath);
Player = actor;
respawnRotation = Player.PhysicsObject.Orientation;
respawnPosition = Player.PhysicsObject.Position;
}