本文整理汇总了C#中Actor.GetSecondaryWeapon方法的典型用法代码示例。如果您正苦于以下问题:C# Actor.GetSecondaryWeapon方法的具体用法?C# Actor.GetSecondaryWeapon怎么用?C# Actor.GetSecondaryWeapon使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Actor
的用法示例。
在下文中一共展示了Actor.GetSecondaryWeapon方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetSelectionShares
public override int GetSelectionShares(Actor collector)
{
if (collector.GetPrimaryWeapon() == null && collector.GetSecondaryWeapon() == null)
return 0;
return base.GetSelectionShares(collector);
}
示例2: AttackBase
public AttackBase(Actor self)
{
var primaryWeapon = self.GetPrimaryWeapon();
var secondaryWeapon = self.GetSecondaryWeapon();
primaryBurst = primaryWeapon != null ? primaryWeapon.Burst : 1;
secondaryBurst = secondaryWeapon != null ? secondaryWeapon.Burst : 1;
}
示例3: GetMaximumRange
public static float GetMaximumRange(Actor self)
{
return new[] { self.GetPrimaryWeapon(), self.GetSecondaryWeapon() }
.Where(w => w != null).Max(w => w.Range);
}
示例4: QueueAttack
protected virtual void QueueAttack(Actor self, Order order)
{
/* todo: choose the appropriate weapon, when only one works against this target */
var weapon = self.GetPrimaryWeapon() ?? self.GetSecondaryWeapon();
self.QueueActivity(new Activities.Attack(order.TargetActor,
Math.Max(0, (int)weapon.Range)));
}