本文整理汇总了C++中LLVOAvatar::isWearingAttachment方法的典型用法代码示例。如果您正苦于以下问题:C++ LLVOAvatar::isWearingAttachment方法的具体用法?C++ LLVOAvatar::isWearingAttachment怎么用?C++ LLVOAvatar::isWearingAttachment使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLVOAvatar
的用法示例。
在下文中一共展示了LLVOAvatar::isWearingAttachment方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: updateAttachments
void LLCOFMgr::updateAttachments()
{
/*const*/ LLVOAvatar* pAvatar = gAgentAvatarp;
if (!pAvatar)
return;
const LLUUID idCOF = getCOF();
// Grab all attachment links currently in COF
LLInventoryModel::item_array_t items;
getDescendentsOfAssetType(idCOF, items, LLAssetType::AT_OBJECT, true);
// Include attachments which should be in COF but don't have their link created yet
uuid_vec_t::iterator itPendingAttachLink = m_PendingAttachLinks.begin();
while (itPendingAttachLink != m_PendingAttachLinks.end())
{
const LLUUID& idItem = *itPendingAttachLink;
if ( (!pAvatar->isWearingAttachment(idItem)) || (isLinkInCOF(idItem)) )
{
itPendingAttachLink = m_PendingAttachLinks.erase(itPendingAttachLink);
continue;
}
LLViewerInventoryItem* pItem = gInventory.getItem(idItem);
if (pItem)
items.push_back(pItem);
++itPendingAttachLink;
}
// Don't remove attachments until avatar is fully loaded (should reduce random attaching/detaching/reattaching at log-on)
LLAgentWearables::userUpdateAttachments(items, !pAvatar->isFullyLoaded());
}
示例2: isworn
bool isworn(LLUUID item)
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
if(avatar && avatar->isWearingAttachment(item) )
{
return true;
}
return false;
}