本文整理汇总了C++中LLVOAvatar::getTEImage方法的典型用法代码示例。如果您正苦于以下问题:C++ LLVOAvatar::getTEImage方法的具体用法?C++ LLVOAvatar::getTEImage怎么用?C++ LLVOAvatar::getTEImage使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLVOAvatar
的用法示例。
在下文中一共展示了LLVOAvatar::getTEImage方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: isDirty
// Avatar parameter and texture definitions can change over time.
// * If parameters or textures have been REMOVED since the wearable was created,
// they're just ignored, so we consider the wearable clean even though isOldVersion()
// will return true.
// * If parameters or textures have been ADDED since the wearable was created,
// they are taken to have default values, so we consider the wearable clean
// only if those values are the same as the defaults.
BOOL LLWearable::isDirty()
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
llassert( avatar );
if( !avatar )
{
return FALSE;
}
for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
{
if (param->getWearableType() == mType && param->isTweakable())
{
F32 weight = get_if_there(mVisualParamMap, param->getID(), param->getDefaultWeight());
weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
U8 a = F32_to_U8( param->getWeight(), param->getMinWeight(), param->getMaxWeight() );
U8 b = F32_to_U8( weight, param->getMinWeight(), param->getMaxWeight() );
if( a != b )
{
return TRUE;
}
}
}
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
{
LLViewerImage* avatar_image = avatar->getTEImage( te );
if( !avatar_image )
{
llassert( 0 );
continue;
}
const LLUUID& image_id = get_if_there(mTEMap, te, LLVOAvatar::getDefaultTEImageID((ETextureIndex) te ) );
if( avatar_image->getID() != image_id )
{
return TRUE;
}
}
}
//if( gFloaterCustomize )
//{
// if( mDescription != gFloaterCustomize->getWearableDescription( mType ) )
// {
// return TRUE;
// }
//}
return FALSE;
}
示例2: readFromAvatar
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
llassert( avatar );
if( !avatar )
{
return;
}
mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;
mVisualParamMap.clear();
for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
{
if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
{
//pretty sure is right
if(param->getID() == 507)
avatar->setActualBoobGrav(param->getWeight());
if(param->getID() == 151)
avatar->setActualButtGrav(param->getWeight());
if(param->getID() == 157)
avatar->setActualFatGrav(param->getWeight());
//if(param->getID() == 507)
//{
// llwarns << "current = " << avatar->getActualBoobGrav() << llendl;
// llwarns << "param weight = " << param->getWeight() << llendl;
//}
mVisualParamMap[param->getID()] = param->getWeight();
}
}
mTEMap.clear();
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
{
LLViewerImage* image = avatar->getTEImage( te );
if( image )
{
mTEMap[te] = image->getID();
}
}
}
//if( gFloaterCustomize )
//{
// mDescription = gFloaterCustomize->getWearableDescription( mType );
//}
}
示例3: readFromAvatar
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
llassert( avatar );
if( !avatar )
{
return;
}
mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;
mVisualParamMap.clear();
for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
{
if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
{
mVisualParamMap[param->getID()] = param->getWeight();
}
}
mTEMap.clear();
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
{
LLViewerImage* image = avatar->getTEImage( te );
if( image )
{
mTEMap[te] = image->getID();
}
}
}
//if( gFloaterCustomize )
//{
// mDescription = gFloaterCustomize->getWearableDescription( mType );
//}
}
示例4: readFromAvatar
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
llassert( avatar );
if( !avatar )
{
return;
}
mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;
mVisualParamMap.clear();
for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
{
if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
{
mVisualParamMap[param->getID()] = param->getWeight();
}
}
mTEMap.clear();
for( S32 te = 0; te < LLVOAvatar::TEX_NUM_ENTRIES; te++ )
{
if( LLVOAvatar::getTEWearableType( te ) == mType )
{
LLViewerImage* image = avatar->getTEImage( te );
if( image )
{
mTEMap[te] = image->getID();
}
}
}
//if( gFloaterCustomize )
//{
// mDescription = gFloaterCustomize->getWearableDescription( mType );
//}
}
示例5: isDirty
// Avatar parameter and texture definitions can change over time.
// * If parameters or textures have been REMOVED since the wearable was created,
// they're just ignored, so we consider the wearable clean even though isOldVersion()
// will return true.
// * If parameters or textures have been ADDED since the wearable was created,
// they are taken to have default values, so we consider the wearable clean
// only if those values are the same as the defaults.
BOOL LLWearable::isDirty()
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
llassert( avatar );
if( !avatar )
{
return FALSE;
}
for( LLViewerVisualParam* param = (LLViewerVisualParam*) avatar->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) avatar->getNextVisualParam() )
{
if (param->getWearableType() == mType && param->isTweakable())
{
F32 weight = get_if_there(mVisualParamMap, param->getID(), param->getDefaultWeight());
weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
U8 a = F32_to_U8( param->getWeight(), param->getMinWeight(), param->getMaxWeight() );
if(avatar->getAppearanceFlag() == true)
{
//boob
if(param->getID() == 507)
{
weight = get_if_there(mVisualParamMap, param->getID(), avatar->getActualBoobGrav());
weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
}
//butt
if(param->getID() == 795)
{
weight = get_if_there(mVisualParamMap, param->getID(), avatar->getActualButtGrav());
weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
}
//fat
if(param->getID() == 157)
{
weight = get_if_there(mVisualParamMap, param->getID(), avatar->getActualFatGrav());
weight = llclamp( weight, param->getMinWeight(), param->getMaxWeight() );
}
}
else
{
//boob
if(param->getID() == 507)
{
a = F32_to_U8( avatar->getActualBoobGrav(), param->getMinWeight(), param->getMaxWeight() );
}
//butt
if(param->getID() == 795)
{
a = F32_to_U8( avatar->getActualButtGrav(), param->getMinWeight(), param->getMaxWeight() );
}
//fat
if(param->getID() == 157)
{
a = F32_to_U8( avatar->getActualFatGrav(), param->getMinWeight(), param->getMaxWeight() );
}
}
U8 b = F32_to_U8( weight, param->getMinWeight(), param->getMaxWeight() );
if( a != b )
{
llwarns << "param ID " << param->getID() << " was changed." << llendl;
return TRUE;
}
}
}
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
{
LLViewerImage* avatar_image = avatar->getTEImage( te );
if( !avatar_image )
{
llassert( 0 );
continue;
}
const LLUUID& image_id = get_if_there(mTEMap, te, LLVOAvatar::getDefaultTEImageID((ETextureIndex) te ) );
if( avatar_image->getID() != image_id )
{
return TRUE;
}
}
}
//if( gFloaterCustomize )
//{
// if( mDescription != gFloaterCustomize->getWearableDescription( mType ) )
// {
//.........这里部分代码省略.........