本文整理汇总了C++中LLVOAvatar::getRoot方法的典型用法代码示例。如果您正苦于以下问题:C++ LLVOAvatar::getRoot方法的具体用法?C++ LLVOAvatar::getRoot怎么用?C++ LLVOAvatar::getRoot使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLVOAvatar
的用法示例。
在下文中一共展示了LLVOAvatar::getRoot方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onClickNewScript
// static
void LLPanelContents::onClickNewScript(void *userdata)
{
const BOOL children_ok = TRUE;
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(children_ok);
if(object)
{
// [RLVa:KB] - Checked: 2010-03-31 (RLVa-1.2.0c) | Modified: RLVa-1.0.5a
if (rlv_handler_t::isEnabled()) // Fallback code [see LLPanelContents::getState()]
{
if (gRlvAttachmentLocks.isLockedAttachment(object->getRootEdit()))
{
return; // Disallow creating new scripts in a locked attachment
}
else if ( (gRlvHandler.hasBehaviour(RLV_BHVR_UNSIT)) || (gRlvHandler.hasBehaviour(RLV_BHVR_SITTP)) )
{
LLVOAvatar* pAvatar = gAgent.getAvatarObject();
if ( (pAvatar) && (pAvatar->mIsSitting) && (pAvatar->getRoot() == object->getRootEdit()) )
return; // .. or in a linkset the avie is sitting on under @unsit=n/@sittp=n
}
}
// [/RLVa:KB]
LLPermissions perm;
perm.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null);
perm.initMasks(
PERM_ALL,
PERM_ALL,
PERM_NONE,
PERM_NONE,
PERM_MOVE | PERM_TRANSFER);
std::string desc;
LLViewerAssetType::generateDescriptionFor(LLAssetType::AT_LSL_TEXT, desc);
LLPointer<LLViewerInventoryItem> new_item =
new LLViewerInventoryItem(
LLUUID::null,
LLUUID::null,
perm,
LLUUID::null,
LLAssetType::AT_LSL_TEXT,
LLInventoryType::IT_LSL,
std::string("New Script"),
desc,
LLSaleInfo::DEFAULT,
LLViewerInventoryItem::II_FLAGS_NONE,
time_corrected());
object->saveScript(new_item, TRUE, true);
// *NOTE: In order to resolve SL-22177, we needed to create
// the script first, and then you have to click it in
// inventory to edit it.
// *TODO: The script creation should round-trip back to the
// viewer so the viewer can auto-open the script and start
// editing ASAP.
#if 0
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewScriptRect");
rect.translate( left - rect.mLeft, top - rect.mTop );
LLLiveLSLEditor* editor;
editor = new LLLiveLSLEditor("script ed",
rect,
"Script: New Script",
object->mID,
LLUUID::null);
editor->open(); /*Flawfinder: ignore*/
// keep onscreen
gFloaterView->adjustToFitScreen(editor, FALSE);
#endif
}
}