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C++ LLMessageSystem::sendReliable方法代码示例

本文整理汇总了C++中LLMessageSystem::sendReliable方法的典型用法代码示例。如果您正苦于以下问题:C++ LLMessageSystem::sendReliable方法的具体用法?C++ LLMessageSystem::sendReliable怎么用?C++ LLMessageSystem::sendReliable使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLMessageSystem的用法示例。


在下文中一共展示了LLMessageSystem::sendReliable方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: send_namedesc

void ImportTracker::send_namedesc(LLSD& prim)
{
	if(prim.has("name"))
	{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectName);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU32Fast(_PREHASH_LocalID, prim["LocalID"].asInteger());
		msg->addStringFast(_PREHASH_Name, prim["name"]);
		
		msg->sendReliable(gAgent.getRegion()->getHost());
	}
	
	if(prim.has("description"))
	{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectDescription);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		LLVector3 scale = prim["scale"];
		if((scale.mV[VX] > 10.) || (scale.mV[VY] > 10.) || (scale.mV[VZ] > 10.) )
			prim["description"] = llformat("<%d, %d, %d>", (U8)scale.mV[VX], (U8)scale.mV[VY], (U8)scale.mV[VZ]);
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU32Fast(_PREHASH_LocalID, prim["LocalID"].asInteger());
		msg->addStringFast(_PREHASH_Description, prim["description"]);
		
		msg->sendReliable(gAgent.getRegion()->getHost());
	}
}
开发者ID:IamusNavarathna,项目名称:SingularityViewer,代码行数:34,代码来源:importtracker.cpp

示例2: send_namedesc

void ImportTracker::send_namedesc(LLSD& prim)
{
	if(prim.has("name"))
	{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectName);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU32Fast(_PREHASH_LocalID, prim["LocalID"].asInteger());
		msg->addStringFast(_PREHASH_Name, prim["name"]);
		
		msg->sendReliable(gAgent.getRegion()->getHost());
	}
	
	if(prim.has("description"))
	{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectDescription);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU32Fast(_PREHASH_LocalID, prim["LocalID"].asInteger());
		msg->addStringFast(_PREHASH_Description, prim["description"]);
		
		msg->sendReliable(gAgent.getRegion()->getHost());
	}
}
开发者ID:mmorciegov,项目名称:emeraldviewer,代码行数:32,代码来源:importtracker.cpp

示例3: returnObjectsFromParcel

void LLPanelScriptLimitsRegionMemory::returnObjectsFromParcel(S32 local_id)
{
	LLMessageSystem *msg = gMessageSystem;

	LLViewerRegion* region = gAgent.getRegion();
	if (!region) return;

	LLCtrlListInterface *list = childGetListInterface("scripts_list");
	if (!list || list->getItemCount() == 0) return;

	std::vector<LLSD>::iterator id_itor;

	bool start_message = true;

	for (id_itor = mObjectListItems.begin(); id_itor != mObjectListItems.end(); ++id_itor)
	{
		LLSD element = *id_itor;
		if (!list->isSelected(element["id"].asUUID()))
		{
			// Selected only
			continue;
		}
		
		if(element["local_id"].asInteger() != local_id)
		{
			// Not the parcel we are looking for
			continue;
		}

		if (start_message)
		{
			msg->newMessageFast(_PREHASH_ParcelReturnObjects);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_ParcelData);
			msg->addS32Fast(_PREHASH_LocalID, element["local_id"].asInteger());
			msg->addU32Fast(_PREHASH_ReturnType, RT_LIST);
			start_message = false;
		}

		msg->nextBlockFast(_PREHASH_TaskIDs);
		msg->addUUIDFast(_PREHASH_TaskID, element["id"].asUUID());

		if (msg->isSendFullFast(_PREHASH_TaskIDs))
		{
			msg->sendReliable(region->getHost());
			start_message = true;
		}
	}

	if (!start_message)
	{
		msg->sendReliable(region->getHost());
	}
}
开发者ID:AlexRa,项目名称:Kirstens-clone,代码行数:56,代码来源:llfloaterscriptlimits.cpp

示例4: doToObjects

void LLFloaterTopObjects::doToObjects(int action, bool all)
{
	LLMessageSystem *msg = gMessageSystem;

	LLViewerRegion* region = gAgent.getRegion();
	if (!region) return;

	LLCtrlListInterface *list = getChild<LLUICtrl>("objects_list")->getListInterface();
	if (!list || list->getItemCount() == 0) return;

	uuid_vec_t::iterator id_itor;

	bool start_message = true;

	for (id_itor = mObjectListIDs.begin(); id_itor != mObjectListIDs.end(); ++id_itor)
	{
		LLUUID task_id = *id_itor;
		if (!all && !list->isSelected(task_id))
		{
			// Selected only
			continue;
		}
		if (start_message)
		{
			if (action == ACTION_RETURN)
			{
				msg->newMessageFast(_PREHASH_ParcelReturnObjects);
			}
			else
			{
				msg->newMessageFast(_PREHASH_ParcelDisableObjects);
			}
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
			msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_ParcelData);
			msg->addS32Fast(_PREHASH_LocalID, -1); // Whole region
			msg->addS32Fast(_PREHASH_ReturnType, RT_NONE);
			start_message = false;
		}

		msg->nextBlockFast(_PREHASH_TaskIDs);
		msg->addUUIDFast(_PREHASH_TaskID, task_id);

		if (msg->isSendFullFast(_PREHASH_TaskIDs))
		{
			msg->sendReliable(region->getHost());
			start_message = true;
		}
	}

	if (!start_message)
	{
		msg->sendReliable(region->getHost());
	}
}
开发者ID:Xara,项目名称:Astra-Viewer-2,代码行数:56,代码来源:llfloatertopobjects.cpp

示例5: callbackEjectBan

//static
bool PanelRadar::callbackEjectBan(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotification::getSelectedOption(notification, response);
	if (2 == option)
	{
		// Cancel button.
		return false;
	}
	LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
	bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean();

	if (0 == option)
	{
		// Eject button
		LLMessageSystem* msg = gMessageSystem;
		LLViewerObject* avatar = gObjectList.findObject(avatar_id);

		if (avatar)
		{
			U32 flags = 0x0;
			msg->newMessage("EjectUser");
			msg->nextBlock("AgentData");
			msg->addUUID("AgentID", gAgent.getID() );
			msg->addUUID("SessionID", gAgent.getSessionID() );
			msg->nextBlock("Data");
			msg->addUUID("TargetID", avatar_id );
			msg->addU32("Flags", flags );
			msg->sendReliable( avatar->getRegion()->getHost() );
		}
	}
	else if (ban_enabled)
	{
		// This is tricky. It is similar to say if it is not an 'Eject' button,
		// and it is also not an 'Cancle' button, and ban_enabled==ture, 
		// it should be the 'Eject and Ban' button.
		LLMessageSystem* msg = gMessageSystem;
		LLViewerObject* avatar = gObjectList.findObject(avatar_id);

		if (avatar)
		{
			U32 flags = 0x1;
			msg->newMessage("EjectUser");
			msg->nextBlock("AgentData");
			msg->addUUID("AgentID", gAgent.getID() );
			msg->addUUID("SessionID", gAgent.getSessionID() );
			msg->nextBlock("Data");
			msg->addUUID("TargetID", avatar_id );
			msg->addU32("Flags", flags );
			msg->sendReliable( avatar->getRegion()->getHost() );
		}
	}
	return false;
}
开发者ID:ArminW,项目名称:imprudence,代码行数:54,代码来源:panelradar.cpp

示例6: clearParcelAccessLists

void LLFloaterAuction::clearParcelAccessLists(LLParcel* parcel, LLViewerRegion* region)
{
	if (!region || !parcel) return;

	LLUUID transactionUUID;
	transactionUUID.generate();

	LLMessageSystem* msg = gMessageSystem;

	// Clear access list
	//	parcel->mAccessList.clear();

	msg->newMessageFast(_PREHASH_ParcelAccessListUpdate);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
	msg->nextBlockFast(_PREHASH_Data);
	msg->addU32Fast(_PREHASH_Flags, AL_ACCESS);
	msg->addS32(_PREHASH_LocalID, parcel->getLocalID() );
	msg->addUUIDFast(_PREHASH_TransactionID, transactionUUID);
	msg->addS32Fast(_PREHASH_SequenceID, 1);			// sequence_id
	msg->addS32Fast(_PREHASH_Sections, 0);				// num_sections

	// pack an empty block since there will be no data
	msg->nextBlockFast(_PREHASH_List);
	msg->addUUIDFast(_PREHASH_ID,  LLUUID::null );
	msg->addS32Fast(_PREHASH_Time, 0 );
	msg->addU32Fast(_PREHASH_Flags,	0 );

	msg->sendReliable( region->getHost() );

	// Send message for empty ban list
	//parcel->mBanList.clear();
	msg->newMessageFast(_PREHASH_ParcelAccessListUpdate);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
	msg->nextBlockFast(_PREHASH_Data);
	msg->addU32Fast(_PREHASH_Flags, AL_BAN);
	msg->addS32(_PREHASH_LocalID, parcel->getLocalID() );
	msg->addUUIDFast(_PREHASH_TransactionID, transactionUUID);
	msg->addS32Fast(_PREHASH_SequenceID, 1);		// sequence_id
	msg->addS32Fast(_PREHASH_Sections, 0);			// num_sections

	// pack an empty block since there will be no data
	msg->nextBlockFast(_PREHASH_List);
	msg->addUUIDFast(_PREHASH_ID,  LLUUID::null );
	msg->addS32Fast(_PREHASH_Time, 0 );
	msg->addU32Fast(_PREHASH_Flags,	0 );

	msg->sendReliable( region->getHost() );
}
开发者ID:DarkSpyro003,项目名称:DarkSpyros_Viewer,代码行数:52,代码来源:llfloaterauction.cpp

示例7: updateCovenantInfo

void LLFloaterBuyLandUI::updateCovenantInfo()
{
	LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
	if(!region) return;

	LLTextBox* region_name = getChild<LLTextBox>("region_name_text");
	if (region_name)
	{
		region_name->setText(region->getName());
	}

	LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
	if (resellable_clause)
	{
		if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
		{
			resellable_clause->setText(getString("can_not_resell"));
		}
		else
		{
			resellable_clause->setText(getString("can_resell"));
		}
	}
	
	LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
	if (changeable_clause)
	{
		if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
		{
			changeable_clause->setText(getString("can_change"));
		}
		else
		{
			changeable_clause->setText(getString("can_not_change"));
		}
	}

	LLCheckBoxCtrl* check = getChild<LLCheckBoxCtrl>("agree_covenant");
	if(check)
	{
		check->set(false);
		check->setEnabled(true);
		check->setCallbackUserData(this);
		check->setCommitCallback(onChangeAgreeCovenant);
	}

	LLTextBox* box = getChild<LLTextBox>("covenant_text");
	if(box)
	{
		box->setVisible(FALSE);
	}
	
	// send EstateCovenantInfo message
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessage("EstateCovenantRequest");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID,	gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
	msg->sendReliable(region->getHost());
}
开发者ID:AlexRa,项目名称:Kirstens-clone,代码行数:60,代码来源:llfloaterbuyland.cpp

示例8: payViaObject

// static
void LLFloaterPay::payViaObject(money_callback callback, const LLUUID& object_id)
{
	LLViewerObject* object = gObjectList.findObject(object_id);
	if (!object) return;
	
	LLFloaterPay *floater = new LLFloaterPay("Give L$", callback, object_id, TRUE);
	if (!floater) return;

	LLSelectNode* node = floater->mObjectSelection->getFirstRootNode();
	if (!node) 
	{
		//FIXME: notify user object no longer exists
		floater->close();
		return;
	}
	
	LLHost target_region = object->getRegion()->getHost();
	
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_RequestPayPrice);
	msg->nextBlockFast(_PREHASH_ObjectData);
	msg->addUUIDFast(_PREHASH_ObjectID, object_id);
	msg->sendReliable(target_region);
	msg->setHandlerFuncFast(_PREHASH_PayPriceReply, processPayPriceReply,(void **)floater);
	
	LLUUID owner_id;
	BOOL is_group = FALSE;
	node->mPermissions->getOwnership(owner_id, is_group);
	
	floater->childSetText("object_name_text",node->mName);

	floater->finishPayUI(owner_id, is_group);
}
开发者ID:Xara,项目名称:Immortality,代码行数:34,代码来源:llgivemoney.cpp

示例9: send_estate_message

static void send_estate_message(
	const char* request,
	const LLUUID &target)
{

	LLMessageSystem* msg = gMessageSystem;
	LLUUID invoice;

	// This seems to provide an ID so that the sim can say which request it's
	// replying to. I think this can be ignored for now.
	invoice.generate();

	llinfos << "Sending estate request '" << request << "'" << llendl;
	msg->newMessage("EstateOwnerMessage");
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
	msg->nextBlock("MethodData");
	msg->addString("Method", request);
	msg->addUUID("Invoice", invoice);

	// Agent id
	msg->nextBlock("ParamList");
	msg->addString("Parameter", gAgent.getID().asString().c_str());

	// Target
	msg->nextBlock("ParamList");
	msg->addString("Parameter", target.asString().c_str());

	msg->sendReliable(gAgent.getRegion()->getHost());
}
开发者ID:StephenGWills,项目名称:SingularityViewer,代码行数:32,代码来源:llfloateravatarlist.cpp

示例10: updateInventory

void LLFloaterBulkPermission::updateInventory(LLViewerObject* object, LLViewerInventoryItem* item, U8 key, bool is_new)
{
	LLMemType mt(LLMemType::MTYPE_OBJECT);
	
	// This slices the object into what we're concerned about on the viewer. 
	// The simulator will take the permissions and transfer ownership.
	LLPointer<LLViewerInventoryItem> task_item =
		new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
								  item->getAssetUUID(), item->getType(),
								  item->getInventoryType(),
								  item->getName(), item->getDescription(),
								  item->getSaleInfo(),
								  item->getFlags(),
								  item->getCreationDate());
	task_item->setTransactionID(item->getTransactionID());
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_UpdateTaskInventory);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast(_PREHASH_UpdateData);
	msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
	msg->addU8Fast(_PREHASH_Key, key);
	msg->nextBlockFast(_PREHASH_InventoryData);
	task_item->packMessage(msg);
	msg->sendReliable(object->getRegion()->getHost());
}
开发者ID:cry0,项目名称:SingularityViewer,代码行数:27,代码来源:llfloaterbulkpermission.cpp

示例11: onRefresh

void LLFloaterTopObjects::onRefresh()
{
	U32 mode = STAT_REPORT_TOP_SCRIPTS;
	U32 flags = 0;
	std::string filter = "";

	mode   = mCurrentMode;
	flags  = mFlags;
	filter = mFilter;
	clearList();

	LLMessageSystem *msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_LandStatRequest);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
	msg->nextBlockFast(_PREHASH_RequestData);
	msg->addU32Fast(_PREHASH_ReportType, mode);
	msg->addU32Fast(_PREHASH_RequestFlags, flags);
	msg->addStringFast(_PREHASH_Filter, filter);
	msg->addS32Fast(_PREHASH_ParcelLocalID, 0);

	msg->sendReliable(gAgent.getRegionHost());

	mFilter.clear();
	mFlags = 0;
}
开发者ID:Xara,项目名称:Astra-Viewer-2,代码行数:27,代码来源:llfloatertopobjects.cpp

示例12: plywood_above_head

void ImportTracker::plywood_above_head()
{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectAdd);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU8Fast(_PREHASH_Material, 3);
		msg->addU32Fast(_PREHASH_AddFlags, FLAGS_CREATE_SELECTED);
		LLVolumeParams	volume_params;
		volume_params.setType(0x01, 0x10);
		volume_params.setBeginAndEndS(0.f, 1.f);
		volume_params.setBeginAndEndT(0.f, 1.f);
		volume_params.setRatio(1, 1);
		volume_params.setShear(0, 0);
		LLVolumeMessage::packVolumeParams(&volume_params, msg);
		msg->addU8Fast(_PREHASH_PCode, 9);
		msg->addVector3Fast(_PREHASH_Scale, LLVector3(0.52345f, 0.52346f, 0.52347f));
		LLQuaternion rot;
		msg->addQuatFast(_PREHASH_Rotation, rot);
		LLViewerRegion *region = gAgent.getRegion();
		
		if (!localids.size())
			root = (initialPos + linksetoffset);
		
		msg->addVector3Fast(_PREHASH_RayStart, root);
		msg->addVector3Fast(_PREHASH_RayEnd, root);
		msg->addU8Fast(_PREHASH_BypassRaycast, (U8)TRUE );
		msg->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
		msg->addU8Fast(_PREHASH_State, (U8)0);
		msg->addUUIDFast(_PREHASH_RayTargetID, LLUUID::null);
		msg->sendReliable(region->getHost());
}
开发者ID:IamusNavarathna,项目名称:SingularityViewer,代码行数:35,代码来源:importtracker.cpp

示例13: send_image

void ImportTracker::send_image(LLSD& prim)
{
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_ObjectImage);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	
	msg->nextBlockFast(_PREHASH_ObjectData);
	msg->addU32Fast(_PREHASH_ObjectLocalID, prim["LocalID"].asInteger());
	msg->addStringFast(_PREHASH_MediaURL, NULL);
	
	LLPrimitive obj;
	LLSD tes = prim["textures"];
	obj.setNumTEs(U8(tes.size()));
	
	for (int i = 0; i < tes.size(); i++)
	{
		LLTextureEntry tex;
		tex.fromLLSD(tes[i]);
		obj.setTE(U8(i), tex);
	}
	
	obj.packTEMessage(gMessageSystem);
	
	msg->sendReliable(gAgent.getRegion()->getHost());
}
开发者ID:IamusNavarathna,项目名称:SingularityViewer,代码行数:27,代码来源:importtracker.cpp

示例14: sendReportViaLegacy

void LLFloaterReporter::sendReportViaLegacy(const LLSD & report)
{
	LLViewerRegion *regionp = gAgent.getRegion();
	if (!regionp) return;
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_UserReport);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	
	msg->nextBlockFast(_PREHASH_ReportData);
	msg->addU8Fast(_PREHASH_ReportType, report["report-type"].asInteger());
	msg->addU8(_PREHASH_Category, report["category"].asInteger());
	msg->addVector3Fast(_PREHASH_Position, 	LLVector3(report["position"]));
	msg->addU8Fast(_PREHASH_CheckFlags, report["check-flags"].asInteger());
	msg->addUUIDFast(_PREHASH_ScreenshotID, report["screenshot-id"].asUUID());
	msg->addUUIDFast(_PREHASH_ObjectID, report["object-id"].asUUID());
	msg->addUUID("AbuserID", report["abuser-id"].asUUID());
	msg->addString("AbuseRegionName", report["abuse-region-name"].asString());
	msg->addUUID("AbuseRegionID", report["abuse-region-id"].asUUID());

	msg->addStringFast(_PREHASH_Summary, report["summary"].asString());
	msg->addString("VersionString", report["version-string"]);
	msg->addStringFast(_PREHASH_Details, report["details"] );
	
	msg->sendReliable(regionp->getHost());
}
开发者ID:OS-Development,项目名称:VW.Singularity,代码行数:27,代码来源:llfloaterreporter.cpp

示例15: plyWood

void Object::plyWood()
{
		LLMessageSystem* msg = gMessageSystem;
		msg->newMessageFast(_PREHASH_ObjectAdd);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addU8Fast(_PREHASH_Material, 3);
		//msg->addU32Fast(_PREHASH_AddFlags, ); // CREATE_SELECTED
		LLVolumeParams	volume_params;
		volume_params.setType(0x01, 0x10);
		volume_params.setBeginAndEndS(0.f, 1.f);
		volume_params.setBeginAndEndT(0.f, 1.f);
		volume_params.setRatio(1, 1);
		volume_params.setShear(0, 0);
		LLVolumeMessage::packVolumeParams(&volume_params, msg);
		msg->addU8Fast(_PREHASH_PCode, 9);
		msg->addVector3Fast(_PREHASH_Scale, LLVector3(0.52346f, 0.52347f, 0.52348f));
		LLQuaternion rot;
		msg->addQuatFast(_PREHASH_Rotation, rot);
		LLViewerRegion *region = gAgent.getRegion();
		LLVector3 root(0.f,0.f,0.1f);
		root+=gAgent.getCameraPositionAgent();
		msg->addVector3Fast(_PREHASH_RayStart, root);
		msg->addVector3Fast(_PREHASH_RayEnd, root);
		msg->addU8Fast(_PREHASH_BypassRaycast, (U8)TRUE );
		msg->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
		msg->addU8Fast(_PREHASH_State, (U8)0);
		msg->addUUIDFast(_PREHASH_RayTargetID, LLUUID::null);
		msg->sendReliable(region->getHost());
}
开发者ID:N3X15,项目名称:Luna-Viewer,代码行数:33,代码来源:LuaBuild_f.cpp


注:本文中的LLMessageSystem::sendReliable方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。