本文整理汇总了C++中LLMessageSystem::isSendFullFast方法的典型用法代码示例。如果您正苦于以下问题:C++ LLMessageSystem::isSendFullFast方法的具体用法?C++ LLMessageSystem::isSendFullFast怎么用?C++ LLMessageSystem::isSendFullFast使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLMessageSystem
的用法示例。
在下文中一共展示了LLMessageSystem::isSendFullFast方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: returnObjectsFromParcel
void LLPanelScriptLimitsRegionMemory::returnObjectsFromParcel(S32 local_id)
{
LLMessageSystem *msg = gMessageSystem;
LLViewerRegion* region = gAgent.getRegion();
if (!region) return;
LLCtrlListInterface *list = childGetListInterface("scripts_list");
if (!list || list->getItemCount() == 0) return;
std::vector<LLSD>::iterator id_itor;
bool start_message = true;
for (id_itor = mObjectListItems.begin(); id_itor != mObjectListItems.end(); ++id_itor)
{
LLSD element = *id_itor;
if (!list->isSelected(element["id"].asUUID()))
{
// Selected only
continue;
}
if(element["local_id"].asInteger() != local_id)
{
// Not the parcel we are looking for
continue;
}
if (start_message)
{
msg->newMessageFast(_PREHASH_ParcelReturnObjects);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ParcelData);
msg->addS32Fast(_PREHASH_LocalID, element["local_id"].asInteger());
msg->addU32Fast(_PREHASH_ReturnType, RT_LIST);
start_message = false;
}
msg->nextBlockFast(_PREHASH_TaskIDs);
msg->addUUIDFast(_PREHASH_TaskID, element["id"].asUUID());
if (msg->isSendFullFast(_PREHASH_TaskIDs))
{
msg->sendReliable(region->getHost());
start_message = true;
}
}
if (!start_message)
{
msg->sendReliable(region->getHost());
}
}
示例2: doToObjects
void LLFloaterTopObjects::doToObjects(int action, bool all)
{
LLMessageSystem *msg = gMessageSystem;
LLViewerRegion* region = gAgent.getRegion();
if (!region) return;
LLCtrlListInterface *list = getChild<LLUICtrl>("objects_list")->getListInterface();
if (!list || list->getItemCount() == 0) return;
uuid_vec_t::iterator id_itor;
bool start_message = true;
for (id_itor = mObjectListIDs.begin(); id_itor != mObjectListIDs.end(); ++id_itor)
{
LLUUID task_id = *id_itor;
if (!all && !list->isSelected(task_id))
{
// Selected only
continue;
}
if (start_message)
{
if (action == ACTION_RETURN)
{
msg->newMessageFast(_PREHASH_ParcelReturnObjects);
}
else
{
msg->newMessageFast(_PREHASH_ParcelDisableObjects);
}
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ParcelData);
msg->addS32Fast(_PREHASH_LocalID, -1); // Whole region
msg->addS32Fast(_PREHASH_ReturnType, RT_NONE);
start_message = false;
}
msg->nextBlockFast(_PREHASH_TaskIDs);
msg->addUUIDFast(_PREHASH_TaskID, task_id);
if (msg->isSendFullFast(_PREHASH_TaskIDs))
{
msg->sendReliable(region->getHost());
start_message = true;
}
}
if (!start_message)
{
msg->sendReliable(region->getHost());
}
}
示例3: send
void ReplySender::send(const LLUUID& id,
const LLCacheNameEntry& entry, const LLHost& host)
{
if (mPending)
{
if (mCurrIsGroup != entry.mIsGroup
|| mCurrHost != host)
{
flush();
}
}
if (!mPending)
{
mPending = true;
mCurrIsGroup = entry.mIsGroup;
mCurrHost = host;
if(mCurrIsGroup)
mMsg->newMessageFast(_PREHASH_UUIDGroupNameReply);
else
mMsg->newMessageFast(_PREHASH_UUIDNameReply);
}
mMsg->nextBlockFast(_PREHASH_UUIDNameBlock);
mMsg->addUUIDFast(_PREHASH_ID, id);
if(mCurrIsGroup)
{
mMsg->addStringFast(_PREHASH_GroupName, entry.mGroupName);
}
else
{
mMsg->addStringFast(_PREHASH_FirstName, entry.mFirstName);
mMsg->addStringFast(_PREHASH_LastName, entry.mLastName);
}
if(mMsg->isSendFullFast(_PREHASH_UUIDNameBlock))
{
flush();
}
}