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C++ LLMessageSystem::addU8方法代码示例

本文整理汇总了C++中LLMessageSystem::addU8方法的典型用法代码示例。如果您正苦于以下问题:C++ LLMessageSystem::addU8方法的具体用法?C++ LLMessageSystem::addU8怎么用?C++ LLMessageSystem::addU8使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLMessageSystem的用法示例。


在下文中一共展示了LLMessageSystem::addU8方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: sendReportViaLegacy

void LLFloaterReporter::sendReportViaLegacy(const LLSD & report)
{
	LLViewerRegion *regionp = gAgent.getRegion();
	if (!regionp) return;
	LLMessageSystem *msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_UserReport);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	
	msg->nextBlockFast(_PREHASH_ReportData);
	msg->addU8Fast(_PREHASH_ReportType, report["report-type"].asInteger());
	msg->addU8(_PREHASH_Category, report["category"].asInteger());
	msg->addVector3Fast(_PREHASH_Position, 	LLVector3(report["position"]));
	msg->addU8Fast(_PREHASH_CheckFlags, report["check-flags"].asInteger());
	msg->addUUIDFast(_PREHASH_ScreenshotID, report["screenshot-id"].asUUID());
	msg->addUUIDFast(_PREHASH_ObjectID, report["object-id"].asUUID());
	msg->addUUID("AbuserID", report["abuser-id"].asUUID());
	msg->addString("AbuseRegionName", report["abuse-region-name"].asString());
	msg->addUUID("AbuseRegionID", report["abuse-region-id"].asUUID());

	msg->addStringFast(_PREHASH_Summary, report["summary"].asString());
	msg->addString("VersionString", report["version-string"]);
	msg->addStringFast(_PREHASH_Details, report["details"] );
	
	msg->sendReliable(regionp->getHost());
}
开发者ID:OS-Development,项目名称:VW.Singularity,代码行数:27,代码来源:llfloaterreporter.cpp

示例2: sendClassifiedInfoUpdate

void LLAvatarPropertiesProcessor::sendClassifiedInfoUpdate(const LLAvatarClassifiedInfo* c_data)
{
	if(!c_data)
	{
		return;
	}

	LLMessageSystem* msg = gMessageSystem;

	msg->newMessage(_PREHASH_ClassifiedInfoUpdate);

	msg->nextBlock(_PREHASH_AgentData);
	msg->addUUID(_PREHASH_AgentID, gAgent.getID());
	msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());

	msg->nextBlock(_PREHASH_Data);
	msg->addUUID(_PREHASH_ClassifiedID, c_data->classified_id);
	msg->addU32(_PREHASH_Category, c_data->category);
	msg->addString(_PREHASH_Name, c_data->name);
	msg->addString(_PREHASH_Desc, c_data->description);
	msg->addUUID(_PREHASH_ParcelID, c_data->parcel_id);
	msg->addU32(_PREHASH_ParentEstate, 0);
	msg->addUUID(_PREHASH_SnapshotID, c_data->snapshot_id);
	msg->addVector3d(_PREHASH_PosGlobal, c_data->pos_global);
	msg->addU8(_PREHASH_ClassifiedFlags, c_data->flags);
	msg->addS32(_PREHASH_PriceForListing, c_data->price_for_listing);

	gAgent.sendReliableMessage();
}
开发者ID:AlexRa,项目名称:Kirstens-clone,代码行数:29,代码来源:llavatarpropertiesprocessor.cpp

示例3: upload_done_callback

// <edit>
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
	LLResourceData* data = (LLResourceData*)user_data;
	S32 expected_upload_cost = data ? data->mExpectedUploadCost : 0;
	//LLAssetType::EType pref_loc = data->mPreferredLocation;
	BOOL is_balance_sufficient = TRUE;

	if(!data)
	{
		LLUploadDialog::modalUploadFinished();
		return;
	}

	if(result >= 0)
	{
			LLFolderType::EType dest_loc = (data->mPreferredLocation == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(data->mAssetInfo.mType) : data->mPreferredLocation;

		if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
			LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
			LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
		{
			// Charge the user for the upload.
			LLViewerRegion* region = gAgent.getRegion();

			if(!(can_afford_transaction(expected_upload_cost)))
			{
				LLStringUtil::format_map_t args;
				args["[NAME]"] = data->mAssetInfo.getName();
				args["[CURRENCY]"] = gHippoGridManager->getConnectedGrid()->getCurrencySymbol();
				args["[AMOUNT]"] = llformat("%d", expected_upload_cost);
				LLFloaterBuyCurrency::buyCurrency( LLTrans::getString("UploadingCosts", args), expected_upload_cost );
				is_balance_sufficient = FALSE;
			}
			else if(region)
			{
				// Charge user for upload
				gStatusBar->debitBalance(expected_upload_cost);
				
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_MoneyTransferRequest);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_MoneyData);
				msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
				msg->addU8("Flags", 0);
				// we tell the sim how much we were expecting to pay so it
				// can respond to any discrepancy
				msg->addS32Fast(_PREHASH_Amount, expected_upload_cost);
				msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
				msg->addStringFast(_PREHASH_Description, NULL);
				msg->sendReliable(region->getHost());
			}
		}

		if(is_balance_sufficient)
		{
			// Actually add the upload to inventory
			llinfos << "Adding " << uuid << " to inventory." << llendl;
				const LLUUID folder_id = gInventory.findCategoryUUIDForType(dest_loc);
			if(folder_id.notNull())
			{
				U32 next_owner_perms = data->mNextOwnerPerm;
				if(PERM_NONE == next_owner_perms)
				{
					next_owner_perms = PERM_MOVE | PERM_TRANSFER;
				}
				create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
					folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
					data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
					data->mInventoryType, NOT_WEARABLE, next_owner_perms,
					LLPointer<LLInventoryCallback>(NULL));
			}
			else
			{
				llwarns << "Can't find a folder to put it in" << llendl;
			}
		}
	}
	else // 	if(result >= 0)
	{
		LLSD args;
		args["FILE"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
		args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
		LLNotificationsUtil::add("CannotUploadReason", args);
	}

	LLUploadDialog::modalUploadFinished();
	delete data;
	data = NULL;
}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:95,代码来源:llviewermenufile.cpp

示例4: upload_done_callback

void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
	LLResourceData* data = (LLResourceData*)user_data;
	S32 expected_upload_cost = data ? data->mExpectedUploadCost : 0;
	//LLAssetType::EType pref_loc = data->mPreferredLocation;
	BOOL is_balance_sufficient = TRUE;

	if(result >= 0)
	{
		LLAssetType::EType dest_loc = (data->mPreferredLocation == LLAssetType::AT_NONE) ? data->mAssetInfo.mType : data->mPreferredLocation;

		if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
			LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
			LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
		{
			// Charge the user for the upload.
			LLViewerRegion* region = gAgent.getRegion();

			if(!(can_afford_transaction(expected_upload_cost)))
			{
				LLFloaterBuyCurrency::buyCurrency(
					llformat("Uploading %s costs",
							 data->mAssetInfo.getName().c_str()), // *TODO: Translate
					expected_upload_cost);
				is_balance_sufficient = FALSE;
			}
			else if(region)
			{
				// Charge user for upload
				gStatusBar->debitBalance(expected_upload_cost);
				
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_MoneyTransferRequest);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_MoneyData);
				msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
				msg->addU8("Flags", 0);
				// we tell the sim how much we were expecting to pay so it
				// can respond to any discrepancy
				msg->addS32Fast(_PREHASH_Amount, expected_upload_cost);
				msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
				msg->addStringFast(_PREHASH_Description, NULL);
				msg->sendReliable(region->getHost());
			}
		}

		if(is_balance_sufficient)
		{
			// Actually add the upload to inventory
			llinfos << "Adding " << uuid << " to inventory." << llendl;
			LLUUID folder_id(gInventory.findCategoryUUIDForType(dest_loc));
			if(folder_id.notNull())
			{
				U32 next_owner_perms = data->mNextOwnerPerm;
				if(PERM_NONE == next_owner_perms)
				{
					next_owner_perms = PERM_MOVE | PERM_TRANSFER;
				}
				create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
					folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
					data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
					data->mInventoryType, NOT_WEARABLE, next_owner_perms,
					LLPointer<LLInventoryCallback>(NULL));
			}
			else
			{
				llwarns << "Can't find a folder to put it in" << llendl;
			}
		}
	}
	else // 	if(result >= 0)
	{
		LLSD args;
		args["FILE"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
		args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
		LLNotifications::instance().add("CannotUploadReason", args);
	}

	LLUploadDialog::modalUploadFinished();
	delete data;

	// *NOTE: This is a pretty big hack. What this does is check the
	// file picker if there are any more pending uploads. If so,
	// upload that file.
	const std::string& next_file = LLFilePicker::instance().getNextFile();
	if(is_balance_sufficient && !next_file.empty())
	{
		std::string asset_name = gDirUtilp->getBaseFileName(next_file, true);
		LLStringUtil::replaceNonstandardASCII( asset_name, '?' );
		LLStringUtil::replaceChar(asset_name, '|', '?');
		LLStringUtil::stripNonprintable(asset_name);
		LLStringUtil::trim(asset_name);

		std::string display_name = LLStringUtil::null;
		LLAssetStorage::LLStoreAssetCallback callback = NULL;
//.........这里部分代码省略.........
开发者ID:meta7,项目名称:Meta7-Viewer-Imprud-refactor,代码行数:101,代码来源:llviewermenufile.cpp

示例5: upload_done_callback

void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result) // StoreAssetData callback (fixed)
{
	LLResourceData* data = (LLResourceData*)user_data;
	//LLAssetType::EType pref_loc = data->mPreferredLocation;
	BOOL is_balance_sufficient = TRUE;
	if(result >= 0)
	{
		LLAssetType::EType dest_loc = (data->mPreferredLocation == LLAssetType::AT_NONE) ? data->mAssetInfo.mType : data->mPreferredLocation;

		if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
			LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
			LLAssetType::AT_ANIMATION == data->mAssetInfo.mType)
		{
			// Charge the user for the upload.
			LLViewerRegion* region = gAgent.getRegion();
			S32 upload_cost = gGlobalEconomy->getPriceUpload();

			if(!(can_afford_transaction(upload_cost)))
			{
				LLFloaterBuyCurrency::buyCurrency(
					llformat("Uploading %s costs",
						data->mAssetInfo.getName().c_str()),
					upload_cost);
				is_balance_sufficient = FALSE;
			}
			else if(region)
			{
				// Charge user for upload
				gStatusBar->debitBalance(upload_cost);
				
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_MoneyTransferRequest);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_MoneyData);
				msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_DestID, LLUUID::null);
				msg->addU8("Flags", 0);
				msg->addS32Fast(_PREHASH_Amount, upload_cost);
				msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
				msg->addS32Fast(_PREHASH_TransactionType, TRANS_UPLOAD_CHARGE);
				msg->addStringFast(_PREHASH_Description, NULL);
				msg->sendReliable(region->getHost());
			}
		}

		if(is_balance_sufficient)
		{
			// Actually add the upload to inventory
			llinfos << "Adding " << uuid << " to inventory." << llendl;
			LLUUID folder_id(gInventory.findCategoryUUIDForType(dest_loc));
			if(folder_id.notNull())
			{
				U32 next_owner_perm = data->mNextOwnerPerm;
				if(PERM_NONE == next_owner_perm)
				{
					next_owner_perm = PERM_MOVE | PERM_TRANSFER;
				}
				create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
					folder_id, data->mAssetInfo.mTransactionID, data->mAssetInfo.getName(),
					data->mAssetInfo.getDescription(), data->mAssetInfo.mType,
					data->mInventoryType, NOT_WEARABLE, next_owner_perm,
					LLPointer<LLInventoryCallback>(NULL));
			}
			else
			{
				llwarns << "Can't find a folder to put it in" << llendl;
			}
		}
	}
	else // 	if(result >= 0)
	{
		LLStringBase<char>::format_map_t args;
		args["[FILE]"] = LLInventoryType::lookupHumanReadable(data->mInventoryType);
		args["[REASON]"] = LLString(LLAssetStorage::getErrorString(result));
		gViewerWindow->alertXml("CannotUploadReason", args);
	}

	LLUploadDialog::modalUploadFinished();
	delete data;

	// *NOTE: This is a pretty big hack. What this does is check the
	// file picker if there are any more pending uploads. If so,
	// upload that file.
	const char* next_file = LLFilePicker::instance().getNextFile();
	if(is_balance_sufficient && next_file)
	{
		const char* name = LLFilePicker::instance().getDirname();

		LLString asset_name = name;
		LLString::replaceNonstandardASCII( asset_name, '?' );
		LLString::replaceChar(asset_name, '|', '?');
		LLString::stripNonprintable(asset_name);
		LLString::trim(asset_name);

		char* asset_name_str = (char*)asset_name.c_str();
		char* end_p = strrchr(asset_name_str, '.');		 // strip extension if exists
		if( !end_p )
//.........这里部分代码省略.........
开发者ID:xinyaojiejie,项目名称:Dale,代码行数:101,代码来源:llviewermenufile.cpp


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