本文整理汇总了C++中EntityManager::destroyEntities方法的典型用法代码示例。如果您正苦于以下问题:C++ EntityManager::destroyEntities方法的具体用法?C++ EntityManager::destroyEntities怎么用?C++ EntityManager::destroyEntities使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EntityManager
的用法示例。
在下文中一共展示了EntityManager::destroyEntities方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: EntityManager
TEST(NAME, DestroyingEntitiesDispatchesReallocationEvent)
{
World w;
MockEntityManagerListener mock;
EntityManager* em = new EntityManager(&w);
em->event.addListener(&mock, "mock");
// uninteresting calls
EXPECT_CALL(mock, onCreateEntityHelper(testing::_))
.Times(testing::AtLeast(0));
EXPECT_CALL(mock, onDestroyEntityHelper(testing::_))
.Times(testing::AtLeast(0));
EXPECT_CALL(mock, onEntitiesReallocatedHelper(testing::_)).Times(testing::AtLeast(0)); // ignore this call during entity creation - not important
em->createEntity("entity1"); // will be destroyed via destroyEntities()
em->createEntity("entity2"); // will be via destroyAllEntities
// expect 4 calls, since 4 entities are being destroyed
EXPECT_CALL(mock, onEntitiesReallocatedHelper(testing::_))
.Times(4); // 4 entities were created...
em->destroyEntities("entity1");
em->destroyAllEntities();
Entity& e = em->createEntity("entity3");
em->destroyEntity(e);
em->createEntity("entity4"); // destroyed by destructor
delete em;
}