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C# SceneObjectPart.SetGroupPosition方法代碼示例

本文整理匯總了C#中OpenSim.Region.Framework.Scenes.SceneObjectPart.SetGroupPosition方法的典型用法代碼示例。如果您正苦於以下問題:C# SceneObjectPart.SetGroupPosition方法的具體用法?C# SceneObjectPart.SetGroupPosition怎麽用?C# SceneObjectPart.SetGroupPosition使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在OpenSim.Region.Framework.Scenes.SceneObjectPart的用法示例。


在下文中一共展示了SceneObjectPart.SetGroupPosition方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: LinkNonRootPart

        private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation, int linkNum)
        {
            Quaternion oldRot = part.RotationOffset;

            // first fix from old local to world 
            // position
            Vector3 axPos = part.OffsetPosition;
            axPos *= oldGroupRotation;
            part.SetGroupPosition(oldGroupPosition + axPos);
            //offset
            part.SetRotationOffset(false, oldGroupRotation * oldRot ,false);

            // have it in world coords lets fix other things
            m_scene.SceneGraph.LinkPartToSOG(this, part, linkNum);
            part.CreateSelected = true;

            // now lets move to the new parent frame
            Quaternion rootRotation = m_rootPart.RotationOffset;

            Vector3 pos = part.GroupPosition - AbsolutePosition;
            pos *= Quaternion.Inverse(rootRotation);
            part.SetOffsetPosition(pos);

            Quaternion newRot = Quaternion.Inverse(rootRotation) * oldRot;
            part.SetRotationOffset(false,newRot,false);
            // caller will tell the rest about this position changes..

        }
開發者ID:KristenMynx,項目名稱:Aurora-Sim,代碼行數:28,代碼來源:SceneObjectGroup.cs


注:本文中的OpenSim.Region.Framework.Scenes.SceneObjectPart.SetGroupPosition方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。