本文整理匯總了C#中OpenSim.Region.Framework.Scenes.SceneObjectPart.SetGroupPosition方法的典型用法代碼示例。如果您正苦於以下問題:C# SceneObjectPart.SetGroupPosition方法的具體用法?C# SceneObjectPart.SetGroupPosition怎麽用?C# SceneObjectPart.SetGroupPosition使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類OpenSim.Region.Framework.Scenes.SceneObjectPart
的用法示例。
在下文中一共展示了SceneObjectPart.SetGroupPosition方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: LinkNonRootPart
private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation, int linkNum)
{
Quaternion oldRot = part.RotationOffset;
// first fix from old local to world
// position
Vector3 axPos = part.OffsetPosition;
axPos *= oldGroupRotation;
part.SetGroupPosition(oldGroupPosition + axPos);
//offset
part.SetRotationOffset(false, oldGroupRotation * oldRot ,false);
// have it in world coords lets fix other things
m_scene.SceneGraph.LinkPartToSOG(this, part, linkNum);
part.CreateSelected = true;
// now lets move to the new parent frame
Quaternion rootRotation = m_rootPart.RotationOffset;
Vector3 pos = part.GroupPosition - AbsolutePosition;
pos *= Quaternion.Inverse(rootRotation);
part.SetOffsetPosition(pos);
Quaternion newRot = Quaternion.Inverse(rootRotation) * oldRot;
part.SetRotationOffset(false,newRot,false);
// caller will tell the rest about this position changes..
}